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0.AD Really Fine Game, But i have some problem


Luigi
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Hey, Very Nice Game, but when i play in Huge Maps with very hard difficult after 2 hours in game having heroic victory defending against an AI realy wanting to destroy you and in very hard moment starting to win and even dealing with more 2 other factions to win all the game the game start to have errors with lack of memory and after the game crash. I was playing with Atens and was very nice to inprove the base hoplites in barracks to be improved a champions, but I missed the option of having archers on top of the walls firing. I don't know why they removed that; they could have taken 50% less damage from projectiles. In game you just start to win when you stabelish a economy in market and reaching a population close to 1000.

That was my experience, thanks for read.

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  • 2 weeks later...

Thank you for sharing your game experience and welcome to the community, Luigi!

On 03/04/2026 at 4:38 AM, Luigi said:

the game start to have errors with lack of memory and after the game crash.

Unfortunately the game crashes sometimes. In the future, if you'd like to share your error logs with us, you can follow the instructions here.

On 03/04/2026 at 4:38 AM, Luigi said:

but I missed the option of having archers on top of the walls firing.

Maybe it's a problem with Athenian Civilization, but in my games with current game version I can garrison Archers on top of Walls. Would you like to explain the situation a bit more, please?

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On 03/04/2026 at 4:38 AM, Luigi said:

Hey, Very Nice Game, but when i play in Huge Maps with very hard difficult after 2 hours in game having heroic victory defending against an AI realy wanting to destroy you and in very hard moment starting to win and even dealing with more 2 other factions to win all the game the game start to have errors with lack of memory and after the game crash. I was playing with Atens and was very nice to inprove the base hoplites in barracks to be improved a champions, but I missed the option of having archers on top of the walls firing. I don't know why they removed that; they could have taken 50% less damage from projectiles. In game you just start to win when you stabelish a economy in market and reaching a population close to 1000.

I think the settings you used could be the issue,

- Huge maps is quite demanding on the CPU and RAM. On Windows you only have 4GB allocated to the game (for 32bit builds). Usually we play on medium size and that is already enough to accommodate 8 players!

- The game shouldn't last 2 hours, most games finish in 30 minutes or less. This goal of the game is to destroy your enemy, not to build SimCity

- You should set the pop limit to 200 or 300 

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1 hour ago, Seleucids said:

- The game shouldn't last 2 hours, most games finish in 30 minutes or less. This goal of the game is to destroy your enemy, not to build SimCity

Uh... the guy JUST started playing, him taking that time in a huge map is not weird at all. You can do that? Congratulations. Do you want cookies?

Besides, if he doesn't want to play like a clicky robot, but build a nice city with over 1000 units while waging war, he's free to do so (PC allowing).

And then some ask "Why is the 0 A.D community so small?" :rolleyes:

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1 hour ago, Thalatta said:

Uh... the guy JUST started playing, him taking that time in a huge map is not weird at all. You can do that? Congratulations. Do you want cookies?

Besides, if he doesn't want to play like a clicky robot, but build a nice city with over 1000 units while waging war, he's free to do so (PC allowing).

And then some ask "Why is the 0 A.D community so small?" :rolleyes:

4 berries closer, beng-beng, 2 deers more close,  gamebud - pfff, error, "the enemy:" dispersed population, over&done with it  -=))) 

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1 hour ago, Thalatta said:

play like a clicky robot

That's not even playing, that's try-harding.

And you can't try-hard this game and marvel at its beauty at the same time. 

One of the reasons why all first "try-hard" esport RTS games didn't have awesomene graphics. At some point, developers said: enough fluff, let's focus on gameplay. 

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