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ResetSeed - A patch for fixed Seed and MapScript bug


Atrik
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  • Atrik changed the title to ResetSeed - A patch for fixed Seed and MapScript bug

  

Yes, @Dakara The mod ensures the seed for map generation to be reset so you don't play always the same map when you have Persistant map settings enabled on Options and you play exactly the same settings again. Notice that if you change some of the map settings, like biome (this should be check)  or size, the seed will be reset. But if you keep the things same as game before you will playing the same seed until the end of times.

2 hours ago, Akentas said:

@Atrik ayo is there any repo for this? add instructions for noobs like me please.

You just need to copypaste the .zip content into your mod's folder like \mods\ResetSeed

I think you can also just copypaste the .zip like: \mods\ResetSeed.zip but im not sure

 

Edited by guerringuerrin
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Actually either
 

 

  1. Rename and let the game install it
    1. Rename ResetSeed.zip to ResetSeed.Pyromod
    2. Double click, the game should open
    3. Enable the mod, save, and restart the game
  2. Drag and drop the zip
    1. Open the game
    2. Drag and drop the zip on the game's window
    3. Enable the mod in the mod selection
  3. Copy the zip into the right location
    1. Copy it to
mods/ResetSeed/ResetSeed.zip
  1. Extraction (Least recommended)
    1. Extract the mod
    2. Put the contents in :
mods/ResetSeed/*

 

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