Aeros Posted August 22, 2004 Report Share Posted August 22, 2004 http://wildfiregames.com/0ad/album_page.php?pic_id=257Hurray, I lived up to my promise - you didn't have to wait 2 months for a new screenshot This one comes in exactly 3 weeks after the previous shots, again focused on the celtic art in the game. As with the previous screenshot, this screenshot's caption releases more interesting facts on the world of 0AD.Since I have nothing else fill up this slot of text, I'll go ahead and quote the screenshot's caption.This screenshot features some of the domesticated animals in 0 A.D. Wandering domestic animals may killed for immediate food supply or they may be placed in corrals for long term food supply. When done so, these animals provide a steady stream of reliable food. The more animals you have corralled, the more food you will receive. Corrals in 0 A.D. are a quick way to kick start your economy early in the game. Each civilisation gets a unique bonus for domesticating certain types of animals. For example, the Iberians have a bonus for rabbits and the Carthagians for elephants.Nothing more to say, other than incidently this is also the first screenshot with Mipmapping. We've had it for a while, but it's just our nature to not give you any idea of how far in development we are . On a further technical note, we've got a new alpha blending system (the method at which one terrain blends to into another) so hats off to Rich for doing that By the way, This is the first screenshot that I blasted my Anti Aliasing(8x), Anisotropic Filtering (16x) and Quality setting on my graphics card, the results are amazing, very sharp and contrasted. Just the what we're aiming for. Quote Link to comment Share on other sites More sharing options...
Sunshine Posted August 22, 2004 Report Share Posted August 22, 2004 You know exactly what I'll say, very nice screenshot: <>I've heard people say thatToo many screenshots is not good for you, BobbyOh noBut I don't know about thatThere's many screenshots that we've releasedWe've shared celtic villages and roman soldiersIt doesn't seem to me like it's enoughThere's just not enough of itThere's just not enoughOh oh, bobbyCheeZy, ICan’t get enough of those sheep, babeCheeZy, I don’t know, I don’t know whyI can’t get enough of those sheep, babe>Without a doubt, some very excellent wildlife. Will post a newspost later this evening. Quote Link to comment Share on other sites More sharing options...
British Agent Posted August 22, 2004 Report Share Posted August 22, 2004 Oh god what is this monster you have created? Quote Link to comment Share on other sites More sharing options...
Aeros Posted August 22, 2004 Author Report Share Posted August 22, 2004 Woop Woop! That was heart warming, Sunny Ok, since 3 people have already asked me - Mipmapping is where a texture gradually blurs as the view point zooms out. Otherwise there are too many pixels fighting over a small ammount of space and it starts to look ugly and distorts the texture. Instead, Mipmapping blurs it by scaling down the texture. Also, you if you look down a field you won't be able to see a blade of grass 100 feet away, but you can see a blade of grass thats right infront of you. Mipmapping takes care of that factor too.Generally, it means the game is going to look better. Quote Link to comment Share on other sites More sharing options...
Phoenix-TheRealDeal Posted August 22, 2004 Report Share Posted August 22, 2004 Looking very, very good. Quote Link to comment Share on other sites More sharing options...
Nawen Posted August 22, 2004 Report Share Posted August 22, 2004 Nice B-) Quote Link to comment Share on other sites More sharing options...
Argalius Posted August 22, 2004 Report Share Posted August 22, 2004 Nice, nice and for the third time very nice. A question, can you also breed animals, or do animals reproduce themselves (or how do you say it). And trees, will there grow trees automaticly, or do you have to do something, or isn't it possible at all? Quote Link to comment Share on other sites More sharing options...
Aeros Posted August 22, 2004 Author Report Share Posted August 22, 2004 By the way, theres 3 animals in the screenshot. First person to name them all (whos name isn't Wijitmaker) gets +1 rep Quote Link to comment Share on other sites More sharing options...
Matei Posted August 22, 2004 Report Share Posted August 22, 2004 Rabbit, Sheep, Pig .The screenshot is very nice. What kind of filtering are you using for mipmapping though? I think it's not quite the highest one (GL_LINEAR_MIPMAP_LINEAR), although I may be wrong.And mipmapping is not something to be *that* proud of . You can generate mipmaps with one line when you create the texture. Quote Link to comment Share on other sites More sharing options...
Ykkrosh Posted August 22, 2004 Report Share Posted August 22, 2004 Ostrich, camel, Tyrannosaurus Rex. Do I win? Quote Link to comment Share on other sites More sharing options...
Shiva Posted August 22, 2004 Report Share Posted August 22, 2004 Ykkrosh's work is legendary. Quote Link to comment Share on other sites More sharing options...
CodeOptimist Posted August 23, 2004 Report Share Posted August 23, 2004 Great stuff Bobby, yahoo! Quote Link to comment Share on other sites More sharing options...
King Tutankhamun Posted August 23, 2004 Report Share Posted August 23, 2004 Great work as usual.It's nice it is not aliased, and looks very good. I forgot, what does Anisotropic Filtering do? Quote Link to comment Share on other sites More sharing options...
Aeros Posted August 23, 2004 Author Report Share Posted August 23, 2004 Toms Hardware.com has a good description of it. But look at this image to see the difference.http://www20.graphics.tomshardware.com/gra...mages/pic10.jpgRead it here Quote Link to comment Share on other sites More sharing options...
King Tutankhamun Posted August 23, 2004 Report Share Posted August 23, 2004 Ah, I see. Thanks. Quote Link to comment Share on other sites More sharing options...
Vaevictis_Music Posted August 23, 2004 Report Share Posted August 23, 2004 Let´s get this up as front page news, right Sunny? Quote Link to comment Share on other sites More sharing options...
Dnas Posted August 24, 2004 Report Share Posted August 24, 2004 Looks great!But...New Screenshots - 8/21/04Doesn't that mean more than one? Quote Link to comment Share on other sites More sharing options...
Aeros Posted August 24, 2004 Author Report Share Posted August 24, 2004 lol, yeah just a typo Quote Link to comment Share on other sites More sharing options...
Sunshine Posted August 24, 2004 Report Share Posted August 24, 2004 Going up now. Quote Link to comment Share on other sites More sharing options...
Sunshine Posted August 24, 2004 Report Share Posted August 24, 2004 Done and Done. Quote Link to comment Share on other sites More sharing options...
Elpea Posted August 24, 2004 Report Share Posted August 24, 2004 Sunny,Great idea, gj guys. Quote Link to comment Share on other sites More sharing options...
Curufinwe Posted August 24, 2004 Report Share Posted August 24, 2004 (Great screen Cheezy!I really enjoyed it!Hope to get a new civ soon Quote Link to comment Share on other sites More sharing options...
fyhuang Posted August 25, 2004 Report Share Posted August 25, 2004 Another great screenshot! Although mipmapping may not always be well and good - when playing games with BSP trees, the polygons are rendered with mipmapped textures, and as you move farther away, there is a strange line that seperates the blurred/non-blurred textures. It's almost not noticeable, but still is visible...And you say that all the other screens were antialiased and anisotropically filtered? I can't see any difference!Great job! Quote Link to comment Share on other sites More sharing options...
Aeros Posted August 25, 2004 Author Report Share Posted August 25, 2004 We also use Trillinear filtering as a default, so we don't get that line. No worries, fyhuang Quote Link to comment Share on other sites More sharing options...
Auron Posted August 25, 2004 Report Share Posted August 25, 2004 wow, that looks simply amaizing! i really cant wait to design scenarios for this game!regardsAuron Quote Link to comment Share on other sites More sharing options...
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