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damale88
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English below

Bonjour,

Avant de télécharger la nouvelle version de 0ad, je voulais m'assurer que je pourrais télécharger des versions plus anciennes (linux) en cas de problèmes avec alpha 27.

Une page sur le site de 0ad parle des torrents ( https://play0ad.com/download/bittorrent-faq/ )

Au point 2, il est écrit : "Download the small 0 A.D. torrent file from our site."

Quand on clique sur "our site", ça dit :"Nothing to see here folks."

 

Alors, savez-vous comment télécharger les anciennes versions de 0ad?

Merci

 

------------------------------

 

English

I wanted to install 0ad last version, but before, I wanted to make sure I was able to download previous version (linux) in case of problem with the new version.

On this page ( https://play0ad.com/download/bittorrent-faq/ ), we can read : Download the small 0 A.D. torrent file from our site

But the page "our site" doesn't work.

So do you know how to download previous version of 0ad ?

Thank you

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@Seleucids, Alpha 23 Ken Wood was such a major release, plus there's a major "Millennium A.D" compatible version for it.

What would you say is (or was) the most popular version for Single player? Also, which version introduced the % resistances? I want to try the game when it had a simpler attack/armor model.

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2 hours ago, Deicide4u said:

Also, which version introduced the % resistances? I want to try the game when it had a simpler attack/armor model.

It was SVN commit r13381 "Exponential Armor patch by Alpha123, with new updated armor values." https://gitea.wildfiregames.com/0ad/0ad/commit/e0a2e5790df414d3999e18cd52355526eff89bfe
By the way, from the simulation point of view, there was a first game which was rewrite in SVN commit r7259 "# Rewrite of the game's simulation system". https://gitea.wildfiregames.com/0ad/0ad/commit/7c2e9027c25561bc7c4d543b9921951211e5496b

Some part were never rewritten. Things in the game were probably different at that part of time too.

If you want to go deep in game design, you'll see previous discussion like:

https://gitea.wildfiregames.com/0ad/0ad/commit/40365ee8155ddee502df76f27035b7c5a304cdf4 (big rebalance)

https://gitea.wildfiregames.com/0ad/0ad/commit/d9fcebd4336dae00ab91546c26a37c92f7d23c3f (revert big rebalance)

https://gitea.wildfiregames.com/0ad/0ad/commit/13b229d50388e35a374f43fc7d430d49e4f1ef53 (another big rebalance, actually merged)

If you go even deeper, the game was more or less completly designed in 2001-2003 years, and there was something about: "*But my ideas are better!*".

;-)

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26 minutes ago, fatherbushido said:

It was SVN commit r13381 "Exponential Armor patch by Alpha123, with new updated armor values." https://gitea.wildfiregames.com/0ad/0ad/commit/e0a2e5790df414d3999e18cd52355526eff89bfe

So, this was added in Alpha 14, judging by the changelog. That's the only release mentioning exponential armor.

I might try Alpha 13 once I have some time to experiment, just to see how much different it would be. Assuming it'll work on Windows 11.

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9 hours ago, Deicide4u said:

What would you say is (or was) the most popular version for Single player?

This I cannot be sure. But personally I enjoyed A23 singleplayer the most, because back then, the AI games were sufficiently difficult and strategically interesting due to different mechanics. Furthermore, it had the biggest variety of mods available.  A25 is of a more modern style, very similar to what you have in A27 right now. You can first try A25 then move back to A23; there are many interesting mods available for both versions. 

9 hours ago, Deicide4u said:

Also, which version introduced the % resistances?

I think this has existed for longer than I have been player, probably one of the very early alphas. But before A25, the blacksmith (forge) upgrades were less prominent due to cost and limited efficiency. Infantry and cavalry had separate upgrades and nobody bothered to research everything. Maybe try A23 or A22.

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9 hours ago, Seleucids said:

I think this has existed for longer than I have been player, probably one of the very early alphas. But before A25, the blacksmith (forge) upgrades were less prominent due to cost and limited efficiency. Infantry and cavalry had separate upgrades and nobody bothered to research everything. Maybe try A23 or A22.

Thanks, but I've figured it out, it was alpha 14. So, Alpha 13 and below all had the simple damage - armor amount calculation.

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