wowgetoffyourcellphone Posted Thursday at 02:38 Report Share Posted Thursday at 02:38 3 hours ago, Vantha said: I completed the topography and started painting the terrain and placing some vegetation. Here is the portion of the map I did so far: Please only use the new biome terrains, as the old ones may be deprecated sometime (possibly for Release 28). So, if this is a Mediterranean or Aegean area, use the Aegean-Anatolian biome assets. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted Thursday at 02:41 Author Report Share Posted Thursday at 02:41 2 minutes ago, wowgetoffyourcellphone said: Please only use the new biome terrains, as the old ones may be deprecated sometime (possibly for Release 28). So, if this is a Mediterranean or Aegean area, use the Aegean-Anatolian biome assets. That's why I was going to ask you to give textures to the map. 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted Thursday at 02:45 Report Share Posted Thursday at 02:45 11 minutes ago, Lion.Kanzen said: That's why I was going to ask you to give textures to the map. So, here's an example: Not trying to shoot anyone down. Just want your efforts to make it into the final product! You guys are motivated and talented, so I want you to use the best assets we have! So, why only use the newer terrains? It's because these terrains are higher resolution and have normal maps and specular maps. They're also all themed together really well and have consistent texels and image quality. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted Thursday at 02:52 Author Report Share Posted Thursday at 02:52 5 minutes ago, wowgetoffyourcellphone said: So, here's an example: Not trying to shoot anyone down. Just want your efforts to make it into the final product! You guys are motivated and talented, so I want you to use the best assets we have! It is precisely because you do them that I wanted you to do this work. At least we are facing challenges and that makes us see what we need. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted Thursday at 03:02 Report Share Posted Thursday at 03:02 On 13/11/2024 at 6:11 PM, Vantha said: The Aleppo pine and holly oak Instead of Aleppo Pines (which use old and ugly actors) for Mediterranean and Aegean pine trees, I've been using Pine_Maritime, which look a lot like Aleppo Pines and other coniferous trees I've seen in Mediterranean basin photos. For near the coast, medit_fan_palm, date_palm, and cretan_date_palm. Oak_holly is fine for some decorative or stragglers. Berries should be gaia/fruit/grapes. Hills can be covered almost completely in bush_mediterranean and bush_mediterranean_dry. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted Thursday at 03:04 Author Report Share Posted Thursday at 03:04 1 minute ago, wowgetoffyourcellphone said: Instead of Aleppo Pines (which use old and ugly actors) for Mediterranean and Aegean pine trees, I've been using Pine_Maritime, which look a lot like Aleppo Pines and other coniferous trees I've seen in Mediterranean basin photos. For near the coast, medit_fan_palm, date_palm, and cretan_date_palm. Oak_holly is fine for some decorative or stragglers. Berries should be gaia/fruit/grapes. We need a list of new actors, i.e. plants for these maps. 1 Quote Link to comment Share on other sites More sharing options...
Vantha Posted Thursday at 15:27 Report Share Posted Thursday at 15:27 12 hours ago, wowgetoffyourcellphone said: Please only use the new biome terrains, as the old ones may be deprecated sometime (possibly for Release 28). So, if this is a Mediterranean or Aegean area, use the Aegean-Anatolian biome assets. Ah, darn it. I indeed used the old textures, which means I'll have to repaint everything. How annoying. But, I guess, good thing you told me now rather than later. Imagine if I only found out after completing the entire map. And, I gotta say, the new textures look a lot sharper and aesthetically pleasing. Very good work. 12 hours ago, wowgetoffyourcellphone said: Instead of Aleppo Pines (which use old and ugly actors) for Mediterranean and Aegean pine trees, I've been using Pine_Maritime, which look a lot like Aleppo Pines and other coniferous trees I've seen in Mediterranean basin photos. For near the coast, medit_fan_palm, date_palm, and cretan_date_palm. Oak_holly is fine for some decorative or stragglers. Berries should be gaia/fruit/grapes. Hills can be covered almost completely in bush_mediterranean and bush_mediterranean_dry. Yeah, that's more or less what I used already. In fact, I also found the Aleppo Pines ugly and mostly used pine_maritime and pine_black (as well as their variants) instead. 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted Thursday at 16:23 Report Share Posted Thursday at 16:23 54 minutes ago, Vantha said: Ah, darn it. I indeed used the old textures, which means I'll have to repaint everything. How annoying. Just use the replace tool. It is super handy! 55 minutes ago, Vantha said: Yeah, that's more or less what I used already. In fact, I also found the Aleppo Pines ugly and mostly used pine_maritime and pine_black (as well as their variants) instead. I forgot about Pine_black. Those are really nice and I use them sometimes in the highlands or around mountains. 1 Quote Link to comment Share on other sites More sharing options...
ShadowOfHassen Posted Thursday at 17:21 Report Share Posted Thursday at 17:21 14 hours ago, wowgetoffyourcellphone said: Instead of Aleppo Pines (which use old and ugly actors) for Mediterranean and Aegean pine trees, I've been using Pine_Maritime, which look a lot like Aleppo Pines and other coniferous trees I've seen in Mediterranean basin photos. For near the coast, medit_fan_palm, date_palm, and cretan_date_palm. Oak_holly is fine for some decorative or stragglers. Berries should be gaia/fruit/grapes. Hills can be covered almost completely in bush_mediterranean and bush_mediterranean_dry. You know we could usually use those screenshots and post them on the social media places. They look really, really good. 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted Thursday at 17:24 Report Share Posted Thursday at 17:24 2 minutes ago, ShadowOfHassen said: You know we could usually use those screenshots and post them on the social media places. They look really, really good. Yeah, I'm thinking I should stop posting images here on the forum and start posting them elsewhere instead. 1 Quote Link to comment Share on other sites More sharing options...
ShadowOfHassen Posted Thursday at 17:25 Report Share Posted Thursday at 17:25 Just now, wowgetoffyourcellphone said: Yeah, I'm thinking I should stop posting images here on the forum and start posting them elsewhere instead. Both, please. I don't follow social media other than X and I want to see them 1 Quote Link to comment Share on other sites More sharing options...
Vantha Posted Thursday at 18:14 Report Share Posted Thursday at 18:14 27 minutes ago, wowgetoffyourcellphone said: Just use the replace tool. It is super handy! I'm aware of the tool, but I'm afraid it alone won't cut it in many places. While great-looking, the new textures can't really be matched 1:1 to all the old ones. 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted Thursday at 21:45 Report Share Posted Thursday at 21:45 Textures can also be replaced by editing the pmp with python. Obviously doesn't work if there is no 1:1 replacement. 4 hours ago, wowgetoffyourcellphone said: Yeah, I'm thinking I should stop posting images here on the forum and start posting them elsewhere instead. Well if we coordinate we could have nice social media posts 1 Quote Link to comment Share on other sites More sharing options...
Vantha Posted Thursday at 23:19 Report Share Posted Thursday at 23:19 I just tried to repaint the map using the new textures, but I can't seem to reproduce what I had earlier. The overall color scheme of the new Agean-Anatolian biome is a bit too grey and white for Southern Spain, I'd need something with a slight yellow-orange tint. I'm especially missing the 'medit_shrubs_golden' and 'medit_cliff_italia' textures. Attempting to correct it with the 'Ambient Color' doesn't look very natural. My best solution is to borrow some textures from the desert biome, but those were obviously colored from a different palette, which results in a small, but definitely noticable color disharmony. Any ideas/tips/advice? 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted Friday at 00:00 Author Report Share Posted Friday at 00:00 29 minutes ago, Vantha said: I just tried to repaint the map using the new textures, but I can't seem to reproduce what I had earlier. The overall color scheme of the new Agean-Anatolian biome is a bit too grey and white for Southern Spain, I'd need something with a slight yellow-orange tint. I'm especially missing the 'medit_shrubs_golden' and 'medit_cliff_italia' textures. Attempting to correct it with the 'Ambient Color' doesn't look very natural. My best solution is to borrow some textures from the desert biome, but those were obviously colored from a different palette, which results in a small, but definitely noticable color disharmony. Any ideas/tips/advice? @wowgetoffyourcellphone You probably need to add a yellowish tone and it would be a Spanish variant. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted Friday at 00:09 Author Report Share Posted Friday at 00:09 (edited) 10 minutes ago, Lion.Kanzen said: @wowgetoffyourcellphone You probably need to add a yellowish tone and it would be a Spanish variant. Cartagena (Spanish: [kaɾtaˈxena] ) is a Spanish city and a major naval station on the Mediterranean coast. The Region of Murcia is located in the southeast of the Iberian Peninsula, on the coast of the Mediterranean Sea. It extends over the greater part of the hydrographic basin of the Segura River, thus constituting a well-defined geographical unit, except for the comarcas of the Sierra de Segura and the Campos de Hellín which were in the province of Albacete, Los Vélez in Almería and La Vega Baja in the province of Alicante, all belonging to the same basin. Approximately 27% of the Murcian territory consists of mountainous reliefs, 38% intermountain depressions and corridor valleys, and the remaining 35% of plains and high plateaus. The region is located at the eastern end of the Baetic System, being affected climatologically by an orography that isolates it from the Atlantic influence. Murcia predominantly has a hot semi-arid climate (Köppen climate classification: BSh) and a cold semi-arid climate (Köppen: BSk). However, parts of the southern coast of Murcia have a hot desert climate (Köppen: BWh). In addition, there are small areas in the interior that have a cold desert climate (BWk), a hot summer Mediterranean climate (Csa) and, to a lesser extent, a warm summer Mediterranean climate (Csb). https://en.m.wikipedia.org/wiki/Region_of_Murcia Edited Friday at 00:10 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted Friday at 00:16 Author Report Share Posted Friday at 00:16 4 minutes ago, Lion.Kanzen said: Cartagena (Spanish: [kaɾtaˈxena] ) is a Spanish city and a major naval station on the Mediterranean coast. The Region of Murcia is located in the southeast of the Iberian Peninsula, on the coast of the Mediterranean Sea. It extends over the greater part of the hydrographic basin of the Segura River, thus constituting a well-defined geographical unit, except for the comarcas of the Sierra de Segura and the Campos de Hellín which were in the province of Albacete, Los Vélez in Almería and La Vega Baja in the province of Alicante, all belonging to the same basin. Approximately 27% of the Murcian territory consists of mountainous reliefs, 38% intermountain depressions and corridor valleys, and the remaining 35% of plains and high plateaus. The region is located at the eastern end of the Baetic System, being affected climatologically by an orography that isolates it from the Atlantic influence. Murcia predominantly has a hot semi-arid climate (Köppen climate classification: BSh) and a cold semi-arid climate (Köppen: BSk). However, parts of the southern coast of Murcia have a hot desert climate (Köppen: BWh). In addition, there are small areas in the interior that have a cold desert climate (BWk), a hot summer Mediterranean climate (Csa) and, to a lesser extent, a warm summer Mediterranean climate (Csb). https://en.m.wikipedia.org/wiki/Region_of_Murcia Climate Cartagena has a transitional climate between the hot semi-arid climate and the hot desert climate, tending more towards the latter.[12] Its location near the sea moderates the temperature, and annual precipitation typically does not surpass 300 mm (12 in). Cartagena has never recorded any temperature below freezing (below 0 °C (32 °F)) since records began. The annual average temperature goes up to around 19.2 °C (67 °F). The coldest month is January, with an average temperature of 12.7 °C (55 °F). In August, the warmest month, the average temperature is 27.0 °C (81 °F). The wind is an important climatic factor in the region. The town was originally named Mastia. Possessing one of the best harbors in the Western Mediterranean, it was re-founded by the Carthaginian general Hasdrubal in 228 BC as Qart Hadasht ("New City"), a name identical to Carthage, for the purpose of serving as a stepping-off point for the conquest of Spain. The Roman general Scipio Africanus conquered it in 209 BC and renamed it as Carthago Nova (literally "New New City") . https://en.m.wikipedia.org/wiki/Cartagena,_Spain Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted Friday at 00:27 Author Report Share Posted Friday at 00:27 I found this a animation documentary about Carthago Nova. It's in Spanish. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted Friday at 00:38 Author Report Share Posted Friday at 00:38 10 minutes ago, Lion.Kanzen said: I found this a animation documentary about Carthago Nova. It's in Spanish. Very few scenes of the area are seen. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted Friday at 00:54 Author Report Share Posted Friday at 00:54 Cartagena , Murcia, Spain. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted Friday at 01:10 Author Report Share Posted Friday at 01:10 More regions of Murcia, less developed than one, have the natural aspect. If you are looking for Cartagena, there are not many natural areas. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted Friday at 02:17 Report Share Posted Friday at 02:17 Try the Persia biome. Quote Link to comment Share on other sites More sharing options...
Vantha Posted Friday at 16:34 Report Share Posted Friday at 16:34 There is no separate Persia biome, right? Are you referring to the Persian textures of the desert biome? Because those are pretty much what I needed (even though Persia is even further away from Carthago Nova than the Aegean Sea / Anatolia) Quote Link to comment Share on other sites More sharing options...
Genava55 Posted yesterday at 02:39 Report Share Posted yesterday at 02:39 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted yesterday at 04:44 Author Report Share Posted yesterday at 04:44 (edited) 2 hours ago, Genava55 said: Famine ...Will it be possible to have things like this as events? Stronghold had them. I like the idea of raiders, we already have a map with that idea. 2-Having historical figures in the form of portraits will certainly give it depth. Edited yesterday at 04:51 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
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