Gurken Khan Posted August 24 Report Share Posted August 24 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 24 Author Report Share Posted August 24 @Gurken Khan Should be fixed now. Thanks for the report! 1 Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted August 31 Report Share Posted August 31 So can anyone of the people/three-letter-agencies that downloaded that save tell me if it is possible to get the seed from it? Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 31 Author Report Share Posted August 31 If you open this file in a zip extractor, you will see that it contains a commands.txt and a metadata.json. You should see the seed in the latter. Quote Link to comment Share on other sites More sharing options...
Feldfeld Posted August 31 Report Share Posted August 31 17 minutes ago, Gurken Khan said: So can anyone of the people/three-letter-agencies that downloaded that save tell me if it is possible to get the seed from it? From the description you gave of it the problem is probably https://trac.wildfiregames.com/ticket/6605 which is known and somewhat reproducible using extreme map settings. See also some discussions here https://code.wildfiregames.com/D5247 Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted August 31 Report Share Posted August 31 3 hours ago, Stan` said: You should see the seed in the latter. I found the word and a number. If that's what you guys need good to know. 3 hours ago, Feldfeld said: From the description you gave of it the problem is probably https://trac.wildfiregames.com/ticket/6605 which is known and somewhat reproducible using extreme map settings. See also some discussions here https://code.wildfiregames.com/D5247 Did you get something mixed up? I see no connection between me saying my guys skipped a step of the commands I gave with rally points and your links about starting resources. Quote Link to comment Share on other sites More sharing options...
Feldfeld Posted August 31 Report Share Posted August 31 On 07/08/2024 at 12:12 PM, Gurken Khan said: Don't think this should happen. savegame-1255.0adsave 792.97 kB · 17 downloads It was the same filename of that post where you reported that issue and couldn't get the seed so I thought you were still on that issue. And just now I noticed you posted an image and not an actual file. If you want a seed from a replay file it's at the start of the command.txt Quote Link to comment Share on other sites More sharing options...
real_tabasco_sauce Posted September 1 Report Share Posted September 1 (edited) Do any windows builders have an idea what's going on here? Im trying to build on my clone of the gitea instance, and i've just ran update-workspaces.bat. For some reason, I cannot find vs2017 in VS. I figured something didn't go well, but there were no error messages. Furthermore, the folder vs2017 exists in git bash, but it appears to be nonexistant in vs2017. Edit: solved. VS hides things from the solution explorer if they are in the gitignore. Ive refreshed VS and closed it/opened it to no avail. Edited September 1 by real_tabasco_sauce Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted September 2 Report Share Posted September 2 Anybody gonna bother about a dead but not fallen deer? savegame-1342.0adsave Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 2 Author Report Share Posted September 2 Wonder if that one has anims. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted September 2 Report Share Posted September 2 I have never encountered that in a million years. I have encountered foundations stuck at 99.999% or 100% or whatever, but not be complete Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted September 3 Report Share Posted September 3 3 hours ago, Stan` said: Wonder if that one has anims. Watching the replay it falls. So I guess the deer is not to blame. Didn't see anything in the logs. S'pose the animation just glitched. ¯\_(ツ)_/¯ Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted September 6 Report Share Posted September 6 If I'm able to build a dock on the coast I really think I also should be able to build ships there. (I thought I hit print when the message about no space for the unit to spawn was on screen, but apparently not.) savegame-1356.0adsave Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 6 Author Report Share Posted September 6 Even the small boat cannot be built ? I guess that's the reason DE has shipyards. Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted September 6 Report Share Posted September 6 1 hour ago, Stan` said: Even the small boat cannot be built ? The small boat I tried to build in that pic is of course the mighty Pontos, which - unlike the Longos and the Nauson - I couldn't produce at that dock. Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 6 Author Report Share Posted September 6 Right so you could build some but not all. I wonder if there is a case where you cannot build any. Even then you can still use the dock as a dropsite / market iirc Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted September 6 Report Share Posted September 6 20 minutes ago, Stan` said: Even then you can still use the dock as a dropsite / market iirc Of course (and it was), but that's little consolation when all I really wanted to do is build a warship there. 1 Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted September 8 Report Share Posted September 8 On 28/07/2024 at 3:55 PM, Gurken Khan said: I thought it was fixed that women can't see the theater they're working on? Do Spartiatis have a larger LoS than other women? Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted September 8 Report Share Posted September 8 (edited) I find berries integrated in mineral deposits annoying. Two women finally found an access point while the third stands around uselessly. In my experience that also leads to traffic congestion where the gatherers loaded up can't back off because others are pushing from behind trying to get to that resource. Micro I could do well without. Edit: It got even more annoying as the workers always "lost" those berries, turning to others instead. Reminds me of Bugthesda level physics. savegame-1369.0adsave Edited September 8 by Gurken Khan Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted September 9 Report Share Posted September 9 Depending on the angle the moat around my Hanging Gardens looks overgrown. Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 9 Author Report Share Posted September 9 *realism* Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted September 14 Report Share Posted September 14 On 22/08/2024 at 2:34 AM, wowgetoffyourcellphone said: I've noticed it before on some other minor things, but what you pointed out is a particularly egregious example. We should address that. Did you mean something minor like this? Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted September 14 Report Share Posted September 14 9 minutes ago, Gurken Khan said: Did you mean something minor like this? Yes, this should be addressed. Seeing enemy and Gaia aura icons in the fow. 1 Quote Link to comment Share on other sites More sharing options...
Darlz Posted September 15 Report Share Posted September 15 Stop being lazy and do 5v5 and 6v6 for special hosts 1 1 Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted September 30 Report Share Posted September 30 This chicken ran into unreachability, causing (unannounced) idle time; is there still something funky going on with the Han CC layout? savegame-1440.0adsave Quote Link to comment Share on other sites More sharing options...
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