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Belisarivs

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Posts posted by Belisarivs

  1. You sound like someone who loves Byzantines (perhaps you are Greek), well, I won't oppose you much because I love Byzantines, too, but we are speaking about military and I'm arguing, that Arabs didn't conquer empires in full power while Alexander stood against inferior enemy. It isn't truth at all.

    But you are putting Persians to the same group with Arabs and Turks and I can't agree with it. Before conquest of Persia, arabs were just bunch of barbarian horsemen, but in Persia they learned much of knowledge about architecture and so as Persian nation was highly developed. Arabic numbers we use til today.

  2. My fault. I had other loopack device in mind, I didn't know the other. Thanks for response.

    Loopback device I had in mind, is device which calls itself.

    This is useful if you want to check an ISO 9660 file system before burning the CD, or if you want to use floppy images without first writing them to floppy. Furthermore, some Linux distributions avoid the need for a dedicated Linux partition by keeping their complete root file system inside a DOS FAT file using this loop device driver.

    So goldenratiophi is up now.

    Cheers.

  3. I love AoK, but Medieval: Total War as well. But when is Economz set up and running, zou don't have to take care about it so much. And when you are attacked or in ffence, you barely fcus on economy, but focus on military. And as I said, option to enable or disable tactic finesses should be in game. Player will choose what he want or not.

  4. Well, but when I set workers to their task, there is nothing to care of (of course, I have to look sometimes if resources aren't depleted and so). And if I'm fighting, there is no time and need to take care about aconomy, because it is set up and running.

    At least option to enable or disable Stamina and different speeds should be in game and player will decide whether he is able to be competent commander under those contitions or not.

  5. When you first star out when villagers chop down tree's it's totally random where they fall (even on the villagers themselves!) until you reserch something. :) that's my idea.

    Personally, I don't like it. I don't want to have all villagers killed by falling trees. BTW anyone with something what can be seldom called intelligence can estimate where will tree fall quite well.

    Another idea:

    What about stamina and different speed for walk/run/charge (yes I like Total War series)?

  6. Will longer weapons (like spear) have bonus against shorter weapons (like dagger, sword)?

    Not bad idea, but what if pikeman misses swordsman? wordsman paroaches, and thus makes pike useless.

    My idea is, that pikemen (palanx) will have same number for min and max range. When deployed in formations at least three ranks deep thay will be destructive when attacking, but will be vulnerable when they break formation or are attacked from flanks or rear. Yhis will be IMHO absolutely realistic, as Phalanx was used by Alexander to stop enemy and then was enemy attacked from flanks by Companions. When Companions disappeared from battlefield, Phalanx was vulnerable and deffeated by Romans, because it didn't have flanks and rear protected by cavalry.

    Also phalanx and other units with heavy weapons should turn around slower than regular infantry (Legionary) as it is rather hard to operate with 6 m long Sarissa and Phalanx formation should have even bigger problems to turn pikes from front to other sides while Roman Legions should be pretty manouverable. Barbarians even shouldn't have any formations.

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