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iNtRePiD

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Everything posted by iNtRePiD

  1. AoK - Black Forest - White Death (custom map) Empire Earth - The maps were all fairly basic, nothing special Age of Mythology - River Nile - Oasis - Vindlandsaga Empires - Channels
  2. Toronto, tonight’s low -22 c; and for you dim Americans and your foolish Fahrenheit system –7.6 f.
  3. It is a poll about 0 AD so far, is it not? So far there is no game to play, so therefore I must base my decision upon what I can actually see. You have done a lot of work, but there is no real product yet. Until you released your document you really only had a mish mash of information scattered about that really didn’t reveal much about the game at all, other then the time period. I have seen some good progress and that I now have a much better understanding of what you are making since I last voted I upped the score in accordance. It looks to me as if you are making the AoM editor. But, I suppose you are right, I will just have to wait and see how the finished product is. But, then again I can only comment on what I am shown. You know what I think of your theory about my devious nature, so I do not need go into that again.
  4. 7 I really like the whole concept of the game but the economic component and the editor seem weak at the moment.
  5. When I voted you didn't have your documentation out yet, so really I knew practically nothing about this game, which at the time warrants a 1.
  6. I may have a few interesting ideas involving resources. In your average RTS game resources are dull, you have your standard food, wood, stone and gold. Some RTS games RoN and EE attempted to come up with new resources, however these resources basically just acted like every other resource. I have an interesting idea if you are willing to here me out; it deals with alloys and the quality of mined metals. I am sure that I would not receive any argument that the mining and creating of alloys different greatly in quality during the Roman times. If your interested I will go into further detail about my idea.
  7. I was just mentioning it as a reference point so it can be seen how such an idea is implemented in an editor that currently exists.
  8. Something along these lines can be found in the Empires editor. It should really be in every editor as it is a rather nice feature. This can be done in both the Empires and Empire Earth editor.
  9. From the Empires thread entitled "Insane editor ideas". 1) Multiplayer Designing: Imagine if will a the ability to host a game, but instead of playing the game you got together with your buddies and designed a scenario online. Scenario design teams would probably find this the most useful as it would make it much easier to get together with other team members to work on joint projects. However, I think the average player would enjoy it as well. A group, for instance, could make a map and then play against each other on it. A good descriptive name for this would be cooperative designing. 2) Effects that can write/read from/to text files: Visualizing the effectiveness of these effects is a no brainier. This would make it possible to keep track of various things outside of a scenario. The implications for such triggers for both multiplayer scenarios and single player scenarios are monumental if you can conceive of a few of the possibilities such effects could have. 3) Graphic Scaling: Most games already have this as a feature of their editor. However, it would be useful if you scale objects by individual axis.\ 4) Graphical Effects That are Laid as Terrains: With this idea you could draw on the map where you want to see smoke, mist, fog, rain etc... However, for this idea to actually be something creative you should also be able to manipulate the elevation level in which the terrain is placed. These effects shouldn't just be objects that have been incorporated into terrains as that defeats the purpose of such an idea. 5) A Water Fill Tool: For this tool to work properly the editor would have to function under a system of numerical denotation for elevations. Basically this tool would allow you to fill a certain elevation level up with water. The water level would be adjustable so both shallows and deep oceans can be created. The tool would only you to fill an area with water if that area is constrained by a higher elevation. This tool would allow water to placed at any elevation level without the hassle of non-elevation water based systems. 6) Surfaces and Colour Overlays That Can be Applied to Terrains: Basically this would allow you to change the tint of terrains by placing colour overlays on top of them. Coupled with this would the ability to choose from maybe four surfaces that can be placed with the terrain. These surfaces would fairly simple; you could have a jagged, flat, bumpy and blocky surface. These surfaces would not act as elevations, they would act simply as if they were normal terrains. 7) A Physics System that can be Modified: The designer would able to change a series of constant values (i.e. gravitational force, coefficient of static and kinetic friction). The designer would also have the ability to distort simple equations in order to create surreal effects. 8) A Component Based Trigger Systems: Several games already possess such a system as they dwarf non component based trigger systems by providing greater power and flexibility. A component based trigger system basically allows you to construct the components of triggers before you actually construct the trigger itself. It turn these components can be used in multiple triggers. The next step up from a component based trigger system would be one that operates in a similar fashion to windows. 9) Numerical Elevations: Elevation levels are denoted with a numerical values.
  10. Post cards, although they cannot have any writing or any other sort of markings on them.
  11. That may be so, but I am sure that didn't make him a better runner. It was probably more of a superstitious thing. Just like how I have to listen to Tool before every cross country/ track-distance race.
  12. As long as no one votes for Vin Diesel I am quite satisfied. Has anyone else had the miserable experience of watching xxx?
  13. I am curious to know if any one has had the chance to play Mario Kart Double Dash yet?
  14. That I am Canadian and that Thanksgiving was a month ago, like it should be.
  15. Go back to all the points that you have all gone to and take your time machines so that I may form a time machine collection.
  16. Good thing I have been donating it every time I get to or surpass 5 currency.
  17. The best console systems of all time are. 1) Super Nintendo 2) N64 3) Nintendo Entertainment System 4) Game Boy/ Game Boy Advanced 5) GameCube Nintendo offers an experience that the other consoles do not. When I really want to play something that is different from what I play on my computer, I turn to Nintendo. The other consoles basically give you games that are dead similar to those that you would find on your PC, and lately it seems that you can get all the those games for your PC. Don’t get me wrong I enjoyed playing through Halo, but while I was playing I couldn’t stop thinking about how this would be much better on a PC.
  18. I am somewhat curious to find out what other books are on your curriculum.
  19. Why do I have to be a doctor who specializes in medicine? I would probably go for a doctorate in History or Physics.
  20. I am going to start reading Stephen Hawking's A Brief History of Time, but I have a feeling that I may need to read it several times to grasp some of the concepts that he is laying down. Some research into special relativity wouldn't hurt either.
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