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Posts
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Posts posted by ShadowOfHassen
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5 hours ago, wowgetoffyourcellphone said:
Skirmish maps?
Do you mean the random maps? I don't play those -- I guess I should, though. I like the handcrafted maps.
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One request I have is could we have some more naval maps or maybe some AI changes? The only kind of sea map is Barciana and still the AI just decades to hoof it over land to attack me. i'd love to play Athenian navy and go sink Persian ships but I can't find a map to do it.
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I like Athens, Sparta, and Britons though I haven't played the latest update other testing
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Hopefully in the next few alphas we can get some of that historical stuff into the game so you all can learn more.
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7 hours ago, Stan` said:
You can now edit the wiki
Edited!
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The flatpak is in its very last steps of being good. I don't have edit control to the wiki so could someone real quick edit the wiki so the flatpak doesn't things like "Unsupported" or community maintained, because it isn't now.
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11 hours ago, Seleucids said:
A different strategy: download the released .zip file then build from there.
Well to be fair that's kind of hard to do-- I certainly haven't been able to figure it out.
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Yeah, WFG now has the flatpak and me and Stan are working hard to get it working perfectly. It is now verified though and A27 is on it.
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WFG now has control of the flatpak repo and while we're still working on it behind the scenes we do have A27 on flathub!
The Nix package is pretty cool, by the way, I just wanted to put this here in case someone doesn't want to install Nix. Nix is cool, but it is a lot of work for someone to just play 0 A.D. keep it up with the nix package though.
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1 hour ago, wowgetoffyourcellphone said:
I like Socrates as a hero because he actually fought in battles as a hoplite before becoming the famous philosopher. He even saved Alcibiades' life, I believe, when the Athenians were routed at the Battle of Delion, and was given a commendation for bravery. His execution was a reactionary blight on the Athenian government, similar in my mind to what they did to all of those poor generals and admirals after that naval battle they won (lol). You wouldn't disqualify Thucydides for having been banished, would you?
Could we do Socrates and Aristotle and give each different bonuses -- something like Socrates makes researching faster and cheaper, and Aristotle increases buildings of sight and units production quicker?
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Small correction-- I guess by Plato I do mean Socrates, because Plato says Socrates says X-- I get those confused... e
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23 minutes ago, wowgetoffyourcellphone said:
Right. I was thinking his nearby presence could make a building work faster (productionqueue; training and research).
We also have Plato and Aristotle in Athens too.
Personally, it'd be cool to give an option between Socrates and Aristotle because of their different ways of reasoning and each one does something different.
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I think we need to calm down a little, nobody is any adding any faction to the game--Geneva55 is just reviewing archeological books from the time period and keeping track of them in case we ever need them. If you want to discuss why you would potentially want or not want to have a South American civilization, go to the forum post about that. Whatever you do, please be polite. The devs have been putting a lot of work on the game, please don't make them have to stop their work and sort through a fight.
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On 01/02/2025 at 7:08 AM, Stan` said:
Do note however that the next release won't support Windows 7
0 AD is the only thing i know that still is
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I think 0 A.D. is doing great. I've been here for almost two years and the forum is the busiest.
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10 hours ago, Genava55 said:
We could also toss out the awful idea of separating the two time periods into two games (or expansions/mods/whatever Empires Ascendants and Empires Besieged are), that way we can include the Zapotecs more easily from the mod. What's more, as the team has decided to follow the path of eternal releases, freeing itself from explicit milestones (alpha, beta...), this division clearly no longer makes sense.
I actually kind of like that idea still-- ideas like that keep us from feature creep
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One of my favorite authors Brandon Sanderson has a rule regarding world building its "Expand what you already have before you add something new."
I think this rule applies with 0 A.D. as well. I don't think it's very fair to our devs to expect research, design, new civilizations, even cool ones when the current civs are still not finished. Even if the civs are perfectly balanced and WFG didn't want to make any other changes, I don't think it'd be fair for them to not have some at least one campaign highlighting a historical event they participated in. (Or cool additional in game information...)
Also, there's more to a game than just adding civs-- and I don't think we should put any expectations on people. Everyone is volunteers, if people want to make and mantain a new civ that's good for them-- but the WFG team needs to feel free to make whatever they want.
8 hours ago, Genava55 said:Yes I understand your idea. But oral tradition is generally related to myths and folklore. Achilles, Cúchulainn and Beowulf were characters from oral traditions until someone wrote the stories down. And there is a long chronological distance between the known legends and the ancient people.
I agree-- 0 A.D. at least from my point of view is supposed to have civs firmly grounded in history. We shouldn't change that now. Beowulf would be cool though, but only if I can train Grendles too.
Just as a side note-- with working on the encyclopedia, I have an idea on how hard it is to find information to something, even though I knew exactly what I'm looking for. Writing for the Han dynasty was hard-- and when I tried to find things on the Kush it was difficult too. I can only imagine how hard it would to get information for civilizations without widely available primary sources, even as a research project that would give me nightmares-- even more if I don't have money to purchase archeological journals.
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Yay a new release! -- I'll try to get the flatpak ship shape as soon as I get access.
1 hour ago, Itms said:Social Media Management
I don't think I'd be the best to spearhead this, but I think we could do something really cool with our socials once we start getting the encyclopedia into the game-- which should be a28 (hopefully)
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2 hours ago, Stan` said:
@Samulis made 24 of the 26 that were added in A26
We got 24 new tracks? Clearly those aren't in my music folder. Now I really want to try those out.
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3 minutes ago, wowgetoffyourcellphone said:
What I mean is, Omri's OG tracks are complete self-contained pieces. The other tracks are more like ambient sketches.
Aren't they all made by Omri?
4 minutes ago, real_tabasco_sauce said:I like the OG honor bound too:
Yeah, it's just a little bit more-- is it still in the art repo? I've been meaning to pull the new full soundtrack and get it set up nicely so I can listen to it while doing stuff.
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2 minutes ago, wowgetoffyourcellphone said:
Back to the topic, I prefer the tracks that are less "ambient" and more lyrical. We have several "ambient" style tracks now that I'm not a huge fan of, but I've chosen to sprinkle in anyway. My favorites are the older tracks, such as
and
Forging a city state is a good one--
The soundtrack as a whole is a banger. I listened to 0 A.D. soundtrack and portal music as I wrote my first book that didn't deserve to be burnt with fire. Because it was Medival Fantasy, I favored more European/ Hellenistic sounding tracks, and those are still my favorite.
I'm not sure I understand the difference between lyrical and ambient, I don't know a lot about music other than that it sounds good.
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5 hours ago, Vantha said:
I'd like the idea too, I might look into it. (Only for scenarios/campaigns or all maps?)
I'd do it for all and make it default for the map-- but if you don't have a playlist for the map, it defaults to the civs. That way, map designers can pick 3–5 tracks that reflect the area they're making.
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5 hours ago, Vantha said:
Would be a really quick change... which civs would you add them to? Gauls and Britons?
Yeah that would make the most thematic sense. Personally, I'd add it to the Helenestic civs too because I play those too and really like the song.
4 hours ago, wowgetoffyourcellphone said:For some previous alpha it was decided to genericize the playlists a little, which is something I did not agree with. It made the soundscapes for all the civs too generic. For instance, hearing Celtic music when playing the Mauryas or whatever. Didn't make sense to me. Still doesn't make sense to me. My mod remedies this, but I'm not sure if I'll make a PR for the base game or not.
That does make sense-- it'd be kind of immersion breaking to hear something like Ammon Rah, if I played the Britons, or even Athenians. I don't think we have that problem, though?
I wonder if we should have the map dictate the playlist first, then the civ because sometimes the map designer might have a specific song in mind. (I really wouldn't mind listening to Ammon Rah if I was Britons playing in the desert maps). Also looking forward to the campaigns, I'm pretty sure we'd want to dictate what music we want to play in a campaign then leave it up to the civ
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1 minute ago, Vantha said:
Oh man, you're more than right, Tavern in the Mist really is brilliant. It's wonderful.
I never got to listen to it in the game, though... it's one of the default soundtracks, which are superseded by the civ-specific ones. I'd love to have it somewhere else too. Maybe for the future German civ?
It's not linked to one of the civs? Not even the Britons?!? That's a crying shame! Forget A27 feature freeze, we need to fix that!
Oh, how did you find it, just listening to the soundtrack while working?
A poll on the new naval system
in Gameplay Discussion
Posted
I didn't know that. I'll have to try those out!