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BeTe

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Everything posted by BeTe

  1. I do, but that's not long-term solution IMHO. And it's still not properly balanced, even food which should be balanced in Mainland Balanced, right? Check my tournament match with `rm -rf`: I had much more hunt in CC range and it was near cherries so I could build 1 Farmstead and reach 3 food resources easily. I think I didn't use it properly - some better player would quickly stomp opponent. I guess if players are near to equal in skills, these balance will decide game actually, especially on high level.
  2. A little feedback and appeal for community. I had like 3 of 5 ruined games in prev. 3-4 days. Resources were unbalanced either in my or my opponents' favor. Winner was one who had luck to have more resources around original CC. I am not sure but I feel people talk too much about UI updates, minor unit balance, adding new civilizations, etc. while some other important problems such as "unbalanced resources" and "can't connect" are kept unfixed. Attached is game. I think I had better early and mid game, but then I just couldn't collect enough wood to reproduce units, while my opponent had plenty of that. Or I miss something? Anyways, I hope people will focus on solving these issues asap. I think it's high priority. (Sorry, I am still new and I don't want to be more smart than older players, but I just feel frustrated and lose will to play 0AD. Off course, in general game is just awesome and I will continue to play. I'd just like to see it improving and getting more players in lobby.) Cheers! bete_unbalanced_match.zip
  3. Maybe tag players here who didn't play?
  4. Wait what? Lower range - more damage? Is that b/c of missed arrows? I wasn't aware of that...
  5. Somewhere in balancing discussions I have read that current meta is kind of spamming ranged units... Obviously, I misunderstood something... What's the best ratio ? 1:1 , 2:1 or 3:1 for ranged?
  6. Anyone has time and will to check again, please? I had equal number of Javeliners 16 pierce (+some P1 upgrades+2x towers) vs slingers ~11 pierce and I lost significantly. Is it about formation or what? bete-eskro.zip
  7. It will install A26 yeah. For siege units the best counter is swordsman, infantry or cavalry, afaik.
  8. I mean "build range" not attack range. Point is to reduce number of resources available without expansion...
  9. Question, I remember I read some CC build range reduction - do we plan work on that? It's time to punish "turtling" I would also significantly reduce resources available from main CC so you can't safely get to Phase 3 without expansion! P.S. also I read CC will be cheaper which would be nice combination with above changes.
  10. @Lion.Kanzen Thx man. Still confused by that number like "5.0 pierce" , one along percentage value.
  11. Ah sorry, I meant `5.0 pierce` , for Unit A. It's ignored? I only calculate percentage then?
  12. @Gurken KhanYeah I got 5.9 as well... What about "1.0 pierce" value then? It should be 4.9 then? Yeah I guess forge upgrades are where we should be equal.
  13. Yeah, sorry but Search function on forum doesn't help much - I already tried to find. But how you got 6.9 value? Oh, they can miss as well? Yeah, then that "dancing" technique makes sense. I could put cavalry in front and order to go left-right? Or better let them fight? IDK man.... I am trying to understand what units to build to counter opponent. I think that 5-10% more efficient fight is big deal in that big fights against equal or better opponent. It's hard to catch everything on Forum so I am trying to analyze replays and compare units.
  14. Hello! If we have fight like this: Unit A: attack: 10 pierce, interval: 1 sec Unit B: resistance: 5.0 pierce (41%), health 100 What that means, how many seconds needs unit A to kill unit B? And what "41%" means? And comparing to that what about Unit C: resistance: 1.0 pierce (10%) Is Unit C 5x weaker than Unit B? Or 5 - 1 = 4
  15. I am curious if nerfing cavalry will make early/mid game even more passive?
  16. One suggestion - maybe we should "advertise" tournament in the game lobby? I wrote to a guy with 1400-1500 rating and he said he don't know about it and that he will check Forum.
  17. What I should have done here? This is 2nd game I was attacked the same way so I expected that attack and built cavs to hunt and defend. Are these Hans a bit too OP? Long range 45m + 28 pierce and that Minister? bete-vs-cl2488.zip
  18. Wow, there is option "Allow embedding". Fixed now. Thx.
  19. P.S. why embedding isn't working?
  20. 0 A.D. - 1v1, eco harassing, relative quick P3 and trying synchronized two-side attack (POV + replay)
  21. Interesting tournament match between the two of top 5 players in OpenRA RA:
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