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BeTe

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Everything posted by BeTe

  1. Hey. I watched some RTS games on Youtube like AOE 2 and 3, WC 2, SC 2... In none of them you can produce 100+ units in 10 minutes, it's rather 3-4x less. I am wondering why 0AD is made like that? I play on 15" lap top screen and yesterday during 1v1 game I had clash with part of opponent's army. It was very hard for me to estimate how much he actually has. And I general that big blobs is not looking nice. What you guys think - would it be better to have less units? Was there discussions about this before? Would it make sense to think about making less crowd in game? Is that complex to make?
  2. My PC is HP 620 lap, dual core 2.3Ghz, Ubuntu 18. Not sure about graphics card, it's default. I just spectated a game, and for me and other spectators it started to lag during engagement. Idk, maybe lag is more common then you think. Yeah, not sure if pop limit 100 - 150 would help... I know it's hard to optimize without enough developers. I just tried to give some ideas...
  3. Yes, single player. I turned off all possible effects in game settings and followed tutorial on above page. I have slow PC/lap-top indeed, but I guess to get more players it should work on most possible PCs. Also maybe there are maybe too many units. In AOE2 people make much less than 100pop in 10 mins... Less units would speed up things?
  4. I was just thinking that AOE version 2 has less graphics, animations, etc. Not sure how much impact that would have tho.
  5. Hi guys. I am quite new in the community and I like the game so far. However, after building many units it starts to lag a bit. So I am wondering if there are discussions to make this game more similar to AOE 2 which I hope would make it less resource heavy. Or is there plan to speed it up? It's very boring in mid/late game when it starts to happen but I like game in general...
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