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leopard

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Everything posted by leopard

  1. I think it is possible but don't have much know how to do that now, I hope I can do that eventually. also another idea is to let spectators play a single unit for a player they prefer, so that the spectators can be assassins for a faction they prefer, they will be playing completely independently, and respawn as long as the main player is in game. @Stan` I would like to know your opinion about this, will it be a good idea or a bad one.
  2. I am also trying to figure out a way to bring back badoso mod to life. I have already learned how to create a mod by stealing code from feldfeld I am on my way to bring back pre fixed positions for players which was working fine in badoso's mod, even though I never tried it before, It is a nice Idea. @hamdich is behind this idea. I am also trying to remove all deers in belgian uplands for reza-math.
  3. night time is now available if you download and install again, you should remove the old folder first else error I think
  4. I forgot how I installed it but is it new addition on mod.io? @Stan`
  5. could this be a trick to push wildfire games to release 0AD on steam, I would like to see more players playing 0AD of course.
  6. @king reza the great I am half way there on the matter of creating a new map based on "belgian uplands", we can remove those ugly deer in that map.
  7. we can play Team Games, I made very few changes like changing the grass texture and changed the sun color and elevation and rotation and nothing more, I think using feldmap we can play team games also it is only used for 1v1, because few people know how to install feldmap. I wanted to make the map more darker like in the evening but not sure others will be interested. this mod is part of my learning process, will try to include more changes if others suggest it.
  8. 0 A.D. Mainland Twilight New Features Mainland Twilight Map New Biomes: Dark Night Evening Notes Uses a clean-looking grass texture. Introduces nighttime gameplay in 0 A.D. Credits This mod is based on modifications to the Feldfeld Mod but has been stripped down into a lightweight version. It utilizes public mod library files instead of customized versions of Feldmap to ensure compatibility. Partial customization is implemented directly in the map generation script to prevent out-of-sync (OOS) errors. For more details, visit the original mod thread: Mainland Twilight Mod mainland-twilight.zip mainland-twilight.pyromod
  9. I was searching 0AD in steam, I got this, will 0AD be released on steam?
  10. may be selecting video category is enough but I saw valihrant's video yesterday but now only my video is shown, I think it will not be shown tomorrow.
  11. I cannot see textures all green or grey in new alpha @Stan`
  12. I need to learn generators for map because I want to be able to make the number of players dynamic and I tried my map It shows some errors, maybe some textures are missing.
  13. unfortunately new alpha is release and my map will not work in it. need to learn how to write generator for maps.
  14. I too wonder what a free wonder would do.
  15. A map that I made keeping the mod here to share it 0admaximaps.pyromod
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