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Posts
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Everything posted by leopard
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Why isn't 0ad on Steam?
leopard replied to MisterPimmler319's topic in Introductions & Off-Topic Discussion
could this be a trick to push wildfire games to release 0AD on steam, I would like to see more players playing 0AD of course. -
Mainland Twilight new mod for Team Games
leopard replied to leopard's topic in Scenario Design/Map making
@king reza the great I am half way there on the matter of creating a new map based on "belgian uplands", we can remove those ugly deer in that map. -
Mainland Twilight new mod for Team Games
leopard replied to leopard's topic in Scenario Design/Map making
we can play Team Games, I made very few changes like changing the grass texture and changed the sun color and elevation and rotation and nothing more, I think using feldmap we can play team games also it is only used for 1v1, because few people know how to install feldmap. I wanted to make the map more darker like in the evening but not sure others will be interested. this mod is part of my learning process, will try to include more changes if others suggest it. -
0 A.D. Mainland Twilight New Features Mainland Twilight Map New Biomes: Dark Night Evening Notes Uses a clean-looking grass texture. Introduces nighttime gameplay in 0 A.D. Credits This mod is based on modifications to the Feldfeld Mod but has been stripped down into a lightweight version. It utilizes public mod library files instead of customized versions of Feldmap to ensure compatibility. Partial customization is implemented directly in the map generation script to prevent out-of-sync (OOS) errors. For more details, visit the original mod thread: Mainland Twilight Mod mainland-twilight.zip mainland-twilight.pyromod
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Why isn't 0ad on Steam?
leopard replied to MisterPimmler319's topic in Introductions & Off-Topic Discussion
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may be selecting video category is enough but I saw valihrant's video yesterday but now only my video is shown, I think it will not be shown tomorrow.
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It is working now
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Alpha 26: Atlas terrain texture previews fix
leopard replied to vladislavbelov's topic in Announcements / News
It is working now. -
Introducing the Official community mod for 0 A.D. Empires Ascendant
leopard replied to wraitii's topic in Gameplay Discussion
so those were planned bugs? -
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I need to learn generators for map because I want to be able to make the number of players dynamic and I tried my map It shows some errors, maybe some textures are missing.
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unfortunately new alpha is release and my map will not work in it. need to learn how to write generator for maps.
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I too wonder what a free wonder would do.
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will share but it's not complete
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A map that I made keeping the mod here to share it 0admaximaps.pyromod
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@Langbart I got it figured, I have no exp working on xml but now I am able to tweak a bit, after completing I will be able to use it regularly with this change.
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@Langbart how to reduce the size of this black panel, actually it will be helpful if you can share how to change font size of all things in here, I have managed to fix summary panel for me but whatever I do stats toppanel row is not obeying. This is only for me I have a small resolution monitor, 0AD stats and summary works fine but when I use boongui It breaks, I found I can tweak some variables and fix summary view but stats need your help.
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Only 538 that's too low compared to the population India have, maybe I should start sticking posters on walls for 0AD. I tried doing online stuffs but nobody care what I say.
