-
Posts
1.052 -
Joined
-
Last visited
-
Days Won
5
Everything posted by seeh
-
i have problem with reconfigure this shortcuts. not working. any idea? this my new (not working): hotkey.autociv.session.entity.select.Support&Farmstead|(Support&Fortress) = "Alt+F" or so hotkey.autociv.session.entity.select.(Farmstead|Fortress) = "Ctrl+F", "Ctrl+Shift+F", "Ctrl+Shift+F", "Ctrl+G" hotkey.autociv.session.entity.select.(barracks) = "Ctrl+B", "Ctrl+X" whey my changes in the user.cfg are destroyed by starting 0ad?
- 492 replies
-
- building hotkeys
- visible corpses limiter
- (and 9 more)
-
i did nothing on it. i (not quiet) fan . nani did it and the world ether. many thangs to nani But BTW if you work much with replay may this i also helpful a bit for you:
- 492 replies
-
- building hotkeys
- visible corpses limiter
- (and 9 more)
-
many users will love the new version 1.02 espaccalially this pretty statistic. i will forward this : UPdate:
- 492 replies
-
- 3
-
- building hotkeys
- visible corpses limiter
- (and 9 more)
-
what you think about this exampel i tried by changing the ~/snap/0ad/199/.config/0ad/config/user.cfg ? hotkey.autociv.session.entity.select.Farmstead = "Ctrl+Shift+F", "Ctrl+Shift+F", "Ctrl+F" hotkey.autociv.session.entity.select.Field = "Ctrl+Shift+F" hotkey.autociv.session.entity.select.Fortress = "Ctrl+Shift+F", "Ctrl+Shift+F" if i hit Ctrl+Shift+F (all buildings with F) all this buildings are selected. ( Ctrl+Shift+F, Ctrl+Shift+F selected fortress. ) Ctrl+F select farm Ctrl+Alt+F selects all farm selecting all fortress seems not possible for me. but i dont have so many BTW i set: hotkey.autociv.session.entity.select.Storehouse = "Ctrl+S" and sow not conflict somewhere. before it was "Ctrl+J" hotkey.autociv.session.entity.by.class.select.Dog = "Ctrl+Shift+D" is this good? A good workaround? good enough to set it as default? i have problem (kushides) to set new shortcut for select Barrack:: i disabled: session.gui.barter.toggle - i dont need it. you use it often? hotkey.autociv.session.entity.select.Barracks = "Ctrl+B", "Ctrl+Shift+X" no select.Barracks works aonly with mouse ==> i found out this problem can not to select barack i found only in kusides not working Cartaginans: hotkey.autociv.session.entity.select.Dock = "Ctrl+G"
- 492 replies
-
- 1
-
- building hotkeys
- visible corpses limiter
- (and 9 more)
-
thats what i did before, changing user.cfg. but was overwritten always when i start 0ad again. ~/snap/0ad/199/.config/0ad/config/user.cfg i will find out what happens there UPDATE : works now. probably i tried it forst with readonly values. for example this change works: hotkey.autociv.open.autociv_readme = "Shift+F6" this has no effect: playername.multiplayer = "seehTEST" (but its not importand for me. some have funny names in lobby. said thats a plugin)
- 492 replies
-
- building hotkeys
- visible corpses limiter
- (and 9 more)
-
i happy to read sometimes: "new hotkey added" how i easy could find out what the new hotkeys are? how i easy could find out what the new hotkeys are? can I also configure them in a file. config file? simply for a backap. or so.
- 492 replies
-
- building hotkeys
- visible corpses limiter
- (and 9 more)
-
[Solved] Game Lobby Issue? -> [alpha24] [Ubuntu]
seeh replied to MarcoAurelio's topic in Bug reports
I got this error when i Observer and the game is starting: i got this error today: found in ~/snap/0ad/199/.config/0ad/logs/mainlog.html line 1991: ERROR: File 'maps/random/badmainland.js' does not exist BTW line 5: <h2>0 A.D. (0.0.24) Main log</h2> line 1985: Name:"Balanced Mainland"} ... mapType:"random", map:"maps/random/badmainland", matchID:"0F94A83E195CC440", script:"badmainland.js", ... engine_version:"0.0.24", mods:[["public", "0.0.24"], ["autociv", "1.0.0"]]}, type:"gamesetup"})</p> -
little sh script ? thats opens 0ad, wait for its ended, and then deletes in the replay folder?
-
press Alt+Q ( before or while a training ) is in process ( not after training ) it works. training could always reconfigured then as you usual do it. I think that's logical good work super shortcut. of course if you don't have resources it can not build. but its not start if you have resources again!! (it not remembers!). its not deactivated. it always just repeats the production stack (as it is). if production stack is broken by to less resources you need reconfigure (all) the stack of maybe each building (that's maybe a chance for feature update i think in alpha99 )
- 492 replies
-
- 1
-
- building hotkeys
- visible corpses limiter
- (and 9 more)
-
i select a brack / CC / market / storehouse /farmestead press Alt+Q waiting nothing happens i use ubuntu.
- 492 replies
-
- building hotkeys
- visible corpses limiter
- (and 9 more)
-
is autoTrain implemented in autoCiv ? i see shorcuts called autoTrain but i never understud if this is working and what autoTrain is doing. plseas explain
- 492 replies
-
- building hotkeys
- visible corpses limiter
- (and 9 more)
-
>"There were enabled cheats, so they used them." thanks. ok you are right. i think this feature should disabled completely or should be renamed and connected with a warning. probably there historical reason that this is possible. https://trac.wildfiregames.com/wiki/Manual_Cheats i tried this (press Enter write in the chat: 'gift from the gods' ) cheat. yes its kind of fun if you want try some building tests with your AI. hmmm. i see a problem when cheats are easily enabled in rated games. it shouldn't be overlooked in a rated game. either deactivate it or clearly indicate it with an extra popup.
-
ups. i dont know nothing about this.i need train myself 'Java Spring Boot ' and not C++. I know a bit with/about C++ but want get a Job later. With this Project as example. In my résumé there is an old line with PHP classes development and an old university study with a lots of Java. A bit of C ++ was also part of my univeryity studies. My chances are higher if I don't follow too many lines at the same time.
-
I have an idea. As AutoCiv lower i now nearly all AutoCiv hotkeys. If i hit several times a build hotkey often the building into turning. not bad. My Idea. Some buildings have the same initial letter. How about if pressing it several times would switch through the same building? (Farmstead, Field, Fortress), Then it would be enough if you only know the first letter to create a building.
- 492 replies
-
- 1
-
- building hotkeys
- visible corpses limiter
- (and 9 more)
-
PeterGamer_55 he was the only one to start with 50,000 resources. In the team game ,"CheatsEnabled":true," <==could that be unprotected by such cheats because of this? commands.txt metadata.json
-
he was tmetadata.jsonhe only one commands.txtto start with 50,000 resources. In the team game
-
Map following mouse exactly. I exit the game, stated new game, problem was there. Exit 0ad, stated 0ad new. no problem then. Thats the very first time that i got this error
-
Coral selection (Ctrl+K) probably not implemented yet? (i really not often use it)
- 492 replies
-
- building hotkeys
- visible corpses limiter
- (and 9 more)
-
hope linux/ubuntu users (with fresh ubuntu) love this: 0 A.D. Ubuntu install with autoCiv and config 0AD Alpha v 0.24 https://www.youtube.com/watch?v=q4BqJab8jd4
- 492 replies
-
- 1
-
- building hotkeys
- visible corpses limiter
- (and 9 more)
-
Yes, beginners just close the client (the program). `i dont want loose (so many rating points, i dont like it ==> Ctrl+F4`. Then the 10 or 20 point deposit is gone. And should of course (in full or in part) be credited to the person who has the frustration and has made the well-intentioned effort. I hope we can find a quick and easy fix very soon.
-
I have ideas. I think the easiest way to implement it would be to give everyone rating points as a deposit at the start of the game. If you end it correctly, you get it back. ------------- What should or is correct is probably already defined. Perhaps in a future version (Alpaha 0.25) it would be useful to be able to configure this yourself. For example, - no problem in the first few minutes or - if you have much better resources (then it was probably not an intent). - Or when the connection between partners has been bad all along.