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Everything posted by seeh
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i want start a older Replay (alpha 25) i have searched/tried for sudo snap install 0ad25 or so. sudo apt-get install 0ad25 at the moment usually i play a26 from build from the GitHub. so this could stay without problem i guess. F: how could i do this? thanks Stan. yes this is the link: https://github.com/0ad/0ad/tree/A25b
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its Shift+Tab (bt i use autoCiv and a boonGui fork)
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idle's now yawning once, when the amount of idle units change you could get it here https://github.com/sl5net/boonGUI/tree/beepidleTopPanel thank you eXcommunicate1979 https://www.youtube.com/channel/UCMRLAS6rWokkTm_5-jmObzA for the idea
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Mainland Twilight new mod for Team Games
seeh replied to leopard's topic in Scenario Design/Map making
interesting. screenshot? -
I've thought about it again. something is already not be allowed to use in the forum. if only allowed pictures that actually come from the forum and actually belong to this player? so only the same picture that is already allowed here? I think you mentioned in the second sentence that it then still can still be bypassed by using XMPP. I hope not.
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@leopard has tested this yawning (from here https://github.com/sl5net/boonGUI/tree/beepidleTopPanel ) . he thinks it's "good work", but another sound should be audible. he still doesn't find it optimal. idk? good enough for me.
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thanks that will be easy fixed. becouse i dont use this version. i simply delte it maybe the # in the folder name
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i have used zip then ( dosent matter if its bzip or zip or so now i hava also bzip ) trace.txt.zip trace.txt.bz2
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bzip2 -9 ~/trace.txt has created no error. but i dont have a file trace.txt.bz2
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i played now with no problem. i ignore that error " Error during IO " that only happens when i start the 0ad. so it seems has no impact during the game (yesterday i was not sure).
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mod LocalRatings mod - evaluate players' skills based on previous games
seeh replied to Mentula's topic in Game Modification
y. talking about other game. it was not this. it was weeks older game -
I'm pretty sure I broke something there. made too quickly. if i ignore this error i could play. but i not sure if i then produce in late TG games errors. idk. thats should not happen. could i not repair it like so: cd ~/git/0a26/build/workspaces; ./update-workspaces.sh -j15; cd gcc; make -j15; ~/git/0a26/binaries/system/pyrogenesis -writableRoot so i usually get the updates from git and run it. but not it was not fixed this error. i don't want do it completely fresh. do i need to do it? TIMER| InitVfs: 261.968 us FILES| Main log written to '/home/zyq/git/0a26/binaries/logs/mainlog.html' FILES| Interesting log written to '/home/zyq/git/0a26/binaries/logs/interestinglog.html' TIMER| CONFIG_Init: 7.63371 ms Function call failed: return value was -110301 (Error during IO) Location: file_system.cpp:121 (GetDirectoryEntries) Call stack: (0x55895fd689c5) /home/zyq/git/0a26/binaries/system/pyrogenesis(+0x6029c5) [0x55895fd689c5] (0x55895fd17e59) /home/zyq/git/0a26/binaries/system/pyrogenesis(+0x5b1e59) [0x55895fd17e59] (0x55895fd19489) /home/zyq/git/0a26/binaries/system/pyrogenesis(+0x5b3489) [0x55895fd19489] (0x55895fd19983) /home/zyq/git/0a26/binaries/system/pyrogenesis(+0x5b3983) [0x55895fd19983] (0x55895fd2cacc) /home/zyq/git/0a26/binaries/system/pyrogenesis(+0x5c6acc) [0x55895fd2cacc] (0x55895fd4b7e4) /home/zyq/git/0a26/binaries/system/pyrogenesis(+0x5e57e4) [0x55895fd4b7e4] (0x55895fd43867) /home/zyq/git/0a26/binaries/system/pyrogenesis(+0x5dd867) [0x55895fd43867] (0x55895fd42b90) /home/zyq/git/0a26/binaries/system/pyrogenesis(+0x5dcb90) [0x55895fd42b90] (0x55895fd34837) /home/zyq/git/0a26/binaries/system/pyrogenesis(+0x5ce837) [0x55895fd34837] (0x55895fa0fd9d) /home/zyq/git/0a26/binaries/system/pyrogenesis(+0x2a9d9d) [0x55895fa0fd9d] (0x55895fa3e590) /home/zyq/git/0a26/binaries/system/pyrogenesis(+0x2d8590) [0x55895fa3e590] (0x55895fa3fb55) /home/zyq/git/0a26/binaries/system/pyrogenesis(+0x2d9b55) [0x55895fa3fb55] (0x55895fa1f83a) /home/zyq/git/0a26/binaries/system/pyrogenesis(+0x2b983a) [0x55895fa1f83a] (0x55895f811c15) /home/zyq/git/0a26/binaries/system/pyrogenesis(+0xabc15) [0x55895f811c15] (0x55895f7fed8e) /home/zyq/git/0a26/binaries/system/pyrogenesis(+0x98d8e) [0x55895f7fed8e] (0x7f01b80cc083) /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f01b80cc083] errno = 2 (Error during IO) OS error = ? Sleeping until debugger attaches. Please wait. GNU gdb (Ubuntu 9.2-0ubuntu1~20.04.1) 9.2 Copyright (C) 2020 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html> This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: <http://www.gnu.org/software/gdb/bugs/>. Find the GDB manual and other documentation resources online at: <http://www.gnu.org/software/gdb/documentation/>. For help, type "help". Type "apropos word" to search for commands related to "word". Attaching to process 192945 Could not attach to process. If your uid matches the uid of the target process, check the setting of /proc/sys/kernel/yama/ptrace_scope, or try again as the root user. For more details, see /etc/sysctl.d/10-ptrace.conf ptrace: Operation not permitted. (gdb) file_system.cpp(121): Function call failed: return value was -110301 (Error during IO) Sound: AlcInit success, using OpenAL Soft FILES| UserReport written to '/home/zyq/git/0a26/binaries/logs/userreport_hwdetect.txt' TIMER| RunHardwareDetection: 2.92579 ms FILES| Hardware details written to '/home/zyq/git/0a26/binaries/logs/system_info.txt' TIMER| write_sys_info: 16.1794 ms TIMER| InitRenderer: 5.18444 ms TIMER| ps_console: 1.47189 ms TIMER| ps_lang_hotkeys: 1.9699 ms TIMER| common/modern/setup.xml: 248.758 us TIMER| common/modern/styles.xml: 60.83 us
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mod LocalRatings mod - evaluate players' skills based on previous games
seeh replied to Mentula's topic in Game Modification
reason was easy. was a 4v4 game. playes left the game. i played alone over 30 minutes i did not recogrnized that i was alone -
mod LocalRatings mod - evaluate players' skills based on previous games
seeh replied to Mentula's topic in Game Modification
someone really wanted to find out why the chart is so extreme here. I do not know why. but i found the game its a game from 2022-10-14_0003 reason was easy. was a 4v4 game. playes left the game. i played alone over 30 minutes i did not recogrnized that i was alone metadata.json commands.txt -
no. i dont think so. sorry it's so complicated. anyway it's not a serious problem. I guess it happens more often when I'm doing any development work on mods or directly on the 0ad mod (e.g. changing maximum replay speed). If I find something else, I'll post it here again. maybe it will suddenly become clear. There is not such file in the repository. If it's a config file in a user folder, then it isn't meant to be tracked. really? /home/me/git/0a26/binaries/data/config/matchsettings.json oh yes. i did not found it. this is it not https://github.com/0ad/0ad/blob/master/binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatMessages/GameSettingsChanged.js :/ but its there at my PC. and content is changing if i change the setup. hmmm. funny so it will be dynamically created. as a store of last config of found it here also: https://wildfiregames.com/forum/topic/95938-when-creating-new-match-get-error-messages-failed-to-load-gui-xml-page-and-other-messages-ubuntu-2004-zhu-version/?do=findComment&comment=524599
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Clone content of Subdirectory of Git Repository
seeh replied to seeh's topic in Applications and Contributions
workaround bit ugly maybe: mkdir LocalRatingsSeeh_gitFullRepo; cd LocalRatingsSeeh_gitFullRepo; git init; git remote add -f origin git@gitlab.com:sl5net/LocalRatings.git; git config core.sparsecheckout true; echo "LocalRatings/" >> .git/info/sparse-checkout; git pull origin master; cd ..; ln -s ./LocalRatingsSeeh_gitFullRepo/LocalRatings/ ./LocalRatingsSeeh; https://stackoverflow.com/a/74080665/2891692 -
i was read "Clone Subdirectory of Git Repository" https://www.delftstack.com/howto/git/git-clone-subdirectory/ and so tried: mkdir s9LocalRatings ; cd s9LocalRatings git init git remote add -f origin git@gitlab.com:sl5net/LocalRatings.git git config core.sparsecheckout true echo "LocalRatings/" >> .git/info/sparse-checkout git pull origin master as one-liner: mkdir s1; cd s1; git init; git remote add -f origin git@gitlab.com:sl5net/LocalRatings.git; git config core.sparsecheckout true; echo "LocalRatings/" >> .git/info/sparse-checkout; git pull origin master result: that got me the LocalRatings folder (inside ....../mods/s9LocalRatings folder). nice :/ . but i want only the content of it ;( any idea? or maybe (in future) its possible to add/start a mode in 0ad from a sub/sub/..../sub-folder of the mods folder?
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again. hmm. i have opened: 1 studio code. 2 opened file data/mods/public/simulation/data/settings/game_speeds.json (did nothing) 3 started singe game and it was skirmish hmmm set to random did all the stuff again, but now stayed at random. hmm
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i was not able to reproduce it. I just know that it has happened to me more than once (over the years or months , sometimes). now i tried to get this message from autociv again (from yesterday). but didn't come back. i was disable attackRange hotkey and enabled but now no problem anymore. BTW sometimes i have 0ad two times running and the user-config in an editor at same time. BTW i found the place where its stored: data/config/matchsettings.json (so maybe good idea to backup this or enabe a fileWatcher for this)
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mod LocalRatings mod - evaluate players' skills based on previous games
seeh replied to Mentula's topic in Game Modification
wow ! i got for last game a localRating of 440 fun buts true. there was a lot to hunt and it was very short mainland medium, 13:22 minutes metadata.json commands.txt /--- i was deleting this game and nevertheless less this strange evolution chart -^ not changed. strange i mean at could have a reason with game speed eventually? i played some games in speed of 500 for testing something -
seems so. if i remember correct autoCiv was report short time before a hotkey was added message-box to me.
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BTW (by the way) team moderation is more fun for the commentators and more fun for the visitors: Example (dont know what game it is): https://www.youtube.com/watch?v=4644oQlo31I
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i never play (nearly never) play Skirmish from Map type. (BTW (by the way) i usually select/play Random from Map type). But very often it snaps to "Select Skirmish from Map type". Reasons?: is it snapping to Skirmish if i do changes at the hotkey? Or some other possible reasons?
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found: gui.session.attackrange = "true" BTW gui.session.aurasrange = "true" That was my problem. Called "Toggle attack ranges". And was the same hotkey then select carvery. ( config selects by Alt+FirstLetter of the type, Alt+P(ikeman), Alt+(C)averlire, Alt+A(archer ,slingers, ...), Alt+I(infrantry etc....) Very easy to remember also for beginners So it was always toggled when i was selecting this kind population.