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Everything posted by Yekaterina
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Even more spicy Newton drag ( more realistic but sometimes non-analytical). You might like this result though:
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What does it mean by waiting for activation? @Lion.Kanzen
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@Stan` mod on mod.io: https://0ad.mod.io/bronze-age-egyptians-for-a25?preview=ec66712b7c6c98599e41ac8529195f70
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That is exactly why I want to give these two civs some other push options. Maybe a heave skirmisher champion or a spearman for Ptolemies?
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Nice one alre. A physically more accurate model would be A*exp(-kx), where A is attack strength at point blank range, k is some constant value and x distance. But this might take up more processing because of more maths.
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Dizaka I fixed it for A24 as well. Should be able to run Download here: thorfinn.zip
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Zapotecs for A25 from Terrra Magna Mod
Yekaterina replied to Yekaterina's topic in Game Modification
No hurry. I will get mine up as well so we can compare. -
Zapotecs for A25 from Terrra Magna Mod
Yekaterina replied to Yekaterina's topic in Game Modification
Please do. I will upload my version of Zapotec and Bronze age Egyptians onto mod.io as well. Just registered an account there. -
Zapotecs for A25 from Terrra Magna Mod
Yekaterina replied to Yekaterina's topic in Game Modification
Also I won't put blowdart in then. The problem is there isn't a Maya mod readily available, so there is nowhere to implement it. -
Zapotecs for A25 from Terrra Magna Mod
Yekaterina replied to Yekaterina's topic in Game Modification
Good idea. If you haven't already made the fire unit I will make it. -
Check this out. I made a forum to share the technical bits and you guys please keep talking about history / unit design here.
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This is the standard Zapotec from Terra Magna as it had been in A23 pulled out of its modpack and made into a single civ. It is clearly not on par with other A25 civilisations right now, but perhaps we can add things onto it, as discussed in the other Zapotec threads. If I can get the approval of interested parties, I will add two of my spins to this unique, American civ: 1. Boost the hack attack and cost of Macahuitl Warrior, turn it into champion-level unit (a bit like Skiritai) 2. Add a blowdart unit. I will also be uploading the mod.zip onto mod.io and git, considering the file size is pretty large (around 60MB)
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To satisfy both of you I have an idea: Spartan gets 2 champions: a village Spartiates champion and a Town Phase Spartiates Champion. The village one can be a bit weaker than the town phase one. But note that Sparta already has Skiritai, who can be used to push. If they get a spearman that would be perfect. I also gave them a slinger for ranged support during an early push. Should they get archers? @ValihrAnt Do you think other civs should get P2 push options? I feel like Ptol and Persians are the most obvious turtles right now. Ptolemies should get something aggressive other than just camels. Same applies for Persians.
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I will do Zapotecs next. The other Aristeia Civs are too fractured, and I think currently there are a lot of discussion about Mesoamerican civs.
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@Stan` I have completed the minimal version of this mod, with fully working Bronze age Egyptians and no fancy graphics changes. Should I upload it onto git or mod.io? the file seems a bit large for the forum.
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I fixed it! Thank you so much guys @Stan`
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Ok. All units and buildings past test in scenario editor. Now testing real gameplay
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I am just spamming Egyptian building in the atlas editor now. Some can display and others can't. Some are missing mesh files. I may have accidentally deleted some mesh. Lemme fix.
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Mainland
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Error calling component scriptfuncrion getDisplayedColour. Colour has to be an object
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I did install it and use your Dll.. I am jumping into Linux now, I got atlas there
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