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Yekaterina

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Everything posted by Yekaterina

  1. Toxicity is difficult to control. Even if you ban the use of swear words, the smart people can find alternative ways to upset you. When it comes to dealing with humanity just some clever computer code will never solve the problem completely; one can always paraphrase and even invent new phases to insult. We can only remove the incentive for people to be rude. People like Melusines whose 'profession' is to insult are rare, just report them to the lobby supervisor and ban them. I have only seen one or two during my entire experience with 0AD. Other people insult when they are enraged. This could be caused foul play of another player or frustration over other issues. This often won't last long. So either ban or ignore. If these people are ignored they will realise that spamming profanity doesn't work and they will become bored.
  2. Even more spicy Newton drag ( more realistic but sometimes non-analytical). You might like this result though:
  3. What does it mean by waiting for activation? @Lion.Kanzen
  4. @Stan` mod on mod.io: https://0ad.mod.io/bronze-age-egyptians-for-a25?preview=ec66712b7c6c98599e41ac8529195f70
  5. That is exactly why I want to give these two civs some other push options. Maybe a heave skirmisher champion or a spearman for Ptolemies?
  6. Nice one alre. A physically more accurate model would be A*exp(-kx), where A is attack strength at point blank range, k is some constant value and x distance. But this might take up more processing because of more maths.
  7. Dizaka I fixed it for A24 as well. Should be able to run Download here: thorfinn.zip
  8. No hurry. I will get mine up as well so we can compare.
  9. Please do. I will upload my version of Zapotec and Bronze age Egyptians onto mod.io as well. Just registered an account there.
  10. Also I won't put blowdart in then. The problem is there isn't a Maya mod readily available, so there is nowhere to implement it.
  11. Good idea. If you haven't already made the fire unit I will make it.
  12. Check this out. I made a forum to share the technical bits and you guys please keep talking about history / unit design here.
  13. This is the standard Zapotec from Terra Magna as it had been in A23 pulled out of its modpack and made into a single civ. It is clearly not on par with other A25 civilisations right now, but perhaps we can add things onto it, as discussed in the other Zapotec threads. If I can get the approval of interested parties, I will add two of my spins to this unique, American civ: 1. Boost the hack attack and cost of Macahuitl Warrior, turn it into champion-level unit (a bit like Skiritai) 2. Add a blowdart unit. I will also be uploading the mod.zip onto mod.io and git, considering the file size is pretty large (around 60MB)
  14. To satisfy both of you I have an idea: Spartan gets 2 champions: a village Spartiates champion and a Town Phase Spartiates Champion. The village one can be a bit weaker than the town phase one. But note that Sparta already has Skiritai, who can be used to push. If they get a spearman that would be perfect. I also gave them a slinger for ranged support during an early push. Should they get archers? @ValihrAnt Do you think other civs should get P2 push options? I feel like Ptol and Persians are the most obvious turtles right now. Ptolemies should get something aggressive other than just camels. Same applies for Persians.
  15. I will do Zapotecs next. The other Aristeia Civs are too fractured, and I think currently there are a lot of discussion about Mesoamerican civs.
  16. @Stan` I have completed the minimal version of this mod, with fully working Bronze age Egyptians and no fancy graphics changes. Should I upload it onto git or mod.io? the file seems a bit large for the forum.
  17. I fixed it! Thank you so much guys @Stan`
  18. @Stan` I have a feeling that the civ.json file is wrong.
  19. When I load up a real game this happens: @Stan` where is the interesting.html?
  20. Ok. All units and buildings past test in scenario editor. Now testing real gameplay
  21. I am just spamming Egyptian building in the atlas editor now. Some can display and others can't. Some are missing mesh files. I may have accidentally deleted some mesh. Lemme fix.
  22. Error calling component scriptfuncrion getDisplayedColour. Colour has to be an object
  23. I did install it and use your Dll.. I am jumping into Linux now, I got atlas there
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