Mr.lie
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Everything posted by Mr.lie
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Hi, FYI: after applying "D2642" and starting the game with shadow-quality "High" this happens: 0 A.D. 2020-05-27 19-46-46.mp4 Mainlog: WARNING: Framebuffer object incomplete: 0x8CD6 ERROR: GL error GL_OUT_OF_MEMORY (0x0505) occurred
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Hi, i'm very glad. Just i tried to recompile the game after applying "D2642" with VS2017 and what can i say: it's worked out (except the red one)
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No, i didn't But, i think, this is an problem: i have several times tried to recompile following https://trac.wildfiregames.com/wiki/BuildInstructions, because i'm very interested in programming (i'm a semi-professional programmer mainly in VB). Therefore i use Visual Studio Community 2017 and failed every time, because at that time 0ad only uses VC 2015. Then i installed Visual Studio 2015, but the build-process also failed (perhaps because i had VS2017 installed first).
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Hi, after apply patch D2642 the Option-Windows is changed as expected: But if i try using the slider "Sharpness factor" the following error occurs: Pyrogenesis Log.html after using the Dropdown "Sharpening"the following error occurs: ERROR: JavaScript error: gui/options/options.js line 253 TypeError: Engine[option.function] is not a function displayOptions/control[optionType.guiSetter]@gui/options/options.js:253:5 ERROR: JavaScript error: Errors executing script event "SelectionChange"
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I do so soon ... thanks
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Yes, i will do record (if it occurs) ---
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For the "slowdown/speedup bug" i came to the conclusion, it happens mostly on more complex maps. Since 3 days i played the map "Islands" and the "slowdown/speedup bug" didn't even occur anymore. What do you think about that?
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it's reshade ...
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with this settings it's a absolute "hammer" graphics, and the game runs every day without errors. You have a fantastic game-engine and you all are eminently good artists ...
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I can try it, but i don't see a need to do this - i would like to show you my settings for the game local.cfg.txt user.cfg.txt t fxaa in the game-options i deactivated it, because i like the more "harder" egdes ... thanks a lot
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Stan, i remember, i downloaded this file 10.05.2020 and try it (just for interesting, because i have no reason to change something, because the game runs fine). But, after using this file the game crashes. FYI: Program Error.txt Thank's again
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After going back to svn-revision 23699 the error doesn't occur.
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Yes, my own few ... But i deactivate all mods, clear the cache, restart, but nevertheless the error occurs Thanks for the reply.
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Gulf of bothnia really tropical ;-)
Mr.lie replied to Mr.lie's topic in Introductions & Off-Topic Discussion
Sorry, i think it's the wrong place, i would place the screenshots in the topic "your screenshots" ... -
Hello guys, thank you again for creating such a fantastic game. I have modded the random map "gulf_of_bothnia" a little bit (inspired by the fantastic, incredible map "Sahyadri_Buttes_(5)" from LordGood) ... absolute fantastic graphics ... Once again thanks, that you all did it free of charge and in your freetime.
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Thank's for the reply "fixed-build-for-ryzen.zip" , downloaded 03.05.2020
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Yes. AMD Ryzen 7 3700X 8-Core Processor ASUS NVIDIA Geforce RTX 2070 Super 16 GB Memory But, as i said, i have never problems before ... Just for interesting i have installed the "Ryzen-patch", but then the game crashes.
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Hello guys, since 2-3 days the game randomly increases the gamespeed, then, when this happens, the fps freezes, and the screen doesn't refresh after screenshot-messages or other messages (see picture). Normally after making a screenshot the message disappears after few seconds. Also the workload of the GPU slows down, in my case down to 53% (normally it's up to 100%). Also, i'm not sure, but i mean, after this happens, my whole WINDOWS runs faster (open word, explorer, firefox etc.). After quitting the game and reload, all is fine. Also since 2-3 days, the game randomly crashes and quits without any message. This never happens before. I use 0 A.D. SVN-Revision 23700, i update every day. I'm sorry about my bad english, i try my best ;-) - please excuse me ... Greeting from Germany, and pay attention to your health in this bad times! Keep on your fantastic work , and ignore stupid opinions from people who mean, they know everything better than you experts ;-)
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FYI: ERROR: CCacheLoader failed to find archived or source file for: "art/textures/skins/skeletal/judea_tunic_basic_1_d.png" this file doesn't exists - needed by actors "ptolemies\camelry_archer_b_r.xml " and "seleucids\infantry_javelinist_a.xml"
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hi, as for a quick solution you can rename or delete the file "C:\Users\YourName\AppData\Local\0ad\binaries\data\mods\public\maps\skirmishes\Gallic Fields (3).js". this is the trigger-file for the map. this is the solution for windows ...
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it's great artwork, really, but in my opinion they are "too modern", they doesn't match the other, wonderful, rustical elements of the gui. but, as i said, it's only my point of view ...
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Hi, try to disable fog in options ...
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Hi, i also noticed the massive slowdown and the frozen fps-display only, if i deactivated the backgroundpause-option and switch to another open window, i.e. firefox etc. Then, sometimes the fps-display show more than 1100fps (the screenshot shows such a situation, look at the fps at the upper right).