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Mr.lie

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Everything posted by Mr.lie

  1. Mr.lie

    Flickering

    No, always the same
  2. Mr.lie

    Flickering

    First i have the same idea, but deinstalling ReShade changes nothing ...
  3. Mr.lie

    Flickering

    Since a few days i noticed a flickering in game: 0 A.D. 2020-06-06 18-15-55.mp4 Any idea, why this happens? Thanks.
  4. IMPORTANT: at the time the lag occurs, i had deactivated the Option "Background pause", i think this has to do something related to this phenomenon, because usually i have this option activated and the lag doesn't occur
  5. i've have followed the task and was happy so see, that there would be again another great building from you artists ...
  6. Btw, the "red square" on water (i've seen it in several topic's) still appears (please look at the middle-top): 0 A.D. 2020-06-05 15-11-21.mp4
  7. 1. without reshade 2. with adaptivesharpen 3. with adaptivesharpen + clarity 4. with adaptivesharpen + clarity + pirate_curve 5. with adaptivesharpen + clarity + pirate_curve + pirate_lumasharpen
  8. Yes, it affects the whole game ...
  9. Related to reshade you're right. I've tried several other effects, also NVidia-Sharpening and in the 0ad-game-options, but i ever return to reshade
  10. This video demonstrates the sound-lag (same game). Maybe you have to turn on your sound-volume
  11. Hello Stan, today i played a game for some hours. Then i made a screenshot via "Lightshot". This app shows a notification after creating the screenshot and send the game to background. After returning to the game via (ALT-TAB) the lag (seen in the videos above) occurs. In the videos also all sounds freezes. If i switch again back to empty Desktop, the sounds seems to be normal until returning again to the game. I'll hope this helps.
  12. like in old times (AoE) Atlas - Scenario Editor - (untitled) 2020-06-02 14-26-58.mp4
  13. Mr.lie

    Some errors

    No problem, i will continue investigation "delende_est" manually in atlas as before, gather the errors and put them in a PDF-File
  14. Mr.lie

    Some errors

    After deleting (for test) the file "units/scyth_support_wagon.xml" the script throws the following error:
  15. Mr.lie

    Some errors

    Hello Stan, this throws the following error:
  16. Mr.lie

    Some errors

    ERROR: Could not load animation 'art/animation/biped/infantry/swordsman/attack_melee_shield_a.dae' ERROR: CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_a.dae): Failed loading, marked file as bad ERROR: Could not load animation 'art/animation/biped/infantry/swordsman/attack_melee_shield_b.dae' ERROR: CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_b.dae): Failed loading, marked file as bad ERROR: Could not load animation 'art/animation/biped/infantry/swordsman/attack_melee_shield_c.dae' ERROR: CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_c.dae): Failed loading, marked file as bad ERROR: Could not load animation 'art/animation/biped/infantry/swordsman/idle_relax_shield.dae' ERROR: CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield.dae): Failed loading, marked file as bad ERROR: Could not load animation 'art/animation/biped/infantry/swordsman/idle_ready_shieldsmall.dae' ERROR: CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shieldsmall.dae): Failed loading, marked file as bad base_spearman_relax_fast.xml · E:\Privat\Dokumente\My Games\0ad\mods\delenda_est-master\art\actors\props\units\capes\spearman_shield_relax_fast.xml · E:\Privat\Dokumente\My Games\0ad\mods\delenda_est-master\art\actors\units\germans\infantry_spearman_e.xml <animation event="0.5" file="biped/infantry/swordsman/attack_melee_shield_b.dae" name="Attack_melee" id="attack2" speed="100"/> base_swordsman_shield_fast_relax.xml · E:\Privat\Dokumente\My Games\0ad\mods\delenda_est-master\art\actors\props\units\capes\pelt_swordsman_fast.xml · E:\Privat\Dokumente\My Games\0ad\mods\delenda_est-master\art\actors\props\units\capes\swordsman_shield_fast_relax.xml <animation event="0.5" file="biped/infantry/swordsman/attack_melee_shield_a.dae" name="attack_melee" id="attack1" speed="120"/> <animation event="0.5" file="biped/infantry/swordsman/attack_melee_shield_b.dae" name="attack_melee" id="attack2" speed="100"/> <animation event="0.5" file="biped/infantry/swordsman/attack_melee_shield_c.dae" name="attack_melee" id="attack3" speed="80"/> <animation file="biped/infantry/swordsman/idle_relax_shield.dae" name="idle" id="idle1" speed="100"/> <animation file="biped/infantry/swordsman/idle_relax_shield.dae" name="idle" id="idle2" speed="90"/> base_swordsman_shieldsmall_fast.xml · E:\Privat\Dokumente\My Games\0ad\mods\delenda_est-master\art\actors\units\kushites\infantry_clubman_a.xml · E:\Privat\Dokumente\My Games\0ad\mods\delenda_est-master\art\actors\units\kushites\infantry_clubman_b.xml · E:\Privat\Dokumente\My Games\0ad\mods\delenda_est-master\art\actors\units\kushites\infantry_clubman_e.xml · E:\Privat\Dokumente\My Games\0ad\mods\delenda_est-master\art\actors\units\zapotecs\infantry_swordsman_a.xml · E:\Privat\Dokumente\My Games\0ad\mods\delenda_est-master\art\actors\units\zapotecs\infantry_swordsman_b.xml · E:\Privat\Dokumente\My Games\0ad\mods\delenda_est-master\art\actors\units\zapotecs\infantry_swordsman_e.xml <animation file="biped/infantry/swordsman/idle_ready_shieldsmall.dae" name="idle" id="idle1" speed="100"/> <animation file="biped/infantry/swordsman/idle_ready_shieldsmall.dae" name="idle" id="idle2" speed="90"/>
  17. Mr.lie

    Some errors

    athen_hero_xenophon throws errors: germans_infantry_spearman_e throws errors: belongs to:
  18. Mr.lie

    Some errors

    "xion_support_trader" throws errors: affects
  19. Mr.lie

    Some errors

    Animation (death - horses) "han_champion_chariot" is broken: Atlas - Scenario Editor - (untitled) 2020-06-02 06-28-36.mp4
  20. Mr.lie

    Some errors

    han_champion_chariot throws error: caused by: "attack_b.dae" and "sword_shield_attack_b.dae" no longer exists since "23107"
  21. Mr.lie

    Some errors

    imp_wonder causes error:
  22. Mr.lie

    Some errors

    zapo_wonder causes the following error: ERROR: CCacheLoader failed to find archived or source file for: "art/actors/props/structures/decals/dirt_theatron.xml" ERROR: CObjectManager::FindObjectBase(): Cannot find object 'props/structures/decals/dirt_theatron.xml' ERROR: CCacheLoader failed to find archived or source file for: "art/actors/props/structures/decals/dirt_theatron.xml" ERROR: CObjectManager::FindObjectBase(): Cannot find object 'props/structures/decals/dirt_theatron.xml' ERROR: CCacheLoader failed to find archived or source file for: "art/actors/props/structures/decals/dirt_theatron.xml" ERROR: CObjectManager::FindObjectBase(): Cannot find object 'props/structures/decals/dirt_theatron.xml' ERROR: Failed to build prop model "props/structures/decals/dirt_theatron.xml" on actor "ball_court" ERROR: CCacheLoader failed to find archived or source file for: "art/actors/props/structures/decals/dirt_theatron.xml" ERROR: CObjectManager::FindObjectBase(): Cannot find object 'props/structures/decals/dirt_theatron.xml' ERROR: CCacheLoader failed to find archived or source file for: "art/actors/props/structures/decals/dirt_theatron.xml" ERROR: CObjectManager::FindObjectBase(): Cannot find object 'props/structures/decals/dirt_theatron.xml' ERROR: CCacheLoader failed to find archived or source file for: "art/actors/props/structures/decals/dirt_theatron.xml" ERROR: CObjectManager::FindObjectBase(): Cannot find object 'props/structures/decals/dirt_theatron.xml' ERROR: CCacheLoader failed to find archived or source file for: "art/actors/props/structures/decals/dirt_theatron.xml" ERROR: CObjectManager::FindObjectBase(): Cannot find object 'props/structures/decals/dirt_theatron.xml' ERROR: CCacheLoader failed to find archived or source file for: "art/actors/props/structures/decals/dirt_theatron.xml" ERROR: CObjectManager::FindObjectBase(): Cannot find object 'props/structures/decals/dirt_theatron.xml' ERROR: CCacheLoader failed to find archived or source file for: "art/actors/props/structures/decals/dirt_theatron.xml" ERROR: CObjectManager::FindObjectBase(): Cannot find object 'props/structures/decals/dirt_theatron.xml' dirt_theatron.xml ==> dirt_theater.xml
  23. Mr.lie

    Some errors

    is caused by and belongs to
  24. Mr.lie

    Some errors

    Star is because of D2503 No, stan, the files in the picture has only to be change their <MainTexture> to the new "selection-shapes" (i think they were only forgotton to change) also Promotion is because of the animation reexport. I guess maybe updating /deleting variants should work. the file (red marked) no longer exists
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