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Mr.lie

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Everything posted by Mr.lie

  1. Hi, FYI: after applying "D2642" and starting the game with shadow-quality "High" this happens: 0 A.D. 2020-05-27 19-46-46.mp4 Mainlog: WARNING: Framebuffer object incomplete: 0x8CD6 ERROR: GL error GL_OUT_OF_MEMORY (0x0505) occurred
  2. Hi, i'm very glad. Just i tried to recompile the game after applying "D2642" with VS2017 and what can i say: it's worked out (except the red one)
  3. No, i didn't But, i think, this is an problem: i have several times tried to recompile following https://trac.wildfiregames.com/wiki/BuildInstructions, because i'm very interested in programming (i'm a semi-professional programmer mainly in VB). Therefore i use Visual Studio Community 2017 and failed every time, because at that time 0ad only uses VC 2015. Then i installed Visual Studio 2015, but the build-process also failed (perhaps because i had VS2017 installed first).
  4. Hi, after apply patch D2642 the Option-Windows is changed as expected: But if i try using the slider "Sharpness factor" the following error occurs: Pyrogenesis Log.html after using the Dropdown "Sharpening"the following error occurs: ERROR: JavaScript error: gui/options/options.js line 253 TypeError: Engine[option.function] is not a function displayOptions/control[optionType.guiSetter]@gui/options/options.js:253:5 ERROR: JavaScript error: Errors executing script event "SelectionChange"
  5. Yes, i will do record (if it occurs) ---
  6. For the "slowdown/speedup bug" i came to the conclusion, it happens mostly on more complex maps. Since 3 days i played the map "Islands" and the "slowdown/speedup bug" didn't even occur anymore. What do you think about that?
  7. with this settings it's a absolute "hammer" graphics, and the game runs every day without errors. You have a fantastic game-engine and you all are eminently good artists ...
  8. I can try it, but i don't see a need to do this - i would like to show you my settings for the game local.cfg.txt user.cfg.txt t fxaa in the game-options i deactivated it, because i like the more "harder" egdes ... thanks a lot
  9. Stan, i remember, i downloaded this file 10.05.2020 and try it (just for interesting, because i have no reason to change something, because the game runs fine). But, after using this file the game crashes. FYI: Program Error.txt Thank's again
  10. After going back to svn-revision 23699 the error doesn't occur.
  11. Yes, my own few ... But i deactivate all mods, clear the cache, restart, but nevertheless the error occurs Thanks for the reply.
  12. Hi, after updating to svn-revision 23701 the game throws the following error:
  13. Sorry, i think it's the wrong place, i would place the screenshots in the topic "your screenshots" ...
  14. Hello guys, thank you again for creating such a fantastic game. I have modded the random map "gulf_of_bothnia" a little bit (inspired by the fantastic, incredible map "Sahyadri_Buttes_(5)" from LordGood) ... absolute fantastic graphics ... Once again thanks, that you all did it free of charge and in your freetime.
  15. Thank's for the reply "fixed-build-for-ryzen.zip" , downloaded 03.05.2020
  16. Yes. AMD Ryzen 7 3700X 8-Core Processor ASUS NVIDIA Geforce RTX 2070 Super 16 GB Memory But, as i said, i have never problems before ... Just for interesting i have installed the "Ryzen-patch", but then the game crashes.
  17. Hello guys, since 2-3 days the game randomly increases the gamespeed, then, when this happens, the fps freezes, and the screen doesn't refresh after screenshot-messages or other messages (see picture). Normally after making a screenshot the message disappears after few seconds. Also the workload of the GPU slows down, in my case down to 53% (normally it's up to 100%). Also, i'm not sure, but i mean, after this happens, my whole WINDOWS runs faster (open word, explorer, firefox etc.). After quitting the game and reload, all is fine. Also since 2-3 days, the game randomly crashes and quits without any message. This never happens before. I use 0 A.D. SVN-Revision 23700, i update every day. I'm sorry about my bad english, i try my best ;-) - please excuse me ... Greeting from Germany, and pay attention to your health in this bad times! Keep on your fantastic work , and ignore stupid opinions from people who mean, they know everything better than you experts ;-)
  18. FYI: ERROR: CCacheLoader failed to find archived or source file for: "art/textures/skins/skeletal/judea_tunic_basic_1_d.png" this file doesn't exists - needed by actors "ptolemies\camelry_archer_b_r.xml " and "seleucids\infantry_javelinist_a.xml"
  19. hi, as for a quick solution you can rename or delete the file "C:\Users\YourName\AppData\Local\0ad\binaries\data\mods\public\maps\skirmishes\Gallic Fields (3).js". this is the trigger-file for the map. this is the solution for windows ...
  20. it's great artwork, really, but in my opinion they are "too modern", they doesn't match the other, wonderful, rustical elements of the gui. but, as i said, it's only my point of view ...
  21. Hi, try to disable fog in options ...
  22. Hi, i also noticed the massive slowdown and the frozen fps-display only, if i deactivated the backgroundpause-option and switch to another open window, i.e. firefox etc. Then, sometimes the fps-display show more than 1100fps (the screenshot shows such a situation, look at the fps at the upper right).
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