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Lopess

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Lopess last won the day on June 21

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Primus Pilus

Primus Pilus (7/14)

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  1. Because I had asked if it was a mod, in the pre-colonial mod @Trinketos and I made random maps with these names. https://github.com/0ADMods/pre-colonial-mod/tree/master/maps/random/rmbiome/generic/american_maps
  2. Sin, Envíame el archivo de Blender y la textura aquí y te lo enviaré mañana en un mini mod.
  3. @DuileogaE eu tenho um projeto ambicioso, porém só podemos nos dedicar nos nossos tempos livres. Ainda em estágios iniciais, vou te enviar um link no seu chat pessoal. Você pode usá-lo como inspiração para algo assim. (Estou respondendo em português pois estou no celular e não sou falante de inglês).
  4. Thanks @Stan` I'll talk to @Duileoga This can be very useful.
  5. Textures still under development. It will be another shade of red. Everything here is in development, respectful opinions are welcome, but not all will be accepted.
  6. They were passed on to me, I am organizing them and I will make them available on Github, as Blender files for anyone who wants to edit and use the files at will. I'm using code to export the files. I would like to automate UV map generation and prop creation.
  7. A mod designed to make the most of 0ad, with many battles with automatic weapons, maps on alien planets, ships and drones. I've had it for a while now but I intend to make it playable in alpha 27. It is only possible thanks to the beautiful animations created by @Alexandermb . I use a lot of AI generated images (https://www.imagine.art/). In addition to ideas and adaptations, especially in mods Delenda Est and Hyrule Conquest.
  8. Alpha 26 https://mod.io/g/0ad/m/delenda-est Alpha 27 Dev: https://github.com/JustusAvramenko/delenda_est
  9. I'm creating a topic to promote this mod, in which I'm making much of the art created by @Duileoga available. This mod is mainly intended for fun and the promotion of civilizations from the most diverse corners of the world. I hope you like it, as all of this is created in our spare time and without any great intentions, anyone who wants to use art to create the most diverse mods is welcome (and let us know as we would love to play). CIVs: (playable, with some errors, with time they will be resolved) Lusitanos. Mayas. Mochicas. Garamantians. Yamatai. Development (updated): https://github.com/wltonlopes/Endovelico Link official: https://github.com/OilamDuileoga/Endovelico (I'm sorry for my english google translate)
  10. The best way is to play the updated version of mod Delenda Est.
  11. Pessoalmente e profissionalmente estou bem ocupado mas não larguei os projetos, o mais atualizado foi esses que crie com ajuda e conselhos d @Duileoga. https://github.com/wltonlopes/Endovelico
  12. @man_s_our all mods that are related to the creation of new civilizations depend on a good level of work and time to be carried out, the good side is that much of what these civs need can (and should) be reused from other mods or even from the main game, see in particular Umayyad civ from Millenium AD - REVAMP, they need better models for the buildings, they weren't one of my most inspired creations, Middle Eastern architecture is very different from what I did with Mayans or Japanese. If you need tips, don't hesitate to send messages.
  13. Don't worry that the learning curve in creating mods in 0ad is very fast, with a little time you will be able to create units, civ and structures with ease.
  14. Hello, could you send the mod.json that was created here, I believe it could be the cause of these warnings. Another thing that could help is a screenshot of the warnings message.
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