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feneur

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Everything posted by feneur

  1. No. There will probably not be any Alpha release, if/when we have a public Beta release we'll make sure you'll hear about it on the site/forums. The actual development of the game didn't start until 2003 by the way: http://www.wildfiregames.com/0ad/page.php?p=1492
  2. Creative But I'm afraid we can't use that due to copyright reasons
  3. http://www.wildfiregames.com/forum/index.p...topic=12342&hl=
  4. Well, thanks for your concern , but I'm not sure what we can do different from what we're doing at the moment. First and most importantly we don't really need all that much hype at the moment, we don't have a finished game and I'm afraid most of your friends aren't highly skilled programmers with a lot of free time. (If you do have friends who fit that description feel free to send them our way ) The main reasons why too much hype is negative are some of the things you've listed in your post. If we don't have anything to provide to people the interest is likely to quickly wane and will not be useful at all regardless of whether or not there are 10 000 people who know about what we do or 1000. We can't give you any info on release dates because we don't know, we'll of course know when we get close to it, but for now it's too much left to be done for us to be able to estimate. Especially since just about everything is uncertain, not necessarily when it comes to the game (though we've never developed a game before and thus things are new for us in that sense, not everything since we've been working for some years now, but still), but rather when it comes to us. The team. We do have a life apart from WFG, and while we try to put a lot of effort into getting this game closer to being finished it's not like we have all the time in the world. And we do have other interests than 0 A.D. Most important though is that while we might know whether or not we'll spend time on 0 A.D. we have no way to know how much everyone will have a given week and that makes it impossible to estimate a release date. At least for now. I can tell you this much though, there will not be a demo. As we'll release the game for free there's no need to put up a limited version. However, as we're about to making 0 A.D. open source, there might appear builds which are a snapshot of the game in its current state. That's not something we'll release though, and I doubt many people will spend the time doing that if they don't have the time/skills/interest to join the team right now. We do want to have some forum activity going though to keep us reminded that there are people out there who want to play the game. So if you have any ideas on how to make things more interesting/lively please tell us. And one final note about info, what is it you want to know that we don't give you/can give you? There is quite some info on the 0 A.D. website and in the forums. We have a Revision Log on the website where any major additions to the code/art can be seen. We do post new screenshots/other things fairly often (more often on the Moddb site http://www.moddb.com/games/0-ad as we feel that we don't want to ruin the experience for people who don't want to see any spoilers/get too much info before the release. Moddb is a community for modders/developers, so we feel that someone going there can take getting some more indept info).
  5. Well, just reading the message should not do any harm. Don't click any links in PMs unless you trust the sender though. Please send us a PM/email if you get any more Spam messages so we can take care of it.
  6. Unfortunately one of the forum users have been using the Private Messaging system to send spam messages. Please delete those messages if you've got them, they're not in any way affiliated with WFG. We're sorry this have happened and have deleted that user account, we'll take further steps if necessary, but for now we hope that's enough to make sure it doesn't happen again. And just as a reminder: Spam is not allowed on these forums in any kind of way.
  7. Nice to get a chance to get to know you a bit. Seems like you've played a game or two in your life =) Done. We do have some custom themes and stuff yeah, so that's the difference there. We don't host our forums/website on invision boards though, we just use the Invision Power Board forum software
  8. Hello and welcome to the forums I hope you'll feel at home.
  9. Great to see you around here And congratulations on being so close to finishing your studies (I'm hopefully getting close too, but it's something with me and theses/papers So it might take a bit longer than it should in the worst case, but I'm close in any case.) I spell my name with a 'k' btw =)
  10. Well, both Free (gratis) has always been our intention, and free in the OS sense is something we've been thinking about for almost a year and are coming to the end of preparations for.
  11. Welcome to the forums krish! Hope you'll enjoy being a part of this community. Just out of curiosity, how did you find us?
  12. http://www.grandages.com/us/gr_screens.php Took a Google search to find them
  13. There was only one entry for the Celts and it was not good enough to be used. As people had time to submit entries now but obviously didn't I doubt another competition would give us some good clips. Unfortunately
  14. After listening to the entries in the Get in the Game! contest we've decided upon the winner. Unfortunately we didn't get any Celt entries that were good enough so there is only one winner: Let's congratulate Tilanus_Commodor who was best among the entries for the Hellenes. Congratulations Tilanus_Commodor! I've sent a PM for you with details on how to claim the prize, so please follow the instructions. Thanks to everyone who participated in the contest
  15. This forum is primarily for discussion between developers working on 0 A.D. In other words: Unrelated questions will be moved/deleted While team members might participate when they have time we cannot promise to answer every question as we need to prioritize the actual development. To read info on a lot of things from how to checkout the game from SVN to playing the game to the Technical Design Document please go to the Trac Wiki. Just beginning with developing 0 A.D? Want to download the game to check out the current state? Then check out the Getting Started guide.
  16. Our plan is to release the entire game as freeware, and the engine is central to it all so it would not be possible to release the game as freeware without it in any case.
  17. A video will not tell you very much about how finished the game is, just what we want you to see
  18. Well, it's up to all the people who know it's free to make it known that you can get the game for free
  19. Well, why buy something one can get for free?
  20. Well, according to Wikipedia it's the name of a valley in Germany, which had its name changed when they had some language reforms in Germany. The thing is though that the scientific name Homo neanderthalensis was given before that reform, and scientific names can't be changed after the fact according to the info I saw. But sure, the valley is nowadays spelled Neandertal.
  21. Got curious and took a quick look around the internet, seems like it's mainly a matter of personal choice (Though the 'th' version seems more common than the 't' version, 1.8 million results in a Google search, compared to about 397 000 for the Neandertal spelling. I know that doesn't prove anything, but it does at least indicate that it's more often spelled that way. )
  22. Well, as I've said time and time again, I'm sure we would like to have a date more than most of you The truth is that unlike a corporation where one knows before-hand how much time will be available for a project every week we don't know. Some weeks there's a lot of time for the project, other weeks there's a lot of other things taking up all the time, like school, other hobbies, work, etc. And also, while there is a moral obligation for the team members to participate and do as much as they can to further the project there's no way to force anyone to do anything The only thing we can do to make individual team members work as much as possible on the project is to try and make them have as much fun as possible and try and make contributing as easy as possible. About whether or not 0 A.D. will be released: I sure hope so, and will do what I can to make it possible, but I can't guarantee anything. Hopefully not too far into the future, but as we want to release a good game and not just something that's barely playable I think it will still be some years into the future. Feel free to suggest ways for us to make it happen sooner, but I'm afraid there isn't much to do. Unless you would hire a bunch of experienced programmers to work on the game or something
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