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coworotel

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Posts posted by coworotel

  1. 9 minutes ago, Adeimantos said:

    I wish we could make one version the standard one so I could build mods without worrying that they may be obsolete in a few months.

    A24 probably is going to take a while to appear (as mentioned in this thread), and even if it is released the breaking changes in the mods probably won't be so huge.

  2. On 6/10/2019 at 10:03 PM, Lion.Kanzen said:

    can be uploaded to mod.io?

    Done! :D

    For the next version: Slow Tower, maybe Mines if I manage to implement.

    I made it a separate mod, so now I will have the freedom to mess up with all units, etc. That will help to try to fix the lag with the big waves (+100 as borg said is lagging and crashing the game).

    • Like 2
  3. 2 hours ago, wowgetoffyourcellphone said:

    I'd like to give to the Persians a small special building called "Yakhchāl" or "Ice House" in English.

    Quote

    A yakhchāl is an ancient type of evaporative cooler. Above ground, the structure had a domed shape, but has a subterranean storage space; it was often used to store ice, but sometimes was used to store food as well. The subterranean space coupled with the thick heat-resistant construction material insulated the storage space year round. These structures were mainly built and used in Persia. Many that were built hundreds of years ago remain standing.

    Are you saying this is the first fridge in history?

    • Like 3
  4. On 6/10/2019 at 10:59 PM, Lopess said:

    Hi, congratulations for the initiative. One idea that passed me would be a "survival" type mode in which a growing sequence of enemy hordes would besiege your city in the center. Your city with a good food and wood reserve but more valuable resources were found in areas of difficult defense.

    Nice, I will make a map on this style.

    • Like 1
    • Thanks 1
  5. 15 hours ago, borg- said:

    From wave 100, it is impossible to play, in wave 118 the game crashing.

    I think I could have gone up to wave 200. The units died easily at this stage, and I still had 35 towers to up.

    My suggestion for this would be to increase the units' status and decrease the quantity. This should help in balancing and lag.

    Your mod is very fun, congratulations!!!

    Thanks! :D

    Yes I thought about this, would be great if I changed the unit stats. I wanted also to change the loot for the units, but I thought having the original units could be interesting to see how much fire they can handle.

    I really wish there was a scale option in the template of actors to resize the models. In Warcraft III editor you had this option, usually these op units used graphics of standard units but scaled up like 1.5x.

  6. 7 hours ago, vladislavbelov said:

    Cool! I think it'd interesting to add a slowing towers and ground mines.

    Yes, slowing towers would be really great, but I'm not sure how to implement that (if it is possible). The same for the mines

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