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Posts
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Posts posted by coworotel
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1 hour ago, Bigtiger said:
Helped me to get a better understanding of what was going on during this time of history. Thank you for the link.
Edit: If you know of any other links that have similar topics please share.
No problem!
The first thing I thought about when I saw the title of the topic was your mod
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2 minutes ago, Lion.Kanzen said:
is similar to AoE button iii i proposed many years ago. basically panic button to select all military units even if are not idle.
is some old ticket now.
That's a good idea. With a keyboard shortcut too.
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Just now, Lion.Kanzen said:
call to the arms button to take all fighting forces you have.
Oh what is that? haha
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Isn't it possible to just have two sets of player colors? You choose "standard" or "saturated" (DE colors). Without changing the textures.
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57 minutes ago, JonasTuo said:
yeah, this was me who had the problem, i tried the small and tiny map, they work fine, but anything larger then that is unplayable
Hi thank you for replying! Yes I think this problem occurs with this map Forest Nothing only. It's only playable in small sizes indeed, and the A.I. is not good on it. So, two humans on small would be the best setting I think.
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3 minutes ago, nani said:
Sorry didn't take that into account, should have told you .
haha no, that's not your fault, I combined them so...
3 minutes ago, nani said:Next few days will update all the maps so it's compatible.
Nice! Many thanks
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22 minutes ago, nani said:
I can't get the error ( community_maps version 0.0.7)
Oh I think I did something stupid in the new version 0.0.8. Just tried this version 0.0.7 and it's fine.
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3 minutes ago, elexis said:
What problem? When chosing which settings? Crash upon generation? Too many trees?
Above is for Fert Mountain. Tried many different configurations, always happens this.
For Forest Nothing it was a known problem of too many trees. Maybe I should just put a warning to use sizes up to Normal.
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User Jontuo95 commented in mod.io:
Quotethe random maps makes the game crash. do you know why?
Another user confirmed to have problems with all random maps of the mod.
I just tried all of them, but only found problems to generate Fert Mountain, and Forest Nothing with size Large (or larger). Does anyone else experienced problems with other random maps in this mod?
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@stanislas69 2 questions: are @Bigtiger assets available? since community maps wants to include all maps, could the prize of this contest be inclusion of the winner map in the main game (maybe after possible modifications suggested by devs)?
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Btw I intend to upload the next version for mod.io when we reach 50 maps. 11 to go, guys. Let's make some new maps!
(But you can always get the most up to date version on Github.)
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7 hours ago, dmzerocold said:
Farsi for Persian empire?
Yes.
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7 hours ago, Genava55 said:
Are the new voices really something the players will notice?
I cannot speak for others but I myself compiled the dev. version just to hear it.
I think the voices in different languages gives as much character to the civs as the graphics being also different for each civ.
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13 minutes ago, Lion.Kanzen said:
Flora
Xylem: (botany) A vascular tissue in land plants primarily responsible for the distribution of water and minerals taken up by the roots; also the primary component of wood.
But seriously I also vote for Xšayaṛša.
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On 4/22/2019 at 7:08 AM, Lion.Kanzen said:
we havent many persian features yet
Don't we have the new Persian voices?
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I played the map, it is really nice. The only annoyance is when you have trees on slopes, because the workers always get stuck, but I don't know if there's something you can do except not using trees on elevations...
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Nice work on this mod
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Yeah, I actually found it kinda cool
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@nani is this intended?
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Guys, can you liberate @Scarecrow's post limit? He's trying to update the map.
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@Scarecrow do you mind if it is included in the Community Maps mod?
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Icon for pers champ cavalry archer
in Art Development
Posted · Edited by coworotel
What happened to the leg of this fellow?