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imperium last won the day on August 11 2016

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  1. Would be beautifull than the natural resources of 0ad would have destruction animation: fallen tree , crumbled minerals. It would take also an animation when the catapult's ball explodes or RAM's hits,do topple down the units than after some seconds get up, such as Hyrule Conquest. Sorry for my english.
  2. Recently I've mandate files maps ( Maps than I created in editor ) to an my friend but he doesn't know where insert them in his MAC. Could you send me the file path?
  3. @Stoccafisso download the files and move it in : PC - Documents - My Games - 0ad - mods - user - maps - scenarios. So open 0AD and in your scenario's maps there will be the map " Mappa Europe IV sec. a.C."
  4. @coco88 @badosu - To realize your idea would be to totally create another map, maybe in the future I will, but it takes time especially if you want to make them big. - I tried to make the italian peninsula bigger to make Rome easier, which in my opinion isn't so unmanageable, as far as the CC in the north was concerned, I wanted to represent the war against the Etruscans. - The positions of the players isn't random, the players are in precise point to balance the map, so if I would put all the players in west, the map would be empty to the east, and the player closer to empty would conquer half map. - I could remove the Piave. - The Britons at the beginning they can't build a field but any civ have bush-food and the Britons have lot of fish. - Roman situation at the beginning it's bad, but if you can defeat the gaia and prepares 50 men, you can occupe the nord peninsula and you can to thrive, exactly like the Britons you have fish. This territory was under water. Gauls are near to metal and stone.
  5. When the enemies capture most of the treasures in the map, destroys your ally, but you have the manpower of Russia! About 1280 trained men in about 1 hour ( 1000 of these in about 30-40 minutes ) PS - lost men : about 950 XD metadata.json commands.txt
  6. @badosu I've just change italian peninsula, now is more big. Giant Real Europe.xmlGiant Real Europe.pmp
  7. Do you think I should enlarge the Roman and Macedonian territories? Weakening the Greeks? The Iberians have a lot of potential, so don't enlarge their territory. As for the islands, I didn't understand if I should join them to dry land or give them to players. For Gauls and Cartaginians i don't think there are problems. @coco88 Sorry for my bad English.
  8. Giant Real Europe.pmp Giant Real Europe.xml
  9. The europe isn't perfect, but it is a very good map for me Giant Real Europe.pmp Giant Real Europe.xml
  10. @ Lion.Kanzen but these options there are in 0 AD Vanilla? And now? Because in my vanilla doesn't work
  11. Sarebbe anche bello poter disegnare la mappa con colori diversi (disegnare che durano pochi secondi) in cui puoi fare strategie su una mappa che i tuoi alleati possono vedere, con cerchio, croci, frecce ecc.
  12. @ssorbom this map is still incomplete ahah XD
  13. Ehy Guys, i'm building another europe map, but this time: "Giant Europe Map" , I've completed the North-African Continent and about in 1 week I think that I can finish this map.
  14. Will there be legionaries in the next alpha?
  15. I've noticed things that you could improve: Roman's eagle is flat. These statues are flat Can you try to improve?
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