-
Posts
540 -
Joined
-
Days Won
9
Everything posted by andy5995
-
There's a related ticket at: https://trac.wildfiregames.com/ticket/3951#comment:3 My own experience with this is that In 2 games it looked like I was about to win, the my opponent left the game without resigning first, and those games weren't counted in my rating. All my other games were counted though. Another reason a game wouldn't get rated is if no victory condition was set in the game options.
-
What are the specific advantages of garrisoning units into battering rams? Which are the best units to garrison?
-
Maybe I misunderstood or I didn't clearly write my question (I'm somewhat confused by all the answers). I didn't mean to ask about modding, but was suggesting that the color of metal be changed for the default distribution of 0 A.D., and wondering if anyone had opinions on if a different color for metal would be more visually interesting or not (as the default color). (P.S. I edited my first post to change "bronze" to "gold" since bronze can't actually be mined xD)
-
I noticed the color of metal is essentially the same color as stone. Wouldn't it look nicer if metal was the color of copper or gold?
-
The branch is on my fork: https://github.com/andy5995/0ad/tree/issue_3700
-
Got it, @Jeru
-
[Feature Request] send signal a point on the map to teammates
andy5995 replied to andy5995's topic in General Discussion
@Lion.Kanzen I know I "could", but I'm not sure yet if I *want* to. I'm trying to spend a bit less time on the computer lately. It seems to affect my sleep quite a bit, also some physical pain issues I'm dealing with. -
@jeru Thanks for the response. Yes, I'll send you those details in a PM.
-
I donated through Paypal on March 28/29, but have not yet received any confirmation/thank you email (aside from the one auto-sent from PayPal). My feedback is that I like to get a confirmation email from the project to which I donated. One other bit of feedback @Jeru : In this blog post where comments and suggestions are encouraged, the link to the forum post leads to a post and sub-forum where replies and new posts are disabled.
-
[Feature Request] send signal a point on the map to teammates
andy5995 replied to andy5995's topic in General Discussion
I don't know yet if I'll be working on this patch or not. As @Lion.Kanzen mentioned, there is a ticket for it. Once I'm able to log in to trac, I'll add a link to this forum post. -
I thought about starting a github repo and collecting replays from people, and merge PRs if I knew the player submitting. I would probably want to add 0ad admins/ops or well-known players as collaborates so I don't have exclusive admin control of the repo Although if there was high interest in something like that, it would probably be better if it were started by a long-time member of the 0 A.D. Team, imo
-
@spartan117fan There is a modding guide that may help you if you're still interested in changing the defaults. Modding_Guide Finding_Your_Way_Around Also, there is a subforum here with more information about modding: Game Modification I'm not sure that you want to make changes to public.zip though. @stanislas69 I notice public.zip isn't mentioned in the modding guide, though I understand why you mentioned it.
-
Hi, @Supimajo. I see no one has answered this after 2 months, and your post may have gotten buried. Bitte tell me, what do you mean that it is "not conspicuous"? The way it is supposed to work is that the WIN/LOSE dialog pops up and a button has to be clicked to make it disappear. Is that not happening correctly?
-
I see no one's replied to this yet. (bump) Can anyone help troubleshoot this problem. @sanderd17, @stanislas69, @elexis?
-
@Greco I saw this ticket and thought you may be interested: #3879 Walking animation for pig and goat EDIT: Also #3935 Slaughtered animation for bears, goats and pigs and #3594 Add animations to capturing
-
Out of Memory issues (Make 0ad Large-address-aware)
andy5995 replied to Stan`'s topic in Bug reports
I played the modified Corinthian Isthmus (4) map on Windows a couple days ago. I didn't see any error messages in the console like the ones shown in the description of #1619. As far as using the term "crash", I think we need to be more specific. Stan, do you get a window with a white background that pops up first? Gives a generic message (apparently generated by a 0 A.D. error-trapping routine) about encountering an error, and the buttons "continue" and "break" at the bottom. After I hit continue, I get a Windows dialog about encountering a problem and needing to close 0 A.D. I'm no expert, but I'm not convinced this is related to #1619. -
Hi, Greco, welcome.
-
Out of Memory issues (Make 0ad Large-address-aware)
andy5995 replied to Stan`'s topic in Bug reports
@stanislas69 here is that VMMap output that Philip suggested. 1.2MB uncompressed. pyrogenesis_01.mmp.zip -
===[TASK]===[SOUND]=== Notification sound for player join
andy5995 replied to andy5995's topic in Official tasks
I'm not sure if there's indication from enough users that this patch would be in high-demand. If you are interested in this patch, please hit "like" on the first post of this thread, or leave a comment on the trac ticket mentioned in the first post. That will help give us an idea on how we should prioritize this patch and if it will be included in the next release. -
The only directory I've found that contains files close to what elexis is looking for is audio/trunk/_work_in_progress/Onager%2C Ballista%2C Ram July 22nd?order=name
-
The attachment is a mod of onager_hit_stone_01.wav stone_building_crumbling_into_rubble_01.wav
-
@stanislas69 said there may be some usable sounds here: http://trac.wildfiregames.com/browser/audio/trunk I'll take a look, Stan.
-
I encountered 2 users who reported this problem in #0ad, one (several weeks ago) was running Windows. the other was today, and I don't know which OS he had.
-
Ticket 3976 is a ticket @elexis created. Today on IRC, he said this is mostly a matter of missing sounds. I have no experience making sound effects such as those mentioned.