Imarok
-
Posts
992 -
Joined
-
Last visited
-
Days Won
5
Posts posted by Imarok
-
-
Is that repeoducible?
-
Yeah, could help. (I assume with master volume you mean the volume of your OS)
-
If you don't want that people can get a rough estimate where you come from by looking up the Geolocation of your IP, you should only interact with the web and games via VPN. (I also hope you don't use any social media like Facebook, Twitter, Instagram, whatever. (Besides Mastodon and such))
But sure nobody should reveal information about anyone without consent. (Even if the information is some kind of accessible to all)
-
On 1/12/2019 at 7:42 PM, Nescio said:
56. Something else I'm contemplating is replacing the AI's resource gain (Medium 100%, Very Hard 160%) with resource costs and build time multiplier(s), e.g. Very Easy 200%, Medium 100%, Very Hard 50%. Any suggestions on how to do that?
rP21256 changes the difficulty, so you can look where the difficulty is set. Then you could look where this variable is used.
-
32 minutes ago, UeshliTorbica said:
Just the Windows defender.
That's in-game settings, i can't run the gameCan't you run the application or a match? (So do you see the mainmenu?)
- 1
-
Try disabling Glsl and postprocessing in the settings before you start the match.
Do you have any antivirus software installed?
- 1
-
5 hours ago, The Undying Nephalim said:
I apologize for this extra step needed,
I wonder what change could have broken your setup...
(That really sounds like you've done some quite hacky things ;))
-
8 hours ago, stanislas69 said:
Could likely be added in the metadata.json. would that be a simple ticket @elexis ?
yes, if the one writing the ticket hints at the files to change.
-
19 hours ago, mitripoknu said:
But at the end of the day it depend on the game server load.
Not really true. Multiplayer runs in a kind of peer-to-peer mode. So the slowest participant is responsible for the lag.
-
31 minutes ago, DarcReaver said:
Being an open source/f2p concept doesn't really excuse the lack of functionality.
It can excuse the lack of manpower to implement the functionality.
- 2
- 1
-
4 hours ago, thankforpie said:
know how to counter.
wanna share your knowledge?
-
I think the "Adapter" is very similar to what @vladislavbelov is planning.
-
For nearly everything it does not matter whether you use svn or one of our git mirrors. So just choose what you prefer. (The only thing I know, where svn is obligatory, is committing, but that is only needed for staffs)
- 1
-
4 hours ago, Anaxandridas ho Skandiates said:
I can also supply short mp3 files with actual pronounciation of some of the quotations, to play when loading
Or we could have my expert guys do it, I have the most superb Latin and Greek scholars close to me here.
Maybe they want to do some voice recordings for in-game?
- 2
-
Moved to Off-Topic.
- 1
-
20 hours ago, elexis said:
Say a 30 minute 1v1 game on a small map taking 5-10 minutes to simulate, a 60min 4v4 on a normal map with 150 pop 60+ min. Which means you can simulate somewhere between 20 and 50 games per day with a casual desktop computer and your CPU/cooler won't be happy
Good analysis. But if you consider, that 0ad mostly runs single-threaded, you can multiply that number by 3
-
Already seen D14? (I don't know how complete or correct it is)
-
Maybe we should just try it xD
- 1
-
I think reducing retries in pathfinder and threading the pathfinding calls should give us enough performance. Also iirc the bottleneck is not our global JPS pathfinder, but the local vector(not sure if it was really called like that) pathfinder. But @wraitii should be able to tell you more, as he already started improving the pathfinder some time ago (better shortrange pathfinder, less retries and threading). He uploaded some WIP on D13
- 2
-
7 minutes ago, stanislas69 said:
Resolution: 600x372
Sure that is enough for the Retina display macs?
(Maybe we also want to use the image for the Windows installer?)
-
4 hours ago, Sundiata said:
As societies become less religious, the collective of atheist moral codes also becomes more divergent.
I'd say (and I'm not alone with that) humanism is a religion. A religion without any deity, but a religion.
To reference Yuval Noah Harari: A religion is any belief system that helps coordinating a big crowd of people. Its use is that all people of this crowd have a common base, so they know how someone totally foreign, but from the same group, will behave.An atheist is not someone without religion, but someone who does not believe in any deity.
- 1
-
1 hour ago, Sundiata said:
I can definitely relate... I should probably give his works a proper read.
I have both of his books and can totally recommend them.
1 hour ago, Sundiata said:I think that morality is more of a hind sight thing we use to rationalize our actions. We're not nearly as conscious of our own mind as we like to think, and if we can't even correctly assess our own actions, how could we accurately judge the actions of others?
So true, but nevertheless we shouldn't stop trying to act morally.
- 2
-
On 12/10/2018 at 5:41 PM, Sundiata said:
Rule based society is a necessary evolution in the human condition. Since we don't live in small semi-nomadic family groups anymore, but in a large urbanized world. We need rules to survive as a group, a country, a global society. I just fear that our technological developments have far outpaced our biological evolution, and we simply aren't as physically and mentally adapted to the modern world as we like to think. There are a lot of unexpected and misunderstood side-effects of the modern world, which makes interpreting the rules or anything else we take for granted a lot more difficult. Creating rules implies that you know what is right and what is wrong, but so many things in this world are counter-intuitive. The road to hell is paved with good intentions. Most people believe that their doing the right thing, yet we live in world with a lot of suffering.
Seems like you read Yuval Noah Harari
- 1
-
19 hours ago, Aquanautis said:
Nice. Maybe you want to do some other art tasks for 0ad? (like backgrounds etc.)
I guess @stanislas69 could tell you more, if you are interested.
A23 - Audio issue
in Bug reports
Posted
Hmm, strange.
But I guess my patch would still help against the warnings.