Imarok
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Posts posted by Imarok
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There is some information in the corresponding ticket: #3403
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On 23.5.2016 at 8:19 AM, sanderd17 said:
I don't know what the status of that is though, but there should be a ticket on Trac.
Here it is: #657
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I think the list could be pop up on press of a button/hotkey and just be some kind of overlay on the top left corner. (So you won't need to change the whole gui)
And if the team agrees to this feature, I think nothing speaks against opening a ticket and see If anyone takes the time to implement it
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20 hours ago, sanderd17 said:
I don't know what you mean with that "list of units" selection.
I think he means adding a button/hotkey to show a list with all of your units and some details like health, current task, type etc..
Which imho is a great idea
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There is already a ticket for this issue: #3841
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12 hours ago, Lion.Kanzen said:
Technically when we don't have a 3D model , we use a "place holder" building...
so the answer is not. The Macedonian blacksmith isn't finish.
Souldn't there be a task for this then?
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Is the Macedonian Siege Workshop supposed to use the same model as their Blacksmith?
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I think the horse moves the head to much in the trot animation
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You could just set the population cap to a lower value: less units => less pathfinding => less lag
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So rams cannot pass wooden gates is a bug?
It's really annoying when you built a wooden wall around you and then have to delete parts of the wall to send rams to an opponent
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Are rams supposed to cannot go through wooden gates?
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There seems to be no ticket for this. Should one be created?
I would help implementing this. I can code in C++, but I have no experience with the 0AD project. So I don't know, if I would be a great help...
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I think mostly it was after somebody rejoined. (If I'll get one without rejoining I write here again)
Are there plans to implement rejoining with AI?
Maybe for Alpha 20?
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@AtlasMapper I think with just an ethernet cable between two computers you need to set the IP (and the subnet mask ) manually into the network manager of the two PCs.
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We all have the Vanilla Alpha 19 downloaded directly from the 0ad homepage
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Is the "out of sync" error still a "known issue"?
To me it seems like all tickets concerning this matter are closed.Nearly every second game I play with friends and AI someone gets an out of sync...
The FPS Overlay is not displayed properly
in Bug reports
Posted
The FPS Overlay is not displayed properly: