Imarok
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Posts
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Posts posted by Imarok
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Have you played with AI?
(Rejoining with AI always OOS atm, because the AI isn't serialized correctly)
(The missing OOS message on second rejoin is a bug, but we already have a ticket for this)
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dedicated server: https://trac.wildfiregames.com/ticket/3556
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5 hours ago, Itms said:
Personally I'd rather have a move order visual indicator as you proposed at the beginning of the thread than waypoint flags. It looks cleaner to me (and it would certainly be easier to implement, as the pathfinder or interpolation wouldn't be involved in any way).
Sure, it's easier to implement, but imho waypoints for units are also an important feature, especially for queued orders.
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I moved the post to a new topic. (We don't support necromancy)
The game works with windows 10
47 minutes ago, glynnmedina@yahoo.com said:attach the crashlog.txt and crashlog.dmp files.
Please do so. The path of these files can be found here: https://trac.wildfiregames.com/wiki/GameDataPaths#Vistaornewer
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23 hours ago, wowgetoffyourcellphone said:
What is changed?
The border has a smooth transition towards inside the territory.
Just compare(right: old, left: new):
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4 hours ago, wowgetoffyourcellphone said:
I like the visualization of the territory borders. Nice and graphical. 0 a.d. should follow suit with a more aesthetically pleasing territory border effect than it currently has.
more like this?
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2 hours ago, borg- said:
Wow thanks!!! I did not know, and I think most players do not know. Likewise, I think this should be simpler with just the right click, without the Ctrl.
Without Ctrl you reset the rallypoint. Ctrl always stands for garrisioning
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31 minutes ago, borg- said:
3- One thing I really miss, is to be able to create units and leave them inside the building as soon as they are ready. Currently you can not do this, they leave the building so you can put them in later, and they can often die carelessly instead of protected.
Select building and then Ctrl + right click on that building.
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(1) Nice bug. Tried it out myself, it feels really strange 10 women are faster with building than 11
(2) May be fixed by https://code.wildfiregames.com/D13#10156(not sure)
Edit: (12) see https://trac.wildfiregames.com/ticket/3987
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Imarok=Imarok3
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Though its better then nothing
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What version of the game are you using?
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I think units dont habe a back and front.(simulation-wise)
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Registration from one IP is limited to 1 account per hour (it could be 2 hours, not sure anymore). So you need to wait a bit until your brother can register. You can just play together via LAN while that.
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Nope. (Though 0ad saves the last password you used.)
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Nothing.
In the future the rated games will hopefully be hosted by wildfire games and then we'll have more control about how won/lost.
(And maybe limit the pause time per player)- 1
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I'd say: This year.
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Tried using the 0ad repo?
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Gefühlt würde ich sogar sagen, nach Spanisch ist deutsch die zweithäufigste Muttersprache in der lobby...
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VS13 from Microsoft: https://go.microsoft.com/fwlink/?LinkId=517284
(also linked here: http://trac.wildfiregames.com/wiki/BuildInstructions)
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4 minutes ago, niektb said:
@Imarok: no, because you need to be in Phase III before you can build a second one (and it's expensive too)
I think you need Phase 2 and not Phase 3
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Isn't that the case too, when you need to build a CC first?
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One of the main reasons for expansion(building a new CC) is to be able to gather new resources. So why should a player build a new CC when he could build storehouses in neutral territory? (Sure its easier to defend, when you can build towers etc. But the need to build a new CC is far less imminent then...)
BTW: why should it be a problem when a player cannot reach resources in neutral territory without building a CC?
(Furthermore it would drastically reduce the usefulness of the mauryan worker elephant)
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The engine itself has nothing to do with aoe.
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Out of sync error when rejoining.
in Bug reports
Posted
AI rejoining OOS won't be fixed next release.
"Also i have just finished a game and got that error." the OOS when rejoining wiht AI, or what do you mean?
"Will it still be useful if i return the ooslogs and commands.txt?" Though it mostly helps pretty much to get ooslogs and commands.txt, in this specific case (AI rejoining OOS) it won't help.