Imarok
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Posts
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Posts posted by Imarok
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More information at:
http://trac.wildfiregames.com/ticket/1492
http://trac.wildfiregames.com/ticket/1312
(Feel free to provide a patch;)
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Maybe just increase the train time of cav at the CC?
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logs: http://trac.wildfiregames.com/wiki/GameDataPaths (especially interestinglog.html)
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(nearly?) Everything starting with JS in cpp is using spidermonkey.
source\scriptinterface is probably the interface between js code and c++ (manages the Engine.foo() calls in js)
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I guess this might interest @Sandarac ;P
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8 hours ago, dolomiti said:
Defenseless non-military worker units, which are represented as women in this game, should not be killed. Cruel.
They are not defenseless. They can kill rams ;P
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1 hour ago, Kerotos said:
3: If i capture animals i get a bonus to my Calv. what does capture mean? I just kill them or or is it working?
not implemented
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That sounds good.
Tried enabling UPnP on the router?
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Where did you open the port?
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Maybe you should start making specific constructive suggestions on how to improve the situation
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Sometimes enabling UPnP on the Router helps
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Try again now.
(You are only allowed to register one account per hour)
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Did you tried joining via lobby?
Where did he opened port 20595?
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Imho things should only be disabled, when you must not use them on this map (like the lighthouse on the map with the many tiny lakes). When things cannot be used on this map or wouldn't make sense for this map, it should be up to the player to realize that.
8 hours ago, elexis said:I don't believe it, it always distracted me as seeing a clickable wood upgrade button intuitively means to me to click it (as one basically always has at least 26 units gathering, and at that point researching it (the first one) means that the gatherrate is increased further as when investing the same amount of wood into more wood gatherers (ignoring food cost)).
but as the map has no wood, you won't get 26 units gathering wood
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6 hours ago, elexis said:
- Disabled wood tech, as there is no wood
Sure this will not annoy/disturb more than it helps? (I mean we also don't disable docks on maps without water) (Additionally this will make the persist map settings bug really annoying)
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10 hours ago, elexis said:
Talking about random map scripts, where one can change the number of players arbitrarily between 1 and 8.
Mostly. Some random maps don't work with one player ;P (Guess which...)
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"AI build walls" That's planned and afaik Sandarac uploaded a wip patch doing this some days ago.
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That is the intended behaviour of this map.
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I think the main cause for that is, that (at the moment) you cannot set such build restriction. The only possible Build restriction is: The player should not be allowed to build more than x of entity with type "foo".
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I guess that's because of http://trac.wildfiregames.com/changeset/19211
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Just press the Alt key
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22 hours ago, Servo said:
I have difficulty finding where to go to make a new topic
Just navigate into a subforum and press the big yellow button that says "Start new topic"^^
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4 hours ago, Shared11 said:
Hey!!!!! I CANT ENTER with my account to multiplayer....... i cant créate a new account
Probably because there is a limit oft 1 registration per hour per IP
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