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Imarok

WFG Programming Team
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Posts posted by Imarok

  1. 2 hours ago, stanislas69 said:

    Assuming the new review process is okay, and I think it is new commits shouldn't introduce new bugs only new features. So the Dev executive files should be as stable as an alpha version can be.

    You cannot prevent all bugs. They always occur. You can only try to reduce the number of bugs introduced.

    • Like 2
  2. 5 minutes ago, LordGood said:

    Athenians can use doric columns, their most iconic temple is of the doric order lol.

    And Gimp doesn't open .dds, not without plugins, anyway. I'm not worried about the pottery paintings, since they're so small. though I agree black figure pottery would be a neat change. The only question to me would be whether to give black figure to the spartans or athenians.

    Ouh, I always thought, they use only iconic. :D

  3. I looked more closely on the spartan and athen buildings:

    It seems like some athen buildings use doric columns (hellenic royal stoa, athenian  wonder, poritco and gymnasion), while they should use iconic columns.

    All current spartan buildings seem to use doric columns. Only the current market uses the iconic columns.

    • Like 1
  4. 1 hour ago, vladislavbelov said:

    E-mail linking - the same as captcha, but costs more time for a registration, so it could filter some lazy spammers. Also we could introduce some in-process verification things, i.e. send verifying email in 2 weeks, to see, that account is accessible. Mostly tmp-mailers do not store emails so long.

    P.S. Is there any suggestion about a registration security?

    An E-Mail would also help with lost password

    • Like 1
  5. 2 hours ago, wowgetoffyourcellphone said:

    Well, right. Currently you have to go to the individual player views and then to compare resources with other players you hover over their res icons. In general observer mode you could compare them all at once instead of having to swap to a player view. Just a minor thing really, but something that jumped out at me the last time I watched replay videos.

    Like this?:

    Spoiler

    screenshot0081.png

    (Just hacked together atm ;))

    • Like 3
  6. 24 minutes ago, causative said:

     

    • Houses garrison 10 units instead of 6, or 5 instead of 3
    • CC can garrison 50 units (only the first 20 soldiers garrisoned add arrows) so you can put all your women farmers in the CC

    Wouldn't this make cav rush useless?

    As soon as the enemy sends cav, I just raise alarm and wait until the cav is gone again.

    • Like 1
  7. It works l ike this in the game:

    Every client sends his commands to the server, then the server broadcasts all commands to the clients. They all execute those commands on their local simulation.

    Now and then everyone compares a hash of the simstate with the hash of everyone else's hash. If they don't match, you get an Out of Sync error.

    So to hack the thing: find some command that does things to everyones simulation, that are not intended.

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