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wackyserious

0 A.D. Art Team
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Everything posted by wackyserious

  1. That is me on the far right side. Haha, I'm an Asian Taco, we also call the days the Hispanic way, by the way. Lunes, Martes, Miercoles (Locally, Miyerkules, then comes Huwebes up to Sabado)
  2. So is this project green-lit and good to go?
  3. Impurities (dark spotting) on the silver texture is quite strong. Awesome work, so far. Wondering what it looks like on player color and in comparison to the old Macedonian pelte textures, though.
  4. Moved this thread from Help and Feedback to here, in Gameplay Discussions.
  5. I confirm this too, I encountered it last time I was making thumbnail icons for the faction mods.
  6. You will have to wait for A24 to play this on a standard release. You could download the SVN version though if you really want to play the mod right now.
  7. @JamesWright Are you using the SVN version of the game. The mod should be compatible with the current version. Don't use it with standard release i.e. Alpha 23
  8. Nice work! I really like how natural the painted symbols look, it makes it look very authentic.
  9. We forked 0ad compatible theban civ in 0admods by the way, https://github.com/0ADMods/theban_greeks
  10. There are plain sail templates in the game files, I believe.
  11. Don't you think Herodian Romanized Infantry are a bit from late period? Maybe they could be champion units available for late game?
  12. Thanks for the fix @Nescio Also to @Lion.Kanzen and @wowgetoffyourcellphone for the help.
  13. The faction does have a cavalry skirmisher. I will be adding a cavalry spearman and cavalry archer.
  14. This a vanilla faction mod with no non-standard game contents?
  15. Slowly integrate each to Terra Magna after being finished? This way we do not get incomplete civs in a release which was what we had in Millennium AD back then.
  16. That was the goal, to add timeline relevant factions which are not heavily modded and work just as standard game factions. I do not want to merge it with Terra Magna at the moment. I find it hard to maintain mod bundles, specially when errors accumulate too much, this also gives players the choice to pick what they only want, and finally it is easier to recognize what the mod does when you see it in a long list of mods.
  17. Added Bardylis I as a hero cavalry spearman. I used the 2nd bonus of the Iberian faction hero, Caros as a placeholder hero aura.
  18. J U D E A N S (Hasmonean Dynasty) Download Repository: https://github.com/0ADMods/judeans
  19. Did someone already ported this faction as a mod for the standard game? I am also interested in having a Theban faction mod that works as a standard faction for the game. IIRC, there was a repository names thebans before? Was there? I cannot really remember.
  20. @LordGood @Enrique This is a shield mesh created by @Alexandermb from Millennium AD which was also used in DE for the Semitic units. Would you recommend this for the standard game or is the tri count too much and not ideal for implementation?
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