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Tomcelmare

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Everything posted by Tomcelmare

  1. Sorry, I'm dumb, I thought I put a link. Here it is: I contacted them via the comment section, the first comment is mine.
  2. Is anyone interested to make fishermen for each civilization (like the ones existing for the Ptolemies or the Hans)?
  3. Hi! Is there any chance to complete the work that had been previously done for implementing sanskrit language when playing mauryans? Lately, I've found a channel about sanskrit language on youtube, and I took the liberty to contact the people who made it, asking them if they would be interested to give a hand (or a voice as it happens ) to the developing team of 0ad. They did not contact me, I don't know if ITMS has been contacted...well, if someone among the officials would want to contact them it would probably be more efficient? Anyway, I merely wanted to revive this dusty topic
  4. Thank you for your answer by the way!
  5. He certainly deserves to be famous
  6. In this topic, I merely want to ask if the seleucids are going to have their own music theme?
  7. Yes, that's a nice addition "only" two more now, and the set is complete!
  8. I know...still, it'd be more civs anyway
  9. Also there will be more civilizations in the second part of the game
  10. Well, I don't know many games where you can play with mauryans (actually I don't know any except this one) with these awesome building elephants! I don't know many games with that sense of detail, and respect for History. Not to mention, that the game is still in alpha phase, is free, already has several mods at disposal, is available on three OS, and can even be played in SVN version with regular updates! Is there any other game around like that? Seriously..."Pearl before swines" I should say...
  11. As far as I'm concerned, the seleucid building set is one of my favorite so far (in my top 3 actually, with mauryans being the first, and ptolemies being second)
  12. The dock makes me think about pegasi architecture, in your ponies mod but I think it's pretty.
  13. Well, I'm sure you and the modders team have vision and perseverance
  14. I thought so The current ram was good enough for me though. But I bet you're making something even better!
  15. You mean assyrian battering ram for the persians? Or could it be...for assyrians in Aristeia?
  16. Any sketch of a dock? I know, I know...I'm greedy The market's really beautiful by the way...
  17. Hello there! Is there any chance to have a release for alpha 21 with new kingdom of Egypt AND mycenaeans? I can see that lots of excellent quality buildings have been made + spearmen...it would even the pace of completion between aristeia and millenium...
  18. Stanislas69: that's great. Thank you!
  19. Thanks for the instructions! I had actually downloaded svn before your post, but when I select my folder, I don't have the "svn update" icon... Edit: I solved the issue by selecting my binaries file, because the url of repository I wrote had "binaries" after "trunk"...
  20. Yes, it's only with this building.
  21. Ok thank you. Here are the screens with GSL active: http://imgur.com/a/N1Px1
  22. Stanislas69 I'd like to, but I don't know how to do it!
  23. Thank you very much for uploading the mod on github! I just had a little test and it went smoothly! Love the music, and the presentation screen. The towncenter is gorgeous, and most of the buildings too. However some of the buildings could have the egyptian drawings/paintings a little more "clear" (right now it looks blurry, if I compare it to the ptolemies buildings). I also have a small problem with the theban/ Ramessid palace which is completely blurry and pixelated when GSL is active. Without GSL is cool though. Otherwise, I really love the units too, especially the pharaoh (but the priests skins could be changed). On the whole, a really good work, and I can only cheer you on to keep on working on this very cool mod, because it's definitely worth it!
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