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Posts
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Posts posted by wowgetoffyourcellphone
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9 hours ago, implodedok said:
The speed issues, as well as the unread content not loading issue, should all be resolved now. :-)
What happened? Just curious. I never had issues myself, besides seeing massive amounts of spam on the forum in the past week.
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This will be great, if they bring back some of the mechanics from MTW2 and RTW1.
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On 1/8/2018 at 2:36 PM, Baskom Welford said:
It looks like the AI is trying to fill every last available space in their territory.
The AI does this in Delenda Est too, but instead they will build dozens and dozens of Siege Workshops, so it's not just a Hyrule Conquest problem.
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4 minutes ago, Ozerol Notna said:
Wait, so is stealth, criticals, and dodging finally in?
No. That document is the ideal, unattained yet.
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1 hour ago, Grugnas said:
i recall COD modern warfare 2 used such a technique. It is a different kind of game tho.
Even migrating the host to another user, the game would be imba, even with the AI replacing the disconnected player.
Of course the game would be imbalanced when a player leaves, but that's a different topic.
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There's this very new and unknown technique called "Host Migration." Anyone ever heard of it?
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This is good for selection sound. What about completion sound?
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While it looks super cool I wonder about gameplay on maps with realistic size mountains.
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File format png. Also it musthave the file extension in the map file.
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7 hours ago, Servo said:
Why is there a horse crown(half round segment) btw?
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The archery ranges are my favorite buildings so far.
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16 hours ago, elexis said:
But just making units walk slower in some areas would be possible without messing with the pathfinder I believe (and units would be stupid enough to not avoid the slower areas).
Wasn't this implemented at one time in the past? I remember seeing units walk faster on road/tile terrain.
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22 hours ago, Andrettin said:
Do you mean the file I linked to, which describes the license of DE's artwork, isn't accurate?
It's not inaccurate, it's just not up-to-date.
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Welp, this blew up.
That is indeed the base model. The model in DE is heavily modified by @Enrique, to reduce polygons, add a plinth, reskinned, etc.
I hope you don't mind, but I sent an e-mail to cadnav.com to clear up any licensing issue. I will report any reply to this thread.
30 minutes ago, LordGood said:I'm cautious because I heard a while back there was a misunderstanding with CGTextures license being incompatible with our own, despite being a free texture distributor...
"Free" is a problematic "license" indeed. Let's see what cadnav says.
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27 minutes ago, Nescio said:
Nowadays Arab means someone who has Arabic as his mother tongue. Arabic is derived from the Arabian Peninsula, which derives from the Arabian Desert, which came from the Arab (peoples). To summarize, “Arab” is nowadays an ethnic adjective, “Arabian” a geographical adjective, and “Arabic” a linguistic adjective.
Okay then.
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2 minutes ago, Lion.Kanzen said:
Berebers are more... dangerous in this time frame. and old Saharan tribes.
Perhaps a Garamantes Camelry Mercenary for the Carthaginians.
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4 minutes ago, Nescio said:
The rein is much too long; if it were pulled, it would have no effect. Also, the rider's arm probably should be resting on its lap (keeping it stretched out for hours is unnecessarily tiresome).
Nescio is correct here. A shorter rein would be nice. The rein is a good idea though. It'll look great.
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3 minutes ago, Nescio said:
A (Arab) camel spearman (without armour or shield) is something I'd really like to have.
I'll make a Blemmye Camelry Swordsman for the Kushites, perhaps an Arabic Spear Camelry mercenary unit for the Persians and Seleucids.
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1 hour ago, Alexandermb said:
Yep, i have planned something with the kushites references @Sundiata posted. at least the archer is mostly done but i may ask what could fit the promotion in the camels?
Advanced could add the notched leather shield. Elite could add turban and longer robes? Maybe quilted cotton armor.
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A cross legged rider variation would be cool but that's up to you.
I'll make some melee camel units for you after work. I had been holding off because the old animations weren't up to snuff.
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Samaria is not Sarmatia.
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6 hours ago, stanislas69 said:
Okay cause that was one of the art tasks so if it's done it can be in the main repository.
Go ahead and grab it.
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Hyrule Conquest
in Game Modification
Posted
I think using a class-based system works better than before, which was template-based IIRC. Thanks for troubleshooting.