-
Posts
2.762 -
Joined
-
Last visited
-
Days Won
207
Everything posted by LordGood
-
ohh this is fun :3 I got my work cut out for me xP thanks for the snapshot idanwin
-
Ooh, so you'll have them in the game then? Would you mind posting a screencap if that's the case? I'd like to see how they fit in with the GUI
-
Of course! 'Twas my pleasure
-
Crowd-Sourced Civ: Ptolemaic Egyptians (Ptolemies)
LordGood replied to Mythos_Ruler's topic in Official tasks
Would they have used gold and lapis on a limestone sculpture though, or mixed a less saturated pigment back then? that blue seems really bright to me too. I like Shield bearer's blue -
working at the rate I am now... ~2023 but they'll look cool I promise xP
-
It's funny because I added subterranean geometry to EVERYTHING else before sending it through must have gone derpy when I got to the houses xP
-
-
I should have added more subterranean geometry to the houses >.< excellent remodeling and texturing
-
-
-
-
-
-
I used to take archery classes that stance will stick in my head for a very long time xP That does look nice on the unit, but it brightens the aura too I'll have to fix it in it's .xcf format
-
-
Re-use resources when demolishing?
LordGood replied to EyezGlazed's topic in Game Development & Technical Discussion
Perhaps destroyed buildings ought to leave ruins which could then be used as a mine of sorts, It would help with realism, and discourage building spam, ie. building a fortress right over the last destroyed one seconds after it being knocked down there would also be ruined buildings for a sort of eyecandy, should a player be too busy to clear them. and a greater feel of conflict where it is played out -
-
-
Right, I think I get it now, the lighter aura will lie closer to the darker areas and the darker aura will sit behind the light edges. almost feels like cheating xP ah well; it does look better though
-
-
-
Oh it's not just the scaled up image, but the process Its like I'm unlearning everything in Drawing 1 xP Our professor would constantly tell us off if we had halos around our objects and here I am intentionally putting halos around all my objects eh this serves a purpose though haha