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Posts
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Everything posted by gameboy
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@wraitii My friend! I tested the latest SVN22363 and found a problem. When I built a fishing boat to fish on the maritime map, I found that the whale in the sea could not swim. It rotated in situ. There was no such problem before. It could swim normally.
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I did it your way, but they couldn't board the ship. I found it was blocked. @wraitii My friend, my army was blocked when they boarded the ship, and the warship could not let them in.
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I tested the latest SVN22352 and found a problem: when my army wanted to log on to the warship, the warship did not accept my army, and my army could not enter the warship. 报错
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@vladislavbelov Do you have any good solutions?
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@Angen Just now, I tested this patch again. I tested the map of the Mediterranean coast. When I moved the camera up and down, the water texture overlapped.
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@Angen When I rotated the camera lens and moved it up and down, I found that the sea would overlap. I tested several maritime maps. BTW: I didn't find red water. Then I found a splitting line on the surface of the water. The color of the splitting line was very light, but as long as I drew close to the camera lens and moved it back and forth, I could find it.
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@Angen I've tested your patch and found red water. The map I used was: the Mediterranean coast, the Thessaly Plain. When I rotate the camera.
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@Angen Thank you very much for your help, my friend. I'll test your patch right away. If I find any problems, I'll tell you here.
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@vladislavbelov Attached patch does not seem to fix the issue. The refraction map still sometimes lag behind the camera weirdly.
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yes, But it still has red water problems. The problem needs to be fix.
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@Angen This is a previous patch, and if anyone can change it, these flood problems will be solved. TerrainRenderer.cpp.patch
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Do you have a good solution?
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@Angen You just pull the camera in and rotate it, and you can see these problems. I'm not diving.
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@Angen There are puddles, puddles have water, the back three maps have puddles, you can test. When you test, you will find these problems.
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@Stan` @Angen Today, I tested the latest SVN22335 and found that red water still exists. The map I tested was: Mediterranean coast. And maps: the Thessaly Plain.
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I also gave the red water patch, but it seemed immature, so I cancelled it.
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@Stan` Fix the red water problem, or fix the warning message that appeared?
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Oh, my god, who's going to fix this?
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I'm using the latest graphics driver.
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@wraitii I didn't use any other mod。
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@wraitii I tested the latest SVN22332, and that warning message still appears, as long as you choose the option of water surface refraction in the settings. When I restart the computer and start the game again, this warning will appear in the main interface of the game. WARNING: SDL_SetWindowGammaRamp failed
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@Angen My friend, I may have played a little joke with you before, but now you will not see this problem appear. I compiled the latest 0 A.D. and I'll upload it here later, so you can download it and test it, and it won't cause any more refraction problems on the water.