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Posts
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Everything posted by Lion.Kanzen
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Introducing the Official community mod for Alpha 26
Lion.Kanzen replied to wraitii's topic in Gameplay Discussion
in theory the infantry should have more defense and more endurance, they fight on the ground. while the rider fights on a powerful beast but with more difficulty. -
Introducing the Official community mod for Alpha 26
Lion.Kanzen replied to wraitii's topic in Gameplay Discussion
cavalry should have less capturing power and much less against towers. I say this because the ideal strategy against a rush is using CC + defenses. But if it is a lot of cavalry they could well take the towers easily. -
a good read. Check this fragment "In June, in the fading sunlight of a Chiapas afternoon, Mr. Gomez showed Dr. Scherer around the off-site facility in which the most treasured relics were stored. He pointed out tools, clay pots, sling stones, grinding stones, a stucco jaguar head. When he brought forth a handsomely carved flint spear point, Dr. Scherer beamed with familiarity" https://www.google.com/amp/s/www.nytimes.com/2022/09/13/science/archaeology-mayan-mexico.amp.html Other about clothes. https://www.archaeology.org/issues/387-2007/features/maya-clothing
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To simulate bees there should be particles. Empire Earth Minute 3:12 (Representation of malaria looks like a swarm of bees).
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Introducing the Official community mod for Alpha 26
Lion.Kanzen replied to wraitii's topic in Gameplay Discussion
is not enough in all cases. for example in the case of the Ram siege. It is not something that has a favorable opinion, but it is not related to the patch. I just think rams should work differently. -
@Lopess hadn't done an experiment?
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Mercenary camps and Neutral buildings.
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
it seems that only delenda est will seek to implement. a pity- 75 replies
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- mercenaries
- strategic
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Introducing the Official community mod for Alpha 26
Lion.Kanzen replied to wraitii's topic in Gameplay Discussion
Look if you remove the third option then the option that I would use most of the time would be a resounding no due to lack information. -
Introducing the Official community mod for Alpha 26
Lion.Kanzen replied to wraitii's topic in Gameplay Discussion
I do not agree. -
[Brainstorming]Technologies: ideas, references
Lion.Kanzen replied to Lion.Kanzen's topic in Delenda Est
this should be in Empires Ascendants. Priesthood was a costly honour: in traditional Roman practice, a priest drew no stipend. Cult donations were the property of the deity, whose priest must provide cult regardless of shortfalls in public funding – this could mean subsidy of acolytes and all other cult maintenance from personal funds.[75] For those who had reached their goal in the Cursus honorum, permanent priesthood was best sought or granted after a lifetime's service in military or political life, or preferably both: it was a particularly honourable and active form of retirement which fulfilled an essential public duty. For a freedman or slave, promotion as one of the Compitalia seviri offered a high local profile, and opportunities in local politics; and therefore business.[76]. https://en.m.wikipedia.org/wiki/Religion_in_ancient_Rome -
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Can't we have both? Or maybe the second one on the loading screen. https://forums.ageofempires.com/t/display-mini-map-on-loading-screen/182817/22
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I would more like to see battles over ; the boats or the walls. It would be interesting.
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We don't have the passable buildings feature yet. they also called flattering terrain. Another thing is that the 3D structures were walkable meshes.
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Congratulations. not everyone takes that step lately.