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Posts
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Everything posted by Lion.Kanzen
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The Big Eyecandy Progress List
Lion.Kanzen replied to idanwin's topic in Eyecandy, custom projects and misc.
ok, i was recording militia in AOK.that the roman way. http://en.wikipedia.org/wiki/Vigiles The greeks: only i found this i was found http://en.wikipedia.org/wiki/Mantlet A mantlet was a large shield or portable shelter used for stopping arrows -
yeah, this good thinking. Athenians and Spartans have a Building with other ethnic. Dacian/Thracian/Scytian
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and its have "decay", that is a limit. love that SB but, many army camp later in History was converted into Cities. and with army, a lot of civil people marching with legions
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The Big Eyecandy Progress List
Lion.Kanzen replied to idanwin's topic in Eyecandy, custom projects and misc.
Mercenaries more Mercenaries, time ago i talk that with Michael. i Mini Faction Discuss. and more Special Units. Huntress (Celtic) Cilician Pirate Town watchmen. (basic unit of each faction , with low armor and club to hit) Spy Assasin executioner. Special Siege Weapons i mean that wooden barrier, and Stationary Onager Gastraphetes -
yes, that other option, and other factions access to mercenary, Capturing a gaia building in RM or Scenarios.edit1: i remember one thing, in Gaia that can be capturable buildings, the Mercenary have a Limit to Train in AOE 3, in Total War, map Campaign the available Mercenaries, are limit to numbers per territory, when all are exhausted, you must wait a time to all numbers reload slowly
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i agree with this, and, that is for factions that uses mrcenaries: Romans, Persian, Carthaginian, Athenians, SpartansIberian, Britons, Gaul and Mauryans dont uses that.
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nice idea, i like, i want to work some, Economic Upgrades, based in Classic RTS.
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===[COMMITTED]=== Mauryan War Elephant (and hero elephant)
Lion.Kanzen replied to Mythos_Ruler's topic in Completed Art Tasks
that model is why i was talk each plate must be different. i do texture, but im not happy with them. please don't offence or think i want offence someone.i like that texture in Mogul, the Model are Perfect, only some aesthethic changes for more acurracy suggested by Lilstewie. obviusly, that why, its important see the evolution the Mauryan to Mogul. -
===[COMMITTED]=== Mauryan War Elephant (and hero elephant)
Lion.Kanzen replied to Mythos_Ruler's topic in Completed Art Tasks
Again, i know that, im not talking about model, im talking of quality of Metal looking. -
===[COMMITTED]=== Mauryan War Elephant (and hero elephant)
Lion.Kanzen replied to Mythos_Ruler's topic in Completed Art Tasks
no no the Armor, the Metal[Texture] of this armor, the imperfectness of each plate. Some Plates more Yellow, other, some green, other dark, other more bright. -
===[COMMITTED]=== Mauryan War Elephant (and hero elephant)
Lion.Kanzen replied to Mythos_Ruler's topic in Completed Art Tasks
I found this article: CATAPHRACT AND OTHER ANIMAL ARMOR: http://www.o-matic.com/blog/?p=2883 -
Crowd-Sourced Civ: Ptolemaic Egyptians (Ptolemies)
Lion.Kanzen replied to Mythos_Ruler's topic in Official tasks
I think the Bronze DLC can be done too long time after first 1.0.why? because the game change so much, and the only basic things are that we can do for now. -
How Create a Emblem in Photoshop and Illustrator
Lion.Kanzen replied to Lion.Kanzen's topic in Tutorials & Guides
im not finished -
in some games the units can go individually or in group (Battalions). if we implement that, we can need a comman to ungruop and other to grup, the adventaje is special skill in grup, think in a group spearman, kill cavalry, or Archers grup to fire arrows over a building. etc.this change the game, and bring to other level, beyond AOK, more Like Total War, but own style, and building constructor.
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===[COMMITTED]=== Mauryan Head Gear
Lion.Kanzen replied to Mythos_Ruler's topic in Completed Art Tasks
great work, very interesting, few combined pefectly with my shields. this great work of all. now go for Ships, Trade Cart and Healer. and some buildings. -
[Collection] Bronze Age Civ Pack. Put Your Civs Here.
Lion.Kanzen replied to Lion.Kanzen's topic in Aristeia
i want show the page when filled with basic info, im studing too, i was talk to you for email .tomorrow i go for Shopping Center [Mall] to buy some gift for Valentines days., only in the night you can contact me my time zone is central -6 hours GTM. -
thank you, is not was easy, i mean the symbols, thank you to you, and your efforts. you are great info/documentation contributor.Michael request some Shield more.
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i i agree with you, when you limited heroes you can limited special buildings, when avance to city phase can select what especial tecnologies and buildings , you want to select, a bad decision from player can bring to ruin him/her. like AOK with Minor gods selection.this way persian can have other special building. greek can have stoa or a other embassy kind building [balkan mecnaries] or tech building. Gallic and Briton have a blacksmith or access other special building. Roman use can usse Special building like Army camp or Mercenary train building, or Special building. Macedonian with Siege Workshop or the Lybrerie or Theatron. that aplicable all faction
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i play some and never see that bahavior, [if i could remember now], but i have to check too
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i was suposse was same. that happen in rectangle and square scenarios ??
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hmm,i didn't notice, so are two similar bugs?.now i see, its similar to border bug, that can reach a tree in border. that was fixed, right? the mine is a Ai bug. other similar to these is unitsin border stand by, ai must be generate a order in that cases, like EE never stop to build , or find resources., or ai must be resign.
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no, its not but may be can be same bug, this video is from SNV last Build. is a regular gameplay and is no first time a saw this behavior. the unit dont end to cutting even 20/20, may be TotalNoobPL can be givve us a video or screenshot.if noticed is diferente that when The AI tries to reach a tree that is outside of the map. no, its not but may be can be same bug, this video is from SNV last Build. is a regular gameplay and is no first time a saw this behavior. the unit dont end to cutting even 20/20, may be TotalNoobPL can be givve us a video or screenshot. if noticed is diferente that when The AI tries to reach a tree that is outside of the map. i try to do. steps to replicate this bug: conquest all map building in all territory possible and destroy all AI buildings. even when a replay she stop, after a few minutes, start again try to cutt over her capacity and dont go a dropsite, obviusly
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now im sure, i was uploaded a video to youtube. to you guys can view clearly that i mean.http://www.youtube.com/watch?v=_9tS0gnwPFs&feature=youtu.be
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after i was destroyed all they buildings they continues cutting and do it economic task. and they are no to close to border.another bug, the units dont do anything in border, stacked next to other units. but i take a shoot for confirm.