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Lion.Kanzen

Balancing Advisors
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Posts posted by Lion.Kanzen

  1. I would like to propose an official name for this series of mods-- 0 A.D. Rise of the Bronze Sun. I chose this because in the Ancient Egyptian language Bronze Sun (ra Hsmn) also means Time or Age of Bronze (Bronze Age) so it has a double meaning. Our logo could be the 0 A.D. logo superimposed on a Bronze Sun. Just an idea though... does anyone else have any thoughts?

    • Dynasties of Sun
    • The Sons of Sun
    • The Warrior of Sun

  2. I think so. Many cities in arid and semi-arid regions prospered because they were located along the trade routes and bazaars were the places to trade those diverse goods. They were the central hub of the city and sold almost anything that could be found along the trade route.

    middle east are a rich cultural people.a bazaar(Grand Market/trade Income building ) may be are a special building than market?
  3. Actually, depending on dialect, there were different words for market. The one you found is from Mandaic, which has had strong Persian influences including the word Bazar (which is of Persian origin)

    you are Iranian, you know how change the Traditions and Buildings Special these, the Market of Middle earstern today are same(almost) of Roman times?
  4. I have been playing around with 0 A.D. for several months and it looks like it will be a great game, and gets better with each alpha release. The one suggestion I have is that it seems like some of the civilizations are in danger of becoming too similar in the way they function and it may be a good idea to add different styles of gameplay. I think this could be achieved without a huge amount of extra effort.

    Personally, I have been wanting to see some Teutonic tribes and I think it might be a good opportunity to diversify gameplay. According to Caesar's description in the Gallic Wars, the Suevi were "the largest and the most warlike nation of all the Germans." He goes on to describe their lack of agriculture, impermanent residences, etc.

    My idea is that the Suevi are mainly infantry (something like the "Naked Fanatics" already found in the game) units that subsist off of hunting and raising livestock (new unit: cows?). If it wouldn't be too difficult to program, instead of civ. centers they have temporary houses that, like the outposts, etc., lose health slowly over time and could be placed anywhere on the map. The gameplay for this particular civ. may seem overly simple but faster unit production times and greater mobility would make them pretty tough to play against, or add an extra challenge as an interloping society while two major civilizations are competing.

    Just a thought... I'm studying programming at the moment and don't have enough coding skills to contribue more than ideas at the moment....

    Anyway, keep up the great work!

    next to add may be are the Ptolemies. Germanic Tribes been added to Second part, not now.
  5. http://www.twitch.tv/team/ageofempires

    What ever you read there is outdated.

    Watch this stream videos and you will see the game.

    PvP is balanced without any gear effecting stats , gear in pvp is like cloths on for appearance..

    you are testing the game(0.A.D)?? when you finish its very useful if you want fill my Survey to get a common Feedback Database.

    you like 0 A.D ? Customer Satisfaction Survey - Help me to Know what you expect from 0.AD. - its only for statistical purposes.

  6. I was thinking the same thing-- these divisions were just for administrative organization, we would release them all together though. I just wanted to specialize everyone who was working on the mod (It's an awfully large mod), so if you are an expert in a certain civilization, or are really interested/committed to seeing them in the game, you can be on that "team."

    i like you have clear. :) now we are most Organised than we predecessor .

    We must Study the Official One Mod "The rise of The East" by Kimball

  7. How about we split this mod into teams:

    One team works on one "DLC Pack" at a time. Each DLC pack can get a new thread (or we can request a new subsection within this subforum) This way it's more organized and easier to sort through all of the research. And of course everyone can collaborate between the teams, but your team would be the DLC pack you feel that you most would like to see in the game. Here is what I'm thinking:

    Africa DLC:

    Egyptians (New Kingdom)

    Nubians

    A Sub-Saharan Kingdom (not sure yet, but maybe Kush... any ideas?)

    Aegean/ European DLC:

    Mycenaeans

    Minoans

    Hittites

    Etruscans

    Mesopotamian DLC:

    Assyrians

    Babylonians

    Sumerians

    (maybe Elamites?)

    Canaanite DLC:

    Hebrews/ Israelites

    Phoenicians

    Nabataeans

    Any other ideas/ other civs to add?

    but must be in One Big Pack

    Start with a Civ in Few Days when enought Peoplee read this post.

    in Aplication form Sub Forum are people who want part of the team you try to contact some of them.

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