-
Posts
25.684 -
Joined
-
Days Won
299
Posts posted by Lion.Kanzen
-
-
The Alley of Death v1.2
Four Civilization into a strech corridor and a rich mineral in middle
1- Grecce
2- Rome.
3-Carthage
4- Persia
perfect for defensive players and multiplayer
-
Looking Republican Cohort i find this interesting material about the evolution of Roman Army since early roman Phalanx to Late Roman comitatenses
To Download to PDF
To view only http://www.scribd.com/doc/45795634/Osprey-The-Roman-Army-The-Greatest-War-Machine-of-the-Ancient-World
-
-
Why the game runs slow? , if oher RTS like Spartan ancient Wars or Starcraft 2 run normal, and they are more Graphical complex?
my profile Log has been attached
-
its like a Metal Gear and Splinter Cell 2d plataformer
-
What is best config for the best Perform for Win 7 32 bits Intel Core Duo 2.00 GHZ chi-set graphic card, 4 gb RAM. Thanks for reply
-
-
play Age of empires III a few minutes and don't remember the game has a Gaia warriors or actors that if beaten gives us a treasure, and The Trade post for recruit mercenaries.
In AoE Online and Warcraft are these features and we must recruit mercenaries like Total War Series in camping mode.
-
Download Lion's User Interface Art textures
__________________________________
http://www.mediafire.com/?rk3sh10fczlauo2
-
Hello there how i can change the population limit?
how i cant create my own Random maps script?
How create my own Ai or mod a existing script?
-
Problem with Mouse Arrow at 16 bit depth mouse
a black box appears instead of mouse arrow
-
This some interesting ideas from Rise of Nations for 0AD
Multitply Kind Random maps
Rules or Modes
Assasin its Free for All no Alliance no peace
Barbarians at the gates its to be Ganged up on (Defend for a Rush)
No Rush: the Attacking its no allowed until least one player reaches especific era.
etc...
victory conditions
GUI
Diplomacy
And Last
Conquer Wolrd Campaing
-
Hi All im Lion a from Honduras (Latin america)
and i have a long experience en RST and Rome themed games like Cesar I II III IV y Civ builders.
I played
Age of Empires Gold Edition
Empire Earth
Rise of Nations
Empire Earth 2
Rome Total War with expansions
Medieval 2 TW
Rise and Fall Civilizations
Rome Universalis (a little)
Civilization IV (a little)
Ancient Wars Sparta
Starcraft 1 & 2
Age of Kings
AOM
AoE III
but love AoE , Rise and Fall CAW, Rise of Nations, Empire Earth and Rome Total War
-
Introduction
Here are many standard ideas, i know are ideas from others RTS and you guys are very creative you can think about with mistrust or suspicion.
1- Chose Tecnologies (AOM & AOE III)
We like Choose, and we lived with that, even a Bad decision
1.- Choose type of government like AOE III
For Example Romans:
Consular or Triunvire or Dictatorial, Praetor, Consultc. or Elect Popularis and Optimates
This happens every time, if you upgrade City Phase.
For example if you Elects Dictatorial system you must use a determinated Hero like Quintus Fabius.
or If you Elect Consular goverment you must Elect Gaius Marius and the Refom Technology, and Special Champion Unit Marius Legionaries.
you can convert a Carthage into Kindom from a Republican State. etc
Convert a Gaul tribes into a Civilization with unique Governor like Vercingetorix an fight units against roman menace.
Why implement?
for a Randomness in each game, political decision influxes how you build your city. like AOE series. you want play more and the game arent the same.
2- Replant Farms (Empre Earth)
for a cheap amount of gold or wood
3- Diplomacy SYSTEM Improved (Empire Earth 2 & Rise Of Nations)
______________
- a Be Your friend (Ally)
- Dont Attack(or Rush) me for Gold (that dont see in any RTS, if pay gold, the machine dont attack you for a time thats you agree with they )
- Give me a units: The Players trade units, The Roman Civ can trade Extraordinarius for Gold or for Elephants.
- Attack to Faction () e.i the Romans or Iberians etc. You can Attack a Faction for gold or for trade Units
- Peace for time (in minutes)
- Betrayed if Your Ally attacks other Allys. like Rome TW you decide will be still friend or enemy or Neutral
- Allied Victory. both Factions win.
- Flare for ally's reinforcement. or defends ally Civ Centre.
4- Classic Flare buttons and Practic UI
Minimalistic icons and/or Beauty and goog looking
New Functional Buttons for GUI.
- Call to Armas
- Town Bell buttons
- Tech Tree Button
- Flre Button
- Idle Worker show Active Inactive
- Civ. Info- example name: Roman Phase town: III, User name
- Stat Info detailed: Garrinson Cap, Attack, Armor, Speed, etc
- Attack button this is not same than attack movement.
- Special Attack Button. convert heal, power button, skill, ramming. etc.
- Diplomacy Screen Buttons.
6- Taxation A tech Gold for temples and Taxation maybe a Tax building
the religion give us money like Trading but this Tech that increase a Gold 2x can you collect.
they are many ways to implement.
- 1- The Temple gives 0.3 more gold for each garrison units and collected gold.
- 2 Like AOM Worpshipers collected gold very slow (prying for gold but more slow than trade)
- 3 Trade between Temple and Market.
7- Units and Item for Market
a Unit can Convert Enemy units in Slaves
Slaves can carry more Resourges than a citizen
and a Mercenary capitan for much Gold this can give Exotic Units
My idea was a Unit can convert civilian(female) into Slaves
For every few enemy citizens you kill, a new citizen appears at your Capitol, assuming you have a Civ Center and are under the pop cap.
8- Pallisades And Palisades Tower
for construct Fortsprovides a temporary defense
Like Julius Caesar in Gallics Wars
thas are implement
9- Treasure defense (AOE Online & Warcraft III)
.
- if you beat a gaia Enemy can gathers treasures.
- Rebel army in map guard a treasure in Random map.
10- Conquer The World Campaing (Rise of Nations , Total war , Empire Earh III)
gameplay long for hours
May be will implemented in future.
11- Many types of Games rules. They make the game very flexible and many hours of gameplay. even AOE Online designers know how make the game dont be repetitive.
Victory type
King Of the Hill
Victory for Score
Control of Territory
Control of Outpost
Regicide
Destroy Town Center
Kill 100 Soldiers or civs
Control Relics
Wonder Victory
Tech Victory(Tech Racing /Evolution)
Defend the city/Marvel/Hero from Enemy for time (Countdown)(Rush)
Protect the Hero
Diplomacy type
Melee
Free for All
Teams
custom Deplomacy
All against the Strongest (The high numbers of Military units)
All against the Rich (the a Lot of Recourses)
AI
Levels - Scary, Easy,Normal, Hard and Insane
Type- Economic, Military, Tech, Turtle
- Easy AI (Demobot)
- Turtle AI
- Rush AI (Qbot)
- Medium AI
Resources variant
Deathmatch
High
Normal
Poor
None
12- (Rome Total wAr, Rise aNd fall civs At War )
New Siege Units
RAM
Team ladders
SAp Point
13- Civ Inventory System.
For Heroes and Healers and others.
- Equipement Bonus-itmes can incresed stats if you have in your Civs Inventory
- Better Waepons
- Bonus Attack
- Avaible items from Treasures or after Win a Match
- Relics
- Treasure
14 Single Click to Walk Double click to Run
When Run losses a lot stamina
they will implemnted...
15- Custom Civilizations with Custom Tech Tree
For the End...
16- Trophies and unlock content that like MS Points and a table of Top Players
Equipament for Heroes: The Sword of Alexander,
Units Special - Heroes, Pretorians, Prophets, Spies, Champions Units
Unlock Campagins, Units, Ai levels, Art, gameplay
Titles: Like Megas Alexandros, Title of Empirator, Title of Coqueror, Range of Centurion, Rush Maker, Horde of Gold, God of War, King of Kings (like Mitridates IV) in table of Online Gaming
Bonus extra Civs
Historical Battles
New Updates to Alpha 15 and Beyond
I update this topic.
- I update this topic.
Mini factions idea. Train mercenaries in Single player.
Special Village Units -Upgrade. Spy, Hunters,
Dynasties. In game Session choose a Faction.
Upgrade attach buildings- like terrans in starcfraft in order create new units and research technologies.
Spot players that lose the civic Centres- Late games.
.
Mini factions idea. Train mercenaries in Single player.
http://www.wildfiregames.com/forum/index.php?showtopic=17412&st=40
Special Village Units -Upgrade. Spy, Hunters,
Dynasties. In game Session choose a Faction.
Upgrade attach buildings- like terrans in starcfraft in order create new units and research technologies.
Spot players that lose the civic Centres- Late games
.
- a Be Your friend (Ally)
Valley of Doom1.3
in Scenario Design/Map making
Posted · Edited by Lion.Kanzen
A Map divided y Five Zone for 4 players, you have enough room for place your city, but every zone lacks 2 or more resources, In this map you must be careful to spend resources, 4 of the 5 zones you have poor metal mining except for middle zone, where are a a lot of metal, but are kept for a large Army of Mercenaries from all world.
Rome Zone, you have a lot of wood but lacks metal, food and stone.
Persia Zone. they have the most balanced Zone, but they dont have metal
Carthage Zone, They have a lot of stone quarry, but they lacks wood, metal and food
Greece Zone, They have a lot farming and flora food, but lacks stone, metal and wood
hints
- you must use the system of trade and Bartering system.
-build a defensive city, and try to create a large army for combat against mercenary and the other factions.
- be careful the Mercenary Army(Gaia) are too dangerous and they can invade your homeland and destroy it.