All buidings, for now are usted same as greek factions but need be more hellenistic +eastern culture. If you find the art forum you can find all that you ask. Some units are not complete like: Kataphractoi(cataphract) don't have the texture and props accurate. All buildings will be redesign I think.
very similiar to Idanwin one, may be with some tower like Han barrack. In this epoch the architecture is not great all civilization have same components
We use git hub so you can use git hub Tortoise or if you want use Tortoise SVN Check here: https://github.com/0ADMods/han_china Look in the right panel the SVN link to download as SVN
All Roman Imperial faction is planned for second part.( 100 BC - 476 AD)-Other like ammo count is not creating a RTS too much realistic. We try to give a classic RTS with a lot new features, but not creating a total war style with 0. AD - block projectile I believe is not possible by our engine.
You try CTRL and click? Is planned and we are close to have this one. is planned too, but beyond beta releases. Has been suggested but no all agree with the first and the second was more accepted .
como dijo Auron. no hay conversiĆ³nn en el juego son "gaia units" estan alli para causar lio si te les acercas. concentrate mejor en eliminar a las otras tribus.
which map? if you start to play forest map is obviously you have lag, and naval maps for now have lag. is needed know the map, how many units in map, map size, opponent.