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Everything posted by Lion.Kanzen
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Ok, i think that sounds familiar but can be nice include in loading screen or something.
- 12 replies
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- bugs
- Pathfinder
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Yes I did, I use that specific unit, and hit and kill the deer, even gather some meat but, for some reason don't comeback to gathering. I used in Acropolis Map. Even you can see in my image the unit with the meat
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In my svn They does but when they start and go to dropsite, don't return to gathering.
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in my SVN the unit kill the deer and start to gathering but don't back to gathering for more.
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Ok I will test, check the other little, specially roman hastati.
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in my last game they can hit and gathering meal from the deer. Last Build
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Several bugs and Reports Check attach files. 1Pathfinder Issues see the screenshots this last image confirm, at last in my replay there is not a bug with spear cavalry about hitting deers, but there are a bug, because the unit don't back to continuing gathering. 2 Roman Hastati don't have wooden tower in their GUI 3 if You replay last minutes the priest is idle but is moving to other point commands.txt
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I checked the trac and no had time to fix it stop spamming the same phrase.
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The faction, If we have enough art concepts and volunteer , with time to time we will add many factions, like AOE are doing with their franchises.
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Huns are for second part of the game, are planned, Scythians are more controversial to include , but I'm one of the people , can se them with very unique nomad style civilization.
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Good idea, yesterday I saw a youtuber claim the same... But this "feature" may be take some time to implement.
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Is obviously nobody has fixed yet, you don't need to say " the problem still exists" every you update the SVN, specially if in event ticket on the trac list, nobody do a change related with that.
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when i start the game and go to placing buildings I got these is a bug or I need wait to automatic build? commands.txt
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Marian reforms - how do I get them?
Lion.Kanzen replied to Zeno's topic in Game Development & Technical Discussion
how works? -
You ask your self why is each time you update the SVN the problem still.? Because no one is fix it yet , read the Trac change and you will know what change are made in. suggestion. Open s ticket.
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What image?
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you are suggestion a visual indicator, not a mechanic, is different as say my partner Niektb, so is a GUI related.
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Conquer cities(occupation and annexion)
Lion.Kanzen replied to Vlad123's topic in General Discussion
We have that feature in Develper (SVN) version, is some complex and have a especifict animation ( units capturing) We have a list of future/ Planned features to implement. http://wildfiregames.com/forum/index.php?showtopic=16746 -
Welcome
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very complex system, realism? Yeah was more real but player need memorize what resources need some units. rise of Nations has better resource system split them in two, regular and rare.
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More resources? I only can think in the disaster made by EE 2