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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. Yes but we use transifex site.
  2. That ideas can nice you try to discuss with @mimo he is Petra's Developer.
  3. Proportional expensive. I create a map were resources are unavailable you can't fight with others without tactics, the name is battles in the dirt.
  4. I want more spectacular and nostalgic cheat unit.
  5. I have a dream( isn't that kind of dream when you are awake) was about a old classic game, a I want share with you or with who or want be interested. I played in my dream , i was thinking the game was AoE I. For this days is regular I have this persistent idea. But this time wasn't like this. i like pictures to illustrate what kind of things I saw. The Scenario. The kind of map was very similar to this. Caesar vs Pirates scenario mixing with Holyman ( from Voices of Babylon Campaing) But when hen started I was Player with others. the map was very similar gameplay to the AOK CBA, were you have a Castle fortress to develepemt your battle-units. in the dream all units have the classic AoE I concept for units more arcade but more easy to recognize than the AOK. The Unit Design my principal unit was this. but there are many different styles in the reality the unit is a Spearman Triarii type, but in the dream was swordsman like Roman Empire heavy infantry . The unit have soft naturally animation, using their blade in kind of slash movement. This animation is more similar to AOK longsword. some times the units wear bronze material other time iron, like centurion unit. the battle field was realistic. But don't remember a building like a Town center or Castle and few towers. Like AoE I sentry tower. The gameplay the gameplay are from Total War series, similar to last game of the series even in appareance some kind Total War Arena, mixing arcade with realistic. the battles were delepoment like CBA few kind of units to build, I don't remember resources gathering, only wood, nor minerals or food. the trees have very realistic pine types from a template weather. like a battlefield from my country. and that mixing with a game battlefield are similar. in the battlefield I saw AOE Cataphract heavy cavalry very powerful in the dream against buildings but very weak against Centurion type. The centurion were very strong vs this cavalry units but weak vs missile units or building type. The counter from missile arrow vs melee infantry was very superior and hard than cavalry vs buildings. the setting of the maps were free but you can setting your own diplomacy but the best was 4v4 from team from North vs Soth. One interesting thing was each player can join even when match have minutes to started. The players appears suddenly and this becomes the gameplay very interesting and and funny.. you never expect that or you never seen that coming. So that can balance or unbalance the game. the most dominant player were those who can have the dominion over the micromanagement and some meta. But you can reverts have in mind the counter and use some kind tactics more your communication with your teammates. You can talk with they like competitive games. But I don't remember if all we were in same place.
  6. I like the role of spy / espionage in Rome Total War.
  7. I'm not tested the idea but, both player sides can have the control of such unit? in Sc2 there is a units try to be part of enemy side, the Zerg's Changeling The unit pretend to be other. You can use this for many proposals.
  8. I have many ideas how the unit can be appareance, effects or mechanics. the first time I saw A unit like this was the Ghost and Dark Templar in old Starcraft game. But the difference , they are mostly active. But there is a passive unit. But is mainly undetectable So the units can cloak , these have this appareance for the allies player. The enemy player even can't attack if are undetect.
  9. The indigenous people of Amazon looks like this.
  10. In a Amazon rainforest ( Amazonia/Amazonas) you can found many kind of insects/bugs , very like in swamp. but there a type of animal that you can found over mostly of American / Americas country. This one most iconic animal from here. In my country is the national bird. The biodiversity of plant species is the highest on Earth with one 2001 study finding a quarter square kilometer (62 acres) of Ecuadorian rainforest supports more than 1,100 tree species. The other is the Jaguar. This other animal is very import special for iconography and myths.
  11. Is very different And Zapotces are/were located in highland zone, the feeling is very different than a tropical jungle. in a jungle the wet in the summertime is different. Because the humidity and dry have different effects, not only in the humans, the fauna is different, for example you can found many lizard type of animals like a crocodile or the famous anaconda but you never see a kind of animal outside that.
  12. The Amazon is very different weather and fauna.
  13. The weather/climate is very interesting is combination between template with dry. seco means dry in Spanish. Húmedo means wet. where I live have the same weather than mostly Oaxaca.
  14. The Amazon is very different to Zepotec biome, Amazon is like a jungle (Tropical jungle), many mesoamerican special from the north to the center of American continent lived in other type of biome, more temperate. Zapotec people lived in a kind of Arid and highland. Oaxaca (state) is very close to my country, and have even the same size. the weather must be similar, only change the biome. Even in the map looks more arid. Jungle type of biome are more related to Atlantic than the Pacific.
  15. A have question about implement this in the FB Fan page in Spanish.
  16. The problem is the new features bring the bugs. But if no are serious and have consequences are fine. Indeed I'm part of the people How thinks the features in new alphas get some fresh air to the alphas. Classic I think. Not realistic.
  17. I don't say no, but this surprises , are rare to find, even think you guys don't add any feature this alpha.
  18. Why suddenly takes this ideas?
  19. But isn't exactly realistic and not for all units. The enviroment (may be) resources depletes before our game. I'm talking a user say comparing both games, but he wast totally accurate, because he say observer less difference between our game than other if you compared both with AOK. Thing I saw is proportional inverse.
  20. @Servo We have new animations with new 3D units, so for now Calvary have the old in SVN version , they will be replaced soon or later, put that facts aren't related to this topic. before we don't have animation for capturing. The older animation are for very early stage of the game. So your discuss isn't related to this forum. This forum is more related about numbers than visual art. I suggested choose carefully the topic and the forum where you discuss or get your feedback.
  21. That Lordgood decision to help these mods. That's is why my opinion is not project related to core team. as moder I'm. Many times we create the mods to sharp our skills or put then in practice. Even try things aren't related with my skills, like creating 3D (some buildings in Aristeia) You can open a ticket. Open tickets, not resolve the problems itself but is a way, only try to no duplicate or create tickets to a personal convenience. Be a patient, is a tip to learn in project like this.
  22. So in same way the theme I see little off topic about, mods themes, these projects are true are by people are part of project team, but the same way aren't part of this. you must understand the mods are based in other people interesting. Isn't the same.
  23. Kushites are mod so don't count as part of develpenmt . is volunteer so you can talk about disperse energy. They ( the volunteers) decided what are comfortable for they. Probably this would be fixed at end of this alpha, may be not, we have many time with no animation in some gates.
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