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Everything posted by Lion.Kanzen
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Because this.
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That would be added to a screnloading tips.
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If you Aimé for more relevant true factions around Mediterranean this my list. 1-Scythians 2-Numidians 3- Pontus Kingdom 4- Thracians 5-Illyrians 6- Italiotes 7- Teutons (with Cimbri) s ( early Germans in 0A.D). 8- Bactrians 9- Getae the other must be minifaction. That phrase is absurdly "waste room form diversity". That guys really believe the room of faction will be limited? that decision make because we're easy to implement. Split faction or not if they didn't split the faction what happen? simply less factions in the rooster. LoL. there was the desicion was made.
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Still not understand your suggestion.
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Are you said you want Hellenes in a single faction? I can't imagine back to that. In that way about faction we are following Total War series. There room for another Greek but not now. And still starts bother in this moment without others cultural factions. 2- I don't see a Campaing map(grand Campaing) where another different from Indoerupeann where participating in.
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@sphyrth Terra Magna merged RotE and Mesoamerican mod( Lordgood version) and this include Kushites.
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How are the experience the player? And balance between them. The size of map ( a game can take many time if have plenty resources and natural defense)
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[Millenium A.D. Part1] Saxon Architectual Reference Pack
Lion.Kanzen replied to Le Druide Gaulois's topic in Art dev
The problem isn't if is realistic or not is more practical for players when you are gaming. If the barrack was unique visually for the civ, there isn't problem. -
No, probably this will be needed for the rest of development.
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Real time line is 500bC -500 AD so if you substracts that is 0. So that's the point of call the game 0 A.D. Yes, but there are around some mods that bring other civs of same timeframe. Like Kushites, Zapotecs and Han Dynasty from China.
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You must sure the ports are open. http://www.yougetsignal.com/tools/open-ports/
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https://youtu.be/MTa5dcTS6Aw
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Now I remember can be nice have a deck to customize whole faction at the biggining. Special they, abilities, special units, some support units and even some historically features, if a Empire focus in cavalry or infantry or if the faction becomes in another. example Romans Imperial turning into Western Roman Empire. Or Seleucid becomes Pontus Kingdom (claiming independence) and access to exclusive Pontus units.
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Try to change in options (game options) any o from them and save then try again change the langue and it's done. the problem is the file option isn't created in Mac so to create this you need change some of game options, can be any you desire.
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The only faction that will be added are related to a second part where the main theme is the Germanic Invasions to the Roman Empire.
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[Millenium A.D. Part1] Saxon Architectual Reference Pack
Lion.Kanzen replied to Le Druide Gaulois's topic in Art dev
isn't a redesign only add to the space barrack elements, the problem is more practical than accuracy. the problem is when a civ have many buildings similar. This happen in other games ( mods) -
WTH..: