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Posts
25.684 -
Joined
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Days Won
302
Everything posted by Lion.Kanzen
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party hard.
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numbers animation simliar to RoN or AoE III. I can draw the head as a Dinosaur lover i can draw some kind Lizards and Dinosauridae speciments.
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Extra units references
Lion.Kanzen replied to Lion.Kanzen's topic in Tutorials, references and art help
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I'm not sure if this is the complete one...
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Sorry if my obs did that mess, but is mvk file better than heavy mp4.
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we have loot.
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===[COMMITTED]=== Roman Infantry (New texture)
Lion.Kanzen replied to wackyserious's topic in Completed Art Tasks
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I will recommended your mod with my followers. your changes are very interesting. Can you check @DarcReaver gameplay design and try to incorpore some go the mod? I made a good quality document with solid arguments. Since I understand his points, I'm very open to their duggesting as well yours or Wowget.... are best guy to argue with this matter.
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[Updated 2022] List of Buttons[Commands] for GUI session
Lion.Kanzen replied to Lion.Kanzen's topic in General Discussion
@DarcReaver about buttons of the gui, any suggestion? -
please keep on topic as wraitii said.
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@borg- I found. the problem with catapults. is a bug when they change to pack to unpacked the unit ai tries to capture instead of killing it. I'm uploading the record. this time I was careful.
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Application - Gameplay Developer
Lion.Kanzen replied to DarcReaver's topic in Applications and Contributions
you have an idea what you need? or make an sketches... the symbols are my best. -
she can. but she can't place it.
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only need be reworked to fit in the size. but is great.
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I try all. but sometimes I forgot because stress to think many things to same time. I use the hero but I can't down a single one, they are more powerful than a tower.
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Maniples* -------- borg check my video around. min 51. https://youtu.be/sS0brA4pOaQ?t=3088
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nope... the structure I imagined is more different, special central estructure and comitium is 180° , the tuscan columns be more following the comitium space, with some cypress may be. but is nice approach, good disposition of the space.
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at last my gameplay, sorry if is humble... (player and no so pro , but I don't like competitive gaming) the interesting things start to happen from min 45. @borg-
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both buildings are good choice....
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in AoE I love use rush tower.... and some alphas ago I did that... but that is multiplayer and other kind of gaming less role playing.
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yes, but you need micro, (I did that in a previous) but I try something new this time. same as played before massive pikemen plus cover. I try capture a very useful strategic stable but... they counter my little move and almost lost a city. but I destroy their best army and They lost everything. but my goal isn't, is have very good fight and try counters. and your features.
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in enemy territory under a siege?
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yes I'm said that, you must change that because vanilla... fails that. I mean that will be fixed in your mod, delenda est for example , the houses are part of territory, I exploit the vanilla traping bettwen gaps or alleys enemy , so they get stuck. (early game) and my towers take them down. Seleucids and Ptolemies haven't cavalry swords. they have lancer cavalry (heavy). my ally for example destroy the rest of the enemy with simple ram spamming. Heroe Elephant to be clear vs 23 pikeman or more and other classes (slingers, archers and spear cavalry). I said may be can be good may be can be OP.
