with the variety of troops we are falling short and following the AOE2 formula a lot.
It has already been shown that the AOE2 formula is boring in games that are not AOE2.
AoEIV did not innovate anything.
For me the game fails in the late game.
Between phase 2 and 3 everything is going very fast.
The other thing is more variety of units that balance those of the traditional units.
The so-called tribes could use incendiary units. And quite a rush.