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Showing content with the highest reputation on 2026-07-16 in all areas
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If you get neutral with an AI competitor, send traders to their markets. After that, many offer an alliance proactively after some time or if you offer one to them they agree (or still want some tribute).2 points
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2 points
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In stats, it shows how many soldiers died. However, we do not know what kind of units (melee / ranged) and how they are killed. Are they killed by structure? By melee? By ranged? These stats may help us to plan our strategies or upgrade plans better. I made this mod to print these stats in chat. For example, in this screenshot, I killed 16 civilian using melee units. I killed 1 civilian using ranged unit. Their CC killed 2 melee units of mine. Watch it working live when you see me around in lobby.1 point
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Hi everyone! Happy Summer! To celebrate, here's a new, super improved release. First of all, the Darknut Legion has finally become a major faction! They're super slow, super powerful, with access to every mercenary in the game. They can't build more than the one starting civic center, but they can build smaller outposts. Next, the Gorons now use the Plot system. This means that they're a lot less OP, but they're still a strong faction. The Gorons also have a full navy, consisting of three ships with which to wage war across the seas. Their navy centers around durable boats, though they are a bit slower than most. Third, thanks to the dedicated work of Odysseus, the Hylians are fully, completely balanced. They went through some major rebalances, mainly of their technologies and higher tier units. Their heroes are set to three different tiers (Low level, Mid level, High level), each hero has a unit (or in Seres' case, a structure) locked behind training them, and a technology. They also have full hero levels, and (most) of their abilities. The Hylians also have a good navy, very average and durable. Speaking of which, Unit Abilities are finally in, thanks to Stan' over on the WFG team. Only the Hylians have their full sets of hero abilites, and a few units (mainly the ReDead, Fiddler, and Wind Witch) have access to abilties of their own. The Gerudo also have some rebalance changes, though not as many. They also have a new technology or two, a new unit (locked behind one of those techs), and a full navy! Their navy is fast, and excels at capturing other navies via piracy. I had been hoping to give Labrynna an entire navy in time for the release, but I wanted to get a lot of these new balagnce and bug fixes out, so they only have one: a Hot Air Balloon, capable of trading between markets like a merchant, or used as a mobile flying weapons platform. The Gohma have also gone through a large rebalance, at least structure wise. They rely a lot more on expanding their territory via buildings, and are a pretty aggressive faction. I have also gone to lengths to nerf their spawning, so they get a lot less free units (for example, spawned Mites now disappear after a few seconds). The Stalfos have had the least changes; all that has been altered is the ReDead now has an active ability for it's scream instead of an aura, and their units are a lot less durable. The Wizzrobes have been both nerfed and expanded upon; they even have a new Chilfos unit. There are WAY too many other balance changes to list, so you'll have to see for yourself. I hope to see you in the tournament. Perzival12 https://www.moddb.com/mods/hyrule-conquest-revival/downloads/hyrule-conquest-revival-01301 point
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I’m hoping for a campaign in R30, after @Vanthas cinematic and dialogue changes are implemented.1 point
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@Blackhydra I think this can be done right now using autociv mod and adding a custom hotkey in the user.cfg file. for elite units it should be something like this: hotkey.autociv.session.entity.by.rank.3 = "hotkey" you can get autociv from here: https://github.com/nanihadesuka/autociv I you find any bugs, you might want to try installing the one in this comment1 point
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I have two Campaigns listed under "Single Player -> New Campaign": Demo Campaign - new maps Tutorial Version: 0.28.0 (Boiorix), a2cae, Win64 There is some kind of tool tip that could be changed towards your approach - but I'm against it. Everyone can understand what's up after following the above mentioned path and see the two Campaigns.1 point
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I had this problem recently, it might be your issue. I have many security certificates installed by various programs in my Windows 10 Personal Store. When 0AD tries to connect, it uses wrong info from the first 'valid' certificate it finds, whereas having none at all connects fine. Reinstalling Windows, Creating a new Windows user or removing the certificates in the Windows 10 Personal Store does the same thing to fix that issue. To check, just hit Win+R and type certmgr.msc and look at the Personal/Certificates folder. If you have certs in there, it may be the issue. I was able to back them up and remove them to test it out. How to back up security certificates May be an issue with how mTLS interacts with Windows1 point
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I'm very much for keeping the "injured" selection.1 point
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1 point
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Hi friend! (Hola amigo) At first, this city wall most be added to the faction. (Primero, este diseño de murallas debe ser añadido a la facción) x Second, the houses. (segundo, este diseño de las casas) And lastly, I want to redesign the Civil Centre (Y por ultimo, quiero rediseñar el Centro Civico) Here some references fo the civic centre (Aquí algunas referencias que encontré para el centro civico) Quiero añadir esas puertas y muros techados, ¡la verdad me gustaron muchísimo!1 point
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EDIT: In the Settings I found a Hotkey to activate a build-in FPS counter, which works just fine, so I guess this can be considered solved.1 point
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I realized I haven't posted any updates on the progress of Revival for a few months now, so I thought I'd do a quick dump of stuff that me and my team have gotten done, before the upcoming release sometime soon. First, all of the Goron naval stuff: Barrel Sub: This is their primary trading ship. It's fragile, and not very fast, but it can submerge to escape some enemies. Troop Lander: Used for transporting soldiers and not much else, this ship is also a bit slow, but capable of holding a lot of units (30 garrison and 15 turret). Gunship: The primary warship of the Gorons, this large ship fires multiple cannons at once, and can carry a lot of troops. It is also super durable, able to resist most attacks.1 point
