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Showing content with the highest reputation on 2025-10-27 in Posts

  1. Years ago, I had an idea for an industrial-centric mod, centered around using railroads to expand (instead of building civic centers to expand your territory) and transporting troops and all that crap. But I don't know if it's fun or balanced, lol. opinios about this autistic idea? i autistic btw.
    2 points
  2. Hi everyone, I'm "El Maker" (it's not my real name) and I love playing 0 A.D. !! I've been playing 0 A.D. for a few years now (I’m not very good at it, but I really enjoy it!). After discovering this amazing project, I’ve developed a genuine interest in helping its development and contributing in any way I can. I’ve already explored the forum and found several topics that inspired me — there are a few areas where I think I could help or bring new ideas. I’m highly motivated and would love some guidance on how to get started ! My ideas (or areas where I’d like to help): –First of all : the civilisations such as Etruscans, Numidians, Nabateans or Dacians (I've seen that there are a lot's of civilisations that you want to add so I can help !) – Secondly : improve the Gaïa system (not fauna or flora but the "humans" : pirates, itinerants bandits ...) --> I've seen that in the Big Eyecandy section (but anyperson anwsered me) – Thirdly : (it's not THE ONE but I would be cool in my opinion) change the starts of every civilisations (in order to have different beginnings of games and strategies that really change depending on the civilizations) Any advice or feedback would be greatly appreciated. I’d love to collaborate in this amazing project !! Thanks in advance for your time !! El Maker
    1 point
  3. There's a rather old and neglected mod. The Etruscans fit in there. They could have been as late Etruscan as Early Romans.
    1 point
  4. It's not linked to one of the civs? Not even the Britons?!? That's a crying shame! Forget A27 feature freeze, we need to fix that! Oh, how did you find it, just listening to the soundtrack while working?
    1 point
  5. Oh man, you're more than right, Tavern in the Mist really is brilliant. It's wonderful. I never got to listen to it in the game, though... it's one of the default soundtracks, which are superseded by the civ-specific ones. I'd love to have it somewhere else too. Maybe for the future German civ?
    1 point
  6. There were at least two discussions: 1) This one in favour of sing the roads in maps as a feature - 2) and also this one regarding building actually roads (the roads discussion starts a bit down the contribution list with this post):
    1 point
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