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Showing content with the highest reputation on 10/13/25 in Posts

  1. I’ve noticed that many players — even some pros — send their gatherers straight into battle still carrying resources like wood, stone, or metal. There’s a great option called “Call to Arms”, which makes units drop their resources at the nearest building before joining the fight. It saves time and keeps your troops lighter and faster when responding to attacks. I really recommend using it — it’s one of those small settings that can make a big difference in real games.
    3 points
  2. Can only agree that it is underrated. You can roughly estimate, moving 100 CS who were gathering, they'll carry 500 resources on average. These are resources you lose AND that you will give to the enemy as loot once your army dies.
    3 points
  3. I didn’t even know this hot key existed, thank you!
    1 point
  4. Unfortunately many. Too many. Far too many. And for what? Seriously.
    1 point
  5. Excellent point! Forgot about it completely - thanks for reminding ! So far I always did that manually...
    1 point
  6. Focus fire. It's in several buildings that shoot arrows.
    1 point
  7. Another problem is that call to arms lets the units target buildings. It can be additional work to switch the army to "attack move, units only" after using call to arms.
    1 point
  8. I would say @Vantha's PR for campaign UI would have to be merged so we could have some form of narrative, then if the mod author is willing this may be a good first campaign to work on polishing.
    1 point
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