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Showing content with the highest reputation on 2020-11-24 in all areas

  1. Hello everyone, I have just committed SM60. I'll be around for any bug report should I have missed something. The most interesting thing about this upgrade was that we now compile the game using the C++14 standard. Now, I will work towards using Visual Studio 2017 (I'll make another forum post about that), and once that's done, we can start looking at SM68.
    2 points
  2. They aren't actually removed yet You need to set the Realm creation option "SetToSourceEnabled" : https://github.com/wraitii/0ad/commit/08fe2e8e86a671228c3cffac6734e16b0b896087 I do think it'll probably be removed entirely in a future ESR, but in the interest of going fast I'll tackle that problem later. (BTW thanks for noticing the JS_PUBLIC_API thing of structure clones)
    2 points
  3. Could be an insignia in the name of donators in the lobby. Plans to donate. If you donate 2 dollars you are going to have a star in your name showing in the lobby and game, 5 dollars two stars and so on.
    1 point
  4. AH cool! I was not aware that it is possible to enable them! This simplifies the SM68 -> SM78 upgrade a lot .
    1 point
  5. Update: Added Mission 18: The Siege of Gaza (332 BC) If you played any of these, please let me know, even if you think they totally suck! Always looking for feedback.
    1 point
  6. Rejoice everyone, for this is coming to svn (soon™) I've got a branch up and running on SM78 here: https://github.com/wraitii/0ad/tree/sm78 (with stops at SM60 and 68). Work is ongoing to upgrade svn to SM52.
    1 point
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